About This File
The Community Patch for the Sacred 2 Fallen Angel Ice & Blood PC game works with versions 2.65.1 and up:
Current version is: 0160 Hotfix released December 18th, 2017.
Currently supported Languages include: English, German, French, Spanish, Italian, Russian, Polish, Hungarian, and Czech. If you want to help with localization for your language not mentioned above, feel free to contact us via: E-Mail
COMPREHENSIVE LIST OF ALL CHANGES ---> https://drive.google.com/file/d/1_2UcD-_lE-D2-yokJ6_3Ywfm7375yXNB/view
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Info below from DarkMatters.org by czevak
What does the CM-Patch actually do?
Marcuswob is mainly working on the questscripts. Main goal is to have a proper(!) questlog, and tweaking some quest-flow as we find it better/more consistent to play. Also reactivation of unused quests and complementing some unfinished new ones has been and will be done if possible.
I am pretty much working on all of the other stuff. (Items, Bosses, Monsters, odds and ends...) This includes unlocking Stuff thats already finished, but did for some obscure reason not make it to the game. That's the easiest part. Completing unfinished items, some legendaries and uniques or the T-energy-sets (= wrappings of mutation. ) takes a lot more time. Also balancing of bosses, items and spells is time consuming and we need a big crew of beta testers!
We already fixed and included in the Patch: Unlocking XMAS-Island, Fistweapons, Throwing Potions, New Sets for TG, SW and all other Chars, New Uniques, New Legendaries, New Quests, fixed the "Arkenmarks Refuge" Dungeon, Unlock Items can drop regularly, unavailable Shrinkheads can drop now and various other fixes and additions too numerous to mention all here. Just read a bit in the thread.
Before you proceed to Download, there is some legal stuff to mention (you know how it is. ):
DISCLAIMER - This is a private, non-profit patch for the amazing Sacred 2 community. Use it at your own risk. We are not responsible for any damage to chars, data or hardware, that (may) arise or issue from using this product. Old characters are NOT COMPATIBLE. For best results, you should create new characters when playing with the Community Patch. Expect broken quests and items if you use character created before CM 1.60.
The ZIP includes two files: cm-enable.exe which is used for installing the CM-Patch, and cm-disable.exe which removes it and restores your previous version of Ice & Blood.
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Credits:
Developers: Marcuswob, Czevak, LazyTomcat, Pesmontis, Silver Fox, Dimitrius154, Flix
Thanks to all bug reporters, testers, and translators. Your contributions, discussion, and feedback helped make the patch what it is today.
Special thanks to Mr. Norbyte for his tool which was vital in solving many animation problems.
>>Downloadable 1.60 Change Log<<
NOTE:
It seems that CM Patch 1.60 has introduced a minor issue. Its description can be found in this post.
This issue can be resolved by navigating to ...\Sacred 2 Gold\scripts\shared and editing spells.txt with Notepad++. In line 656 where it reads entry0 = {"et_mult_weapondamage", 1000, 0, 0, 9 }, replace 1000 with 1. Save and you're done. Be sure to back up the file prior to editing it. If you have any doubts about it please post in the comments section.
What's New in Version v0150 See changelog
Released
- --General--
- Added a Merchant to Schlun'Zum.
- Fixed a bug where a werewolf merchant in Lizurath was an inadverted killquest target.
- Removed an invisible door on a cave entrance en-route to Twitty Tister.
- Removed the sometimes nagging "Welcome to Ice & Blood" screen.
- --Animation--
- Fixed Inquisitor's Callous Execution on his special mount (now two hits when dual wielding).
- --Graphics--
- Fixed the inappropriate green haired seraphim icons sometimes seen.
- Prepared some savegame thumbnails that were missing.
- - You should never see the blue Sacred 2 Icons in the savegame list again. Tell us if you do.
- The Dragon Mage's Commander Set was optically corrected. (Pieces did not fit together.)
- --Sounds--
- Corrected an issue where orc female merchants had male voices.
- --Enemies and Bosses--
- Buffed Gartor and Failitia, Dreamweaver of the Gods up a notch.
- Added a new Boss: Shelob. (Ephrahim's Nightmare)
- --Sets and Items--
- Added a new weapon set for the Dryad: Memories of the Trees
- Fixed an error in drop.txt that was preventing the Cloak of Death from dropping.
- Revised the fistweapon families to make them unlock their fitting type bonuses.
- Added a new general weapon set with bonuses based on dual wielding: Remnants of Drizzt
- New Feature - Introducing the sigil system.
- Made custom Atherton bracers for the Dragon Mage.
- Added a new Legendary reward for the Ephrahim's Nightmare quest: Spider's Bane
- --Balancing--
- Reduced the mitigation bonus of Gruma's Talisman.
- --Skills--
- Increased the duration and chance to infect of Viperish Disease and Eternal Fire a bit.
- Increased movement speed for summoned creatures of the inquisitor and the dryads pets.
- --Quests--
- Keep an eye open for the most famous travelling merchant of all time...
- Added a new Quest: Bugs!
- Extended Ephrahim's Nightmare with a bossfight and epic reward: The Root of all Evil
- Correction of many spelling mistakes.
- Fixed many irregularities with missing NPCs or their illogical behaviour.
- A quest called A Radical Solution is now properly sorted in the questbook.
- Lt. Rinah is back where she belongs.
- With version v0150:
- Download
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