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Showing content with the highest reputation on 08/05/2022 in all areas

  1. What strange stats the club has. Has NL a new system for items? Since you play NL, maybe you should introduce it a bit more to the community. Describe it, add some screenshots and so on. The NL mod itself has less downloads then the NL Pure HD mod. A shame because the maker has surely put a lot of work in.
    2 points
  2. I know that I tweaked creature.pak for dragons to give more experience yes, from 600 600 to 800 800 I dont know the exact calculation I just remember the numbers xd yeaaaa, action fest xD
    1 point
  3. Well, at lower levels "getting away" with some damage from a mis paired element vs resistance combo is acceptable, BUT... at higher levels as you mentionened before, you have to have every possible advantage to your side.. Curious..is there a particular dragon that gives more experience than others? Would running Guardians offer more potential advantage vis a vis legendary drops ( I think its one every hundred guardians ? ) and re that movie... YES..isnt it so over looked? Going after Dragons with laser beams and bombs... SHARP gogo
    1 point
  4. I found Wolcen to be a thoroughly enjoyable adventure. While I would rank it below an S-tier game like Grim Dawn, Titan Quest, or Diablo2-3, it's a solid A-tier for sure, on par with Incredible Adventures of Van Helsing or Warhammer Chaosbane. The graphics are way better than they have any right to be, the story and voice-acting are pretty good. Gameplay and character building are competently done but not groundbreaking.
    1 point
  5. Boom...thanks Flix... SOLUTION! gogo ps and so... everyone here hath been spareth the pain from my butchering ps at work we run most of the calls in french, but i often have to run analysis or chat in french... translate to the rescue! Looks like google is also putting languages out of business
    1 point
  6. https://translate.google.com/?sl=de&tl=en&op=translate Not even joking this is how I use the tool.
    1 point
  7. I will probably use all equal, same as damage, I my maces have 30/30/30/30 damages I watched movie! Its cool!
    1 point
  8. Have you considered having a elemental protection suit to guard you against a specific dragon damage element? This way you can bathe easily in a reign of fire old but superior quality dragon movie btw if yer looking for inspiration gogo
    1 point
  9. Well I am now level 69, 193 resistances lol, I invested only on damage so far, my infernal power is level 100... I kill mobs in 2 hits pretty much, but its all import export now, until I end game on gold, I am not ready for that yet, dragons animation destroys me, so I need more damages xD
    1 point
  10. I'm sorry about that... we were getting so much lag because the forum engine had to send out so many notifications for all the readers here. Schot's working on it, and were looking to see if these can be turned on for members soon gogo
    1 point
  11. Thats always been the friction point... I do believe the game ultimately gives less resistance vs damage as you progress? Makes life difficult but interesting. Its easy to think you're a nigh-god, specially in HC where you can get seduced by multiple levels of killer damage progression , and that one hit kills/drops you ...foreveah! gogo ps is there a method for HC in your mode?
    1 point
  12. I will need damage and resistances soon LOL, in niobium everyone will one shot me xd
    1 point
  13. A cousine marries tomorrow and we are training the German version of Amazing Graze, which has a way different text Ein Schöner Tag A beautiful day was given to us such as there are not many filled from pure joy unclouded by worries With songs which the lark sings so the morning began the sun gave golden splendor the day it then began A beautiful day full of harmony is like a precious jewel it illuminates you and calls out to you “Today you should be happy.” And what destiny brings to you also, whatever may come always, it stays with you, the memory, about a beautiful day. https://lyricstranslate.com
    1 point
  14. Luka Sambe -> Zen There is an app searching for the perfect song. You can enter style, distance, run speed and step width and it searchs a song. I have too short legs compared to body after a viral infection when I was a teen. I do something what I call speed walking with all senses. I concentrate on something interesting for 10-15 seconds: bird songs, insects, flowers and then I search the next interesting impression. When I did this while at Paris for a business meeting a japanese girl asked if I would do Zen meditational running... whatever that is.
    1 point
  15. We growing quickly now! Plan is to grind until max level and niobium and then do all the region bosses plus hero caves! HARDCORE MODE!
    1 point
  16. Endorphine Speed 3 -> Samba Adidas Samba, ever since I was 5, there was no year I wasn't wearing a Samba. First it was because the Sambas were very robust and they weren't easily destroyed playing street soccer with cola pins. At school sport they were allowed because they had a neutral gumsole, not leaving stripes on the ground in school halls. Then as a goalie on sand ground, as a teen they were in, as a student because they looked neutral and had a hard sole when using my bicycling to change from building to building and still not a nogo in auditoriums and bureaus. When I was doing my doctor three pair of Sambas was all I had in my appartment- Now with kids and grandchildren when I do not know which activity is next, take out the Sambas.
    1 point
  17. I like the exp mod you have for 100 percent extra ... do you swig mentor pots on big bosses as well gogo
    1 point
  18. I follow topic but I dont get any notifs about your comments sorry for late response... The item stats are my own thing. I play the game completely different... now I play daemon but rules are exactly the same. To not complicate: I use gold / sacred character modifier / Sacred item manager / word document to calculate and document all the changes I did. Pretty much: loot --> sell --> buy everything with gold using those editors I mentioned. At start I have 1 damage and 0 armor. Only default ofc. When taking items I reset all values to 1 so I can "upgrade" it the way I mentioned. Sounds complicated but really it isnt.. Plus I edited the balance.bin to make it harder and more rewarding. Enemies give more experience but they are harder to kill now. NL is special for me because author did a mod for me so attack speed, cast speed and movement speed are uncapped. I have 600 attack speed and speed now...
    1 point
  19. You guys missunderstood me... inside utils, there are creature pak editors, they are all in german... I wanted to ask if those tools can be translated to english
    1 point
  20. Tony Lama -> Dachstein Super Ferrata MC GTX I use my 3 different 'trekking boots' the most. The Dachstein are the newest. Daily walks through hills with forests and basalt stone - no use for cowboy boots
    1 point
  21. Hi I wonder: is there some forums trick to search for all posts in a topic which I've written myself? Or, generally, search for posts inside topics by author? Sry, couldn't think of a good title for this topic with unequivocal attribution without formulating the whole question in the title.
    1 point
  22. yo! you there! all you lazy potatoes on your couch over there! Move it! Pronto! Nah, just kidding, no need to get up, at least not for Wolcen, it's now no longer necessary anymore, remain seated at ease I had almost forgotten about this game, but it just popped up in my steam 'what's new' area : it appears, that today, Wolcen released it's 'controller support' patch some have been asking over & over again.. so they managed to 'quickly' implement it as promised / demanded, and here we are, only a few patches and almost exactly 2 years later dare to 'fire it up' ? anyone? ;)
    1 point
  23. It's ironic that your hairstyle and color and that of your Seraphim avatar are not dissimilar. Thanks for sharing your happy and friendly face. (I believe my mug is a couple of pages back.)
    1 point
  24. at least it's clear right from the start that the video is sponsored by the developer/publisher yes, I believe that's still what they are saying, "we won't have pay2win" and/or "pay2progress" however, I personally would not take his or their (or any developer's/publisher's word) at face value, (see how that went regarding blizzard and diablo:immortal.. ^^ ) from my personal experience with the last TL:I beta, here's what I saw so far: * the cash shop wasn't functional / fully implemented yet. * I noticed several progression/currency systems that appear to be tailored towards monetarisation, but neither does it necessarily mean "pay2win" nor "pay2progress" or both.. for example, the way you aquire those lovely pets: it's random draws, and your chance to get the one you would love or desire the most, can be increased, boosting those draw/drop rates, by spending that special currency you found ingame (or maybe, bought in the cash shop) the thing is with pets, they are not only cosmetic, they also all have different passive effects which contribute towards your characters stats in the end; the higher the rarity level, the more interesting they look and the more valuable/desirable stats they will also have. I can't tell how 'important' those will be, if at all, at some point in endgame eg.. they sure don't look like mandatory or must haves, but still, they might have a noticeable effect after all, I donno (haven't made it that far to aquire any legendary pet in order to compare) my point is, * I don't believe it's going to be 100% "cosmetics" only like PoE (which also isn't entirely true, if you keep the inventory/item management stuff in mind) * I do believe there will be stuff on their shop that will help you adavance faster or easier at some point, by directly boosting certain stats or exchange real cash for ingame currency. * I do believe it won't be as bad as in Diablo:Immortal however, but am unsure what that will mean in the end / long run, anyway? => as in: how much will it have to be 'better' than D:Immortal to be considered 'good' and not 'still bad' after all) I wasn't expecting much from these kind of mobile games, yet still, I was surprised how much I really 'disliked' or 'neglected' D:Immortal right from the start, and in the same way I was also surprised that I quite enjoyed playing a little bit of TL:Infinite instead, every now and then, in short sessions. (my body can't endure long sessions anymore, like it used to do, not even on PC^^) TL:Infinite was the first game I played on mobile - in years..! and I guess still more hours in total than all others combined before that^^.. which basically only involve Snake on an old Nokia during the pre-smartphone era, and helping out my gf with some candy crush levels every now and then, back when she used to play it.. btw, They just recently announced that Torchlight:Infinite's Open Beta Test will start in Oct '22 (not sure if it's mentioned in the video you posted) : you should also now be able to find the game in your corresponding app store (either apple or google's thing), so no need to head over to their tap tap platform first, anymore.. (which still remains an option) : https://apps.apple.com/app/torchlight-infinite/id1593130084 https://play.google.com/store/apps/details?id=com.xd.TLglobal if you have questions or are interested, I guess most infos, they post on their discord chatter or twitter thingy.
    1 point
  25. Question about creatures in the Crystal region. Do they have any hidden abilities? 1) The Ice creatures are sometimes reflecting my melee damage. Seen it happen with Percalacin, Aracin and Luglacin. The melee hit deals no damage to them and about 2-4K damage is dealt to me. Was wondering why I was getting near death so often until I realized what was happening. 2) Lupans are sometimes evading my attacks even though I have 230% chance to hit them with a basic attack. Have there been any changes in 1.3, or has that always been there and I just didn't notice because I was only there with a ranged character before? Can't see anything that might hint at this in creatures.txt. If it's always been the case, then it might actually be a viable non-PvP use case for the orange rare "Opponent's chance to reflect melee damage -X%" item bonus. But I am really interested in what is causing the Lupans to be able to evade a 230% hit chance. Also, stumbled upon 3 types of crystal formations that give no XP when killed. They seem to be doing nothing and have 0 damage and armor. Not sure if they're broken or were just meant as destructible environment. They appear a lot around the 3rd balloon stop in the Crystal region (The Old Camp). It's these three: EDIT: Also did extensive trading sessions with the Temple Guardian and can confirm the previous statement. There are 3 bonuses that appear incorrectly: 1) Duration of Potion Effects bound to Alchemy skill on Waist armor. No specific item type. Seen it on Cinctures, Waistbands etc. 2) Dual Wield on Head and Shoulder armor. Seen it on many different head and shoulder pieces, so not tied to a specific type. Not sure if this was swapped with an item bonus of a different class like number 3 below. If it was swapped with something else, it's mostly likely Seraphim, because: 3) Revered Technology Focus on Arm armor. This one probably got swapped with Devout Guardian Focus, as I have also posted a Seraphim Arm armor earlier, which had the TG bonus. This one seems bound only to a specific type called Vambraces. When Revered Tech Focus spawns, it's always on Vambraces. In the Seraphim's case, it was "Gussets" but can't verify if it's only that because I don't have a Seraphim trader at hand. Couldn't find anything else new. Hope this makes fixing it a bit easier EDIT 2: Never mind... Just found TG Bracers with Rev Tech Focus. So not exclusive to Vambraces Looks the same though, so hopefully it's just a naming thing and the item type is the same.
    1 point
  26. What is the difference between Reborn and NL? gogo
    1 point
  27. gogo, this may well be your crowning achievement! I have been taking her against purple level monsters since her early teens (just finished a Jungle run at 18). That combo is brilliant. If she has one flaw, it is that she is not a team player and does not like to share. She is selfish and kills all the bad guys herself.
    1 point
  28. IMO, it works better than Shadow Veil! Except that it takes some work and management to stay invisible all the time, but from what I remember when I used it, it works great! I am unsure about the "stealth" vaues (ie from SV). The real way to tell if she is invisible is if the ranged enemies stop firing at you when you 'port. They should stop and either stand idle or just walk around waiting for you to immolate them or freeze 'em Yeah, your toon doesnt actually turn invisible, she just doesnt get seen by anything until the timer expires.
    1 point
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