I have one additional thought. I have a lot of these open world survivalcraft types of games; Conan, Creativerse, Subsistence, Minecraft, Dragon Quest Builders 2, Empyrion, etc, and there's very few of them that I can't recommend. They all have their own little spin on crafting and survival, they have their own flair. In 7 Days to Die, when nightfall approaches, I caught myself holding my breath, as if zombies could hear not just my character, but me, as well. Lol, that's the only game I've really experienced that in. In Dragon Quest Builders 2, I watched my folks gleefully zip around to plow fields and rebuild that tree thing (can't remember quite what it was called. So, I've enjoyed all of them. But out of all of them, Vintage Story's still on the very top of my recommend pile.
The reason isn't the crafting or farming or any of that, even though this is the most detailed crafting and farming game that I've played. It's not the building, though I love it. The game is not Minecraft though building looks so similar that I often look at Minecraft homes when I'm stumped about what I want to build. Anyway, what makes this game so special to me, the reason why it's at the very top of my recommends, is the feeling of peace I get by just being in the world. In most of these games, I dash around, collecting ingredients, like a hummingbird that drank too much espresso. You know what I'm talking about; "gotta collect this thing from this biome, this other thing over there", etc. In Vintage Story, well, If you'll stick with me for one more paragraph, I'll tell you about my new character.
So, in the real world, I have an acute sense of smell. In the game, I like compact bases; house in the center, surrounded by fields, animal pens,etc. I usually tan leather next to my bedroom, distill alcohol in my basement, etc. But not long ago, it dawned on me: "Can you imagine how bad my base smells?" I haven't done quite all of these processes in the real world, like distill alcohol or tan leather, and while some of them might not smell that bad, I couldn't imagine waking up to all of those smells right in my face. And not only smells; I know smelting releases toxins and whatnot into the air. I'm not quite sure how harmful they are, but I don't want my smelters right next to my crops and animals. So, I space all of that stuff out, the world's like a million blocks wide and long, after all. So, my point is that the walk to all of these different stations is just as fun as the activities I do at the stations. There's always baby animals zipping about, causing little antics, butterflies flying about. So, my point is the walk to different biomes, being in different regions is just as fun for me as anything I can do in those regions, which is a first for me. For the first time, playing a game actually gives me a sense of peace, that's why I recommend it so much.