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Showing content with the highest reputation on 02/02/2023 in all areas

  1. Thank you Steve my good and kind Sir. I'm glad to be better. I never like it when I get ill. Resting is all good and well, but I like and love being active, as much as possible, weather I am posting, playing a game, composing, making 3D models. So long as I am doing something, I'm happy.
    2 points
  2. spinner -> jet-powered motor glider RC model (I am too lazy o build a single german word for it) A spinner is the aerodynamic cover of the propeller nose. We are currently building a jet-powered motorglider model of our own design. Twins learn basics of planes and flying, also 3D printer using, cutting balsa wood, ... Currently they are the only ones in family without a glider license because of some years missing in age. We restored a vintage training glider in covid years so the costs for glider licenses are actually lower than for a driving license. I have requests from a collector for our glider which is 1a condition. Would be nearly enough money for a vintage jet powered glider. Since it would start on its own there would be no lifting costs for starts and we have a field which could be used for starts and landings. We would be a family of '''jet pilots''' The spinner with a foldable propeller glider with a retractable jet engine for starts and no thermic
    2 points
  3. We're glad to know that you are better now, Miss Amy, ma'am.
    2 points
  4. We all know them. They just leap about and spit in your general direction, doing nothing in-between their spell casts (leap, spit). However, when I revive the plants with Shadow Warrior's Rallied Souls, they leap at an enemy and.... actually proceed to use melee attack against them. This blew my mind, seeing them do something in their 5 second waiting time between spell casts. They still use their spells properly, but also use the melee attack, which I had no idea existed until now. So now, I want to know if their AI/behavior could be adjusted to behave as they do when raised by Rallied Souls. It would make them so much better to fight and we would also get to see their melee attack animation. Anyone any ideas? I took a glance at behavior.txt and the plant AI they use could probably be somehow modified to match their behavior when raised from the dead. Anyone any ideas?
    1 point
  5. The revived units use the hybrid melee/ranged AI. Sacred 2 developers have fallen into the same logic trap, as Diablo 2 developers. Which is kind of ironic.
    1 point
  6. salad -> spinner dont they rock? gogo
    1 point
  7. 1 point
  8. Hello everyone this is a little late, for which I apologize for. I have not been so well of late. But I am better now. Here is the final instalment of my Locations & Thoughts post/topic. I have enjoyed sharing them with you and I hope that you all have enjoyed them too, as I have been posting them. To recap. I left you with an image in my post Sacetrd 2 (Locations & Thoughts Part 3) An image of two dungeons as seen in that post. The moment you come out through the second dungeon, the first blocked off dungeon is to your immediate right. Blocked Off Dungeon 1 For the second blocked off Dungeon, you have to go all the way to the end of the wasteland before you enter the temple that houses the Great Machine. You turn right and past the second to last save pedastal, and to your left, you can just about see the other blocked off dungeon that is waterlogged. In the PS3 Version it is actually possible to see an opening/entrance, much like the one shown in Blocked Off Dungeon 1. Unfortunately I do not know how to get the same angle view in the PC version of this game, but trust me, that dungeon entrance is there. Blocked Off Dungeon 2 If only one could go down there somehow, wade through the water, or completely drain it, also remove the obstructions preventing access to the 1st blocked off dungeon. What do these blocked off dungeons hold? Obviously they are going to have temple guardians inside of them, and maybe other monsters too. What are your thoughts? Anyway sad to say this whole post has come to an end. But I have another one, of a different topic to post some time soon. Which I hope that you will all equally enjoy too.
    1 point
  9. Thank you for sharing this and sorry for the delay. I have of recent, not been all too well. I'm better now and that is the important thing. The first image of the two doors, they are not blocked off, but they sure looked to be sealed and I am glad that you mentioned the one in the cave. I had been wondering about that one too.
    1 point
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