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Showing content with the highest reputation on 02/10/2022 in all areas

  1. Just sharing my experience. So first, when googling it, this is the first thing that comes up http://www.sacredwiki.org/index.php/Sacred:Csaszar's_Guide_to_find_the_famous_ICON_set While that method would probably work it seems extremely time consuming and aimed at multiplayer, so not really helpful for solo players. I've found that the best method for single player is through quest rewards. Not multiplayer, not LAN, because you have to be able to save and load repeatedly. The way it works is that when you complete a quest, it increases the chance for the next quest to reward a set item, if you did not get one from the quest you just turned in. While I only got 3 Icons in hundreds of hours on the Gladiator (think I got 2 from quests and 1 from a drop), within a couple hours of playing my Seraphim, I got 2 Dragon Statues, 1 Dark Elf Statue and 1 Grail. I got very lucky there, since my Gladiator got the other 3. The basic principle is that you stack up your chance for a set item from a quest and then save right before turning one in and reload until you get what you want. The chance seems to be capped as I didn't notice much of a difference between 5 and 10 completed quests. The maximum chance seems to be at about 5 or 6 completed quests. Which by a rough guess from observation seems about a 25% chance that the next quest will give you a set item. So: 1) Complete any 5 quests, making sure that you do NOT get a set item from any of them (save/reload as needed). Because if you do, it resets the chance for the set item. The goal is to stack the chance as high as possible for the most efficient farming. 2) Do another quest but before turning it in, save. Then proceed to turn in and reload until you get what you want. Also, it might be optimal to do this at very low levels in Bronze. Just rush several quests and then keep spam turning in the 6th or 7th one until you strike gold. The benefit of this method is obviously that every time the quest gives a set item (which happens pretty often when fully stacked), there is a chance to get an Icons part. Much more consistent than just farming enemies. It might get tedious, but it's the fastest method I've found of target farming the set. Once you gather the full set, just save it into a LAN game and bam. All of your future characters have access to the full set. Can't wait to try this on my Gladiator. It should definitely speed up the XP farming using Split.
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  2. Hidden deep wasn't quite what I thought it was, but that's ok. I'm feeling like heading back into Conan: Exiles
    1 point
  3. Hey guys and gals, I haven't bothered you with stupid questions in a while. Hope you're having a good 2022 so far! I thought I'd try a new horseback character but I'm a little (ok, a lot) annoyed that some larger weapon models dig into the saddle when I ride. Is there a number(s) in a .txt file I can tweak to make the weapons sit slightly higher or at a different angle on my back? Thanks in advance.
    1 point
  4. I have one additional thought. I have a lot of these open world survivalcraft types of games; Conan, Creativerse, Subsistence, Minecraft, Dragon Quest Builders 2, Empyrion, etc, and there's very few of them that I can't recommend. They all have their own little spin on crafting and survival, they have their own flair. In 7 Days to Die, when nightfall approaches, I caught myself holding my breath, as if zombies could hear not just my character, but me, as well. Lol, that's the only game I've really experienced that in. In Dragon Quest Builders 2, I watched my folks gleefully zip around to plow fields and rebuild that tree thing (can't remember quite what it was called. So, I've enjoyed all of them. But out of all of them, Vintage Story's still on the very top of my recommend pile. The reason isn't the crafting or farming or any of that, even though this is the most detailed crafting and farming game that I've played. It's not the building, though I love it. The game is not Minecraft though building looks so similar that I often look at Minecraft homes when I'm stumped about what I want to build. Anyway, what makes this game so special to me, the reason why it's at the very top of my recommends, is the feeling of peace I get by just being in the world. In most of these games, I dash around, collecting ingredients, like a hummingbird that drank too much espresso. You know what I'm talking about; "gotta collect this thing from this biome, this other thing over there", etc. In Vintage Story, well, If you'll stick with me for one more paragraph, I'll tell you about my new character. So, in the real world, I have an acute sense of smell. In the game, I like compact bases; house in the center, surrounded by fields, animal pens,etc. I usually tan leather next to my bedroom, distill alcohol in my basement, etc. But not long ago, it dawned on me: "Can you imagine how bad my base smells?" I haven't done quite all of these processes in the real world, like distill alcohol or tan leather, and while some of them might not smell that bad, I couldn't imagine waking up to all of those smells right in my face. And not only smells; I know smelting releases toxins and whatnot into the air. I'm not quite sure how harmful they are, but I don't want my smelters right next to my crops and animals. So, I space all of that stuff out, the world's like a million blocks wide and long, after all. So, my point is that the walk to all of these different stations is just as fun as the activities I do at the stations. There's always baby animals zipping about, causing little antics, butterflies flying about. So, my point is the walk to different biomes, being in different regions is just as fun for me as anything I can do in those regions, which is a first for me. For the first time, playing a game actually gives me a sense of peace, that's why I recommend it so much.
    1 point
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