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Showing content with the highest reputation on 02/05/2023 in all areas

  1. Well now, that was a surprise. Noted for further reference. Yes, indeed, you can proceed with that solution, just go to the multiplayer island and observe, whether you ascend the hub mountain as expected.
    2 points
  2. stone henge -> wood-henge https://arkeonews.net/archaeologists-discovered-130-dwellings-around-the-ringheiligtum-pommelte-monument-german-stonehenge/
    2 points
  3. Did a test run. Everything is fine, no problems on the mult. island. Thanks for pointing me in the right direction.
    1 point
  4. They are there, your mod installs all three right? So I removed them from directory and now game starts normally. Same as with normal community patch install. Can I play like that or things will break?
    1 point
  5. 1 point
  6. Yee, wait until you tried him with double sword of the blood dryads going for fire dmg xD
    1 point
  7. Hello! It's a universal issue caused by a wrong soundtrack pointer. It's fixed in the upcoming iteration.
    1 point
  8. Flintstones -> stone age gogo ps @chattius i remember those days of so few streams... black and white, local and the occasional snowy image from vermont... tv was almost boring, and outside was where it was at gogo
    1 point
  9. Jetsons -> Flintstones There was a time when TV had only three channels and series for the whole family were the way to go. Jetsons, Flintstones, ... all about problems of normal families even if playing in stone-age or space-age. When I was young whole family watched them. Now with all these TV channels and a TV or computer monitor in each room... Sometimes I wish the old times back.
    1 point
  10. Sacred 2 is using an outdated PhysX version developed by AGEIA. Newer versions, developed by NVIDIA, cause spectacular failures, like walking through mountains, etc. I've implemented a(probably working) solution.
    1 point
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