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Showing content with the highest reputation since 02/28/2024 in Posts

  1. Birthdays- Think it will be close to three more years to my next birthday. Sharing birthday with half of the twins so its more their my than mine birthday short before x-mas. @LINDOR How many Lindor pralines do you get on your birthday?
    3 points
  2. Dear sir, if you happen to find Gogo's pants in the course of your exploration, please be so kind as to make note of their precise location.
    2 points
  3. Make sure you are in Niobium and spam farm merchants for Visibility Range gear. You don't need bargaining for that, VR can spawn on blue rings. Then find gear with the most sockets (mostly set/unique items) and jam the jewelry in. Also keep a lookout for rare gear that has 2 slots and an innate VR bonus. Once you have your exploration set ready, go to a low difficulty (so you can ignore enemies) and basically just run through the entire game, always hugging the edges, both the surface and the dungeons. Level 2 dungeons are especially valuable for map explored (dungeons within dungeons). It's an entirely separate 3rd map layer and entering those with a couple hundred +VR% can net you 0.5-1% of map revealed just for entering.
    2 points
  4. Sometimes, you just have to do a "shock the monkey" exit and reload the game.
    2 points
  5. Unfortunately, I never developed a dryad to a high level with which I was well pleased. However, I have developed and perfected a remarkable High Elf Build that works well with even "yellow" (rare) armor purchased from Merchants and Blacksmiths and augmented by rare jewelry also purchased from Merchants (and Rune-masters). Keep up the great work, Jimmy!
    2 points
  6. Congrats! My take would be: A big, fat rumpsteak, nice and crispy, with salt and pepper, bread and two cold beers. And some salat. Not so bad after all. And a chair where you can lift your feet up would be nice. Enjoy the day. Oh, and someone should call your boss and tell him that for today you got the permission to keep both hands into your pockets.
    2 points
  7. I agree, Rommel. Art provokes emotion and an exquisite culinary experience stirs the senses and stimulates the limbic system, including the amygdala. Intense emotions can and do arise from food, especially when all aspects (color and appearance, texture, crispness/crunch, feel, taste, and smell) combine; the result is astounding. Great works of art hit the mark in just such a manner and leave their subject with a poignant experience which can remain in their long-term memory for a lifetime. love => friends and family
    2 points
  8. Theuns, I respectfully disagree. You are a skilled practitioner of the culinary arts and the photos of your visual presentations are a testament to that fact. One key advantage is that your art is edible. strongest => willpower I have been fasting, consuming nothing but water, tea, vitamin supplements, and coffee since the beginning of February. Tomorrow afternoon I will break my fast!
    2 points
  9. military training -> Dad Thats my dad ..just graduated it as a pilot in the RCAF (Royal Ceylon Air Force)!
    2 points
  10. Ever since I picked Sacred 2 up on release, I've always been tempted by the thought of fully filling in the map. Still, as you already know, actually revealing the entire map is quite the bloody complicated task. Even more so if you're going at it without the use of glitches and exploits (because I couldn't get them to work 😭). Many years later and after surging the previous two apocalypses, I decided to build my own Dyrad, a first for me. Thus, I thought I'd share my map revealing journey with you! Basically, I've kitted myself out with a few cheap rings that boost my reveal range (I have no shoppers and aventure like the pleb I am). And since I'll be traversing the entire of Ancaria, both overground and underground, I'll be taking screenshots and video captures of things I find interesting along the way. Buckle up and let's begin. Please keep in mind that this thread is a work in progress. The first 30% was by far the easiest to reveal. On my initial Silver run I did as many quests as I could without feeling overwhelmed. Which in Sacred 2 is harder than a very bored, very instagram-addicted Metapod. Still, 30% passed by with ease, and I found some intriguing stuff along the way. The force is strong with this X-Wing: If you look closely at this submarine, you'll see the remnants of exactly two billionaires: 50%. Now that one was easier to reach than expected, too! I basically circled overground areas while killing the odd group of mobs, and, well, that was about it. Ancaria's most wanted strikes again: Roses are red, the moon is too far, but I present to you, my friend, a brain in a jar: Oh, you want to finish your Gold playthrough? Standing under this here decking is the best I can do: 70%, or as I like to call it, "Oh no." After circling and subsequently filling in most of the overground map, I'd managed to knock my reveal bonus up to just over 200%. But, what's this? There's barely anything left to find? Yes, that's right, because the rest is hidden away underground apparently. Desert circles (like crop circles but crap): Bosch, the goblin who looks at cliffs: Nobody expects Floaty Mc'floaterson: 86%. It's quite the specific number, isn't it? Well, that's because I've uncovered just about all I can think of. Underground, overground, wombelling free, there's really ain't much else for ya boi here to see. Still, I'm currently trying to get my hands on boosting my reveal rate up to the 400% range if possible. UPDATE! Well, after a week of making my way through Platinum and with the help of idbeholdME, I've nabbed myself some high-reveal gear. That's right, 90%, baby! The end is very nigh. You can keep your scorpion summons. I have sheep... When you have mildly feminine features and guys online enjoy buying you gifts: I'll report back soon!
    1 point
  11. ahhhhh, haaaa... good one... im not sure which one theyre in...but... i heard tell theyre somewhere gogo
    1 point
  12. Oppenheimer -> Hanau Lived there for 6 month when a teen. Oppenheimer's father was born in Hanau. Same as the Brother Grimm or Franziscus Sylvus (invented genever/gin)
    1 point
  13. vending machine -> harvest yourself Some farmers around us have fields where you can harvest yourself. No control, just a moneybox in a heavy concrete block. Pumpkins, sunflowers, strawberries, ....
    1 point
  14. Love the guide. specially as youre doing this on a console... Good Job Seeing the Easter eggs in this game dug up and brought into new light years later is always grin-inducing Explore away brave sir gogo I remember using the visibility range gear in the old days before modding and we were all in closed servers to hunt and track down mobs with other players. Rooooodeeeeooooo
    1 point
  15. Beat It -> Toto I think at the recording of Beat It 4 Toto musicians played. Funnily the song which comes first when hearing the name Toto is quite the opppsite meaning to Beat it:
    1 point
  16. Hey! I'm currently finishing up my gold playthrough with my pet Dyrad. Unfortunately, however, one of the main quest NPCs decided to make like a mermaid and spawn in the ocean. I'm here specifically: The NPC was meant to spawn atop this wooden deck, like a sensible piece of clickable exposition should, but as you can see, He had other ideas. I can see him standing under there, drowning, chilling, contemplating the finer things, but I just cannot seem to reach him: I've tried restarting the game, teleporting away and just about anything else, but nothing has worked. Is anyone aware of a fix for this? I really hope my Dryad isn't ruined because this is the first time I've ever crafted my own build. - Jay
    1 point
  17. Marlboro => Lucky Strike "Lucky Strike Means Fine Tobacco"
    1 point
  18. Collection of Bugs so I can reference once I want to start fixing them in my mod. The bugs should preferably exist in the latest EE and are fixable without requiring some fancy Ghidra/ollydbg Assembly skills. But it doesn't have to be this way, I'll take what I get. mgr.createDroplist(1460 ...) has duplicate entry101 German Localization uses Alternate Spells module locales in spite of the module being not active BlueprintID 4487 being called in quest.txt doesn't exist as taskitem TaskitemID:s 706, 2009, 2010 quest id = 10066 name = "S_HU_1a_B_nn-Pfluege_zu_Schwerterhaufen" should be a plow BlueprintID 1010 being called in quest.txt doesn't exist as reward quest id = 1003 name = "S_HU_3b_md-Dunkle Herbeirufung" The bonusgroups 172, 173, 177, 239, 224, 251, 261, 252, 253, 254, 563, 737 and 769 being called in typification.txt do not exist in blueprint.txt. mgr.addTokenBonus( {"et_provo_area", 906 }) -- 906 = bb_chance_block_CC: Bonus 906 does not exist
    1 point
  19. This is an odd one for me as I've never actually played with Moribundus Animus before. On the Xbox version of the game, whenever I'm in a fight, my scorpion summon will do his usual snippidy-sneggedy there goes your leggedy, but then he'll just stop for no reason and start to wander around aimlessly for a good five seconds. Then, out of nowhere, he'll jump back into the battle like nothing happened. Is this normal? Is my scorpion dumb? Re-summoning him and restarting the game doesn't seem to change this bizarre behaviour. Thank you!
    1 point
  20. Yep. If any NPC attacks something for a longer period without moving (say 5 seconds or longer, the AI is quite likely to drop whatever it's doing and just idle around for a few seconds, before starting acting again. For summons, standing still is definitely better, because then the AI only has to bother about attacking targets in range. If you are moving, it also has to constantly ensure it is within the leash range of your character (customizable on PC) and moving into the leash range if it is not, preventing it from attacking. If I remember correctly the finer summon controls where you can tell it what to attack, were introduced in Ice&Blood.
    1 point
  21. Here to spam some lovely Ammamma! She's actually a classy personality.. she'll always laugh at most jokes, and is always ready for the punch line...thats genius at almost 100 years!
    1 point
  22. Ah, I see. Thank you. I really appreciate the info. I'm glad it's not just a me thing. It's not a huge problem. Just a little annoying when there's a boss and my scorpion walks off. 😂 I've found if I stand still, the summon tends to work better.
    1 point
  23. I'm afraid it' a built-in issue with how the AI works in the game. Enemies sometimes suffer from it too. Especially if an NPC is trying to attack a moving target. You can somewhat get around it by commanding the summons to attack manually, but you're out of luck on console.
    1 point
  24. Only today, after playing the game on/off since release did I come across a tiny pot beyond a narrow path beside a river, and what would you know, there was a letter inside. It's crazy just how many little details there are hidden away.
    1 point
  25. If I remember, it's not a grave per se, just a generally ruined outside area.
    1 point
  26. I'm going to list suspect quests from vanilla game. I assume those are untouched in the CM Patch. Can't help with any new quests though: - Bandits - Act 1, you have to cross a bridge where a couple bandits will try to extort money from you. Triggers only when you walk across the bridge. - Unique God quests - every God you can pick your character to worship has a couple unique quests throughout the game. Namely one in Act 2, two in Act 7 and one in Act 9. One of the Act 7 ones is in a hidden Temple of the Gods to the north. - Ephrahim's Nightmare - Act 2 - triggered by killing a couple spiders attacking cows near Skook's Corner - The Fat Rat - Act 3 - the later parts of this quest do not give you a quest marker and you have to find the target destination without it. - Differing Opinions + Dowry - Act 7 - after you complete The Kidnapping quest with Ayshe, her father swears revenge. You have to walk into 3 very specific spots to spawn groups of assassins and ultimately go and kill the father the complete the quest. The quest has a marker, but can't be selected if you ever change the active quest in the quest log, making it very easy to miss. - Djinn - Act 7 - you have to break a specific vase near Dar Al Badja. - The Ghost Banquet - Act 9 - you have to walk near a grave in a ruin to spawn a ghost that starts the quest. Other than the specific quests, there are a ton that are exclusive either to the Shadow or Light campaign, or have a different version for each. So at least 2 diligent playthroughs are required to see most of the quests. Then there are of course class quests. Yes, Ancient Magic Mastery will break immunities on enemies and even lower any existing resistances the enemies might have. Has no effect on non-resistant enemies though.
    1 point
  27. playing cm patch, sorry should have included that info
    1 point
  28. Depends a lot on how you're playing the game. CM Patch? PFP? Another mod? If we're talking vanilla conditions, I can already think of some easily missable ones off the top of my head. Will post them later today as I'm not at my PC at the moment, so wouldn't be able to provide the specific quest names.
    1 point
  29. Indeed, there are a plethora of such quests. It's advisable to explore everywhere, leaving no portion of the map unrevealed. You'll be happy that you found everything!
    1 point
  30. Wonderful documentary. Thank you for bringing it to life. It just goes to show the passion and effort that went into making Sacred the only series that truly scratches that tongue-in-cheek, fun fantasy itch. It's a crying shame that we're unlikely to get a true sequel to Sacred 1/2, but, hey, maybe a spiritual successor will show up on Kickstarter one day! ☺
    1 point
  31. I think it was around 2010 when I first started noseying around here. I just never had the guts to join lol. I had no idea there's a version of the game without gore? Being from the UK, I know there's the gore toggle in the options, but I honestly can't imagine slaying them without blood. Wait, or do you mean there's actual gore I'm missing? 😅 I'm super tempted to try the game on PC. As much as I adore the console control scheme and the dirty Dryad builds, it's not the most stable or functional version of the game. Plus, I feel like I'm missing out not having the CM and Ice & Blood! Thanks for the warm welcome!
    1 point
  32. 1 point
  33. Our little guy could not wait to get out, Tam's leave was about to start when her water broke. He was born 3 days later, almost 5 weeks early. They spent 2 weeks in the hospital, there was some medical stuff after, but all well and good now. Just getting used to a constant lack of time and sleep I prefer not to throw pics of the kiddo online hope you don't mind it's his choice in my opinion, not mine. And since he can't choose yet, I prefer to keep him offline. @Delta! Your place looks amazing you should be proud! The painters are here to do our window sills and stuff, some much needed maintenance!
    1 point
  34. wedding -> Polterabend The eve before wedding neiighbours, former classmates, friends,... come to the house of the bride and throw porcelaine. Breaking porcelaine is said to bring luck. We had around 300 guests at the marriage of our oldest. The couple has to cleanup the porcelaine together before a little party can start. We served drinks and snacks at the firefighter building after the porcelaine breaking. The wedding is then normally with a smaller number of people. At our place before entering the chapel for the wedding the couple has to do challenges, like sawing a trunk blocking the entrance door with a two men saw to show that they can work together to solve problems.
    1 point
  35. Friends and Family -> Wedding My boyfriend and I are planning on getting engaged this year. We both have to ask the other one. But we have started with our guest lists already. We are trying to keep it small. Close friends and family that we are still in contact with on a regular basis... so we are standing on 72 guests at the moment and we know it can change, but we agreed we won't go more tham 90...
    1 point
  36. @Delta! I'm with steve, and respectfully disagree as well!! not an artist? haaaaaaaaaaaaaaaaaaaa pfffffffffffffffffffttt... Theuns look at all the work you've documented...and the joy in your fingers when you write about your work, your journey, and your creations..... Sorry Theuns...but artist you've been born and you artist you go! Will power -> love one and the same gogo
    1 point
  37. I'm probably getting rid of the plaster splint next thursday. So far everything has grown back together pretty nicely, no operation needed. It's just annoying and the plaster splint is bad for the skin. Funny story: I have written part 1 of my final exam yesterday while having a broken arm I was EXTREMELY nervous. The exam counts 20% towards my final grades, part 2 will count 30% and part 3 50%. So glad it wasn't my writing arm which broke or otherwise this could have become way worse for me
    1 point
  38. Rosso Ferrari F1-75 (red) -> descriptive I can almost see that red colour in my minds eye...
    1 point
  39. Ralph Lauren polo => Rosso Ferrari F1-75 (red)
    1 point
  40. Same reason there's this page https://sacredwiki.org/index.php/Sacred_2:Seraphim_Mystique_Set And this page https://sacredwiki.org/index.php/Sacred_2:Sopor_Aethernis Genesis is just one of a kind though, so no other skins to add to the page. It's the same for all CM Patch sets. If they're reskins of an existing armor set, they're listed with the others of their kind. If they're unique they live on a page alone.
    1 point
  41. That's wonderful to know, Rommel! The results are quite remarkable; thank you for sharing. Bacon and quiche! You'll probably cook it that way going forward, right? There's no bacon grease splatter to clean up and no constant turning either. I'm happy to hear that it came out so perfect.
    1 point
  42. I finally got into my account again, will continue to use this account
    1 point
  43. Happy birthday vishanka! There's no birthday smiley so you're getting partying pirates instead
    1 point
  44. yeah it is sooooo much faster. I LOVE IT!
    1 point
  45. It’s been 10(!!!) years since this thread started and still no groove skin priorities people!
    1 point
  46. I'm not to sure if someone has always tried this build but my aim was to make a strong dual wield melee character. At first I had my sights on a shadow warrior build or a inquisitor build but then I changed my mind after reading up on the Seraphim Queen Of Blades. Although the motto for most dual wield character is "Attack is the best form of defence" I decided to try and make a character where it has strong attack potential and defence is the best form of defence. My idea was to make a seraphim that dual wielded and hit immensely high using battle stance buff etc & also to be able to use warding energy shield buff for defence. I've put all of my skill points into the strength attribute (I'm power hungry) although at level 50 I'm thinking of throwing a view into stamina aswell (I've got +all skills socketed so keeping regenration time low wasn't to hard but if someone else was to try it, it may be a good idea to put skill points into stamina as it's not hard to keep damage high). I've already got a dryad bargainer so there is no point in putting skill points into the bargaining skill and instead focusing on raising tactics lore, dual wield, exhalted warrior focus & revered technology focus. The skills I undertook were as follows: - Tactics lore (Got to 5 to unlock dualwield & I'm keeping at character level to unlock more mods for exalted warrior focus and keep my weapon damage high). - Dual wield (I've kept at one for the time being because I've got +all skills socketed on some things and I'll use that to keep this skill going for the time being) - Exalted warrior focus (I'm keeping this at character level to keep battle stance fully buff'd and also keep regeneration times low). - Concentration (Kept 1 point in it, used merely for the second buff) - Revered technology focus (keeping this at character level also to mod warding energy and raise the level of it). - Warding energy (I've put 5 points in this for the time being to unlock constitution) - Armor lore (Again keeping this at 1 for the time being until I've fully sorted what I'm going to do, I am going to master this tho abit later on to keep regeneration time for armor low.) - Constitution (Because of my +all skills I'm already getting a considerable amount of hp added due to this skill but I'll also be mastering this skill by level 200) The last two skills I've not yet decided what it's going to be, but I was thinking about; - Toughness (Add abit more resistance against damage) - Sword Lore (After reading an interesting thread about the benefits of dual wield and sword lore I've considered using this to.) If I did not have a bargainer I would've taken the bargaining skill. When it comes to item socketing I'm filling the majority of armour slots with damage rings (30-30/46-46 etc) because it significantly boosts my damage. I've used the Scribers of atherton which I've filled with artamarks stars for abit more defence and I'm currently wielding officer sabers (merely the 3 gold sockets ^^). Buffs ; Battle stance buff - I'm keeping this the highest level I possibly can (my regeneration time isn't affected by it to badly...) Warding energy - I'm keeping this baby pumped up as so far it's worked wonders. Combat Arts ; Pelting strikes - I'm just keeping as high as I can whilst maininting a regeneration time of 1-3 seconds and basicaly use this as my main attack with soul hammer. Soul hammer - Against I'm keeping this at a low level so I can keep the regen. time as lowas possible) Assailing summersault - I only really use this buff to take shortcuts I.e jumping over obstacles and such. Archangels Wrath - I've modd'd this to make it my best friend when it comes to sniping off those pesky archers etc by putting on follow targets and because this is based off weapon damage it does a fairly high amount of damage. Dashing Alacrity - I keep this at a pretty high level to as it comes in handy if I ever need it (which is never tbh but it's nice to have it there) Alot of people could make use of the other combat arts available but I don't bother as much with them much. So far I've had no problem at all, I kill all mobs in one hit and have no problem defending myself against them. P.S if anyone spots any flaws in my build please feel free to let me know. I welcome critics and compliments.
    1 point
  47. Nice story! It's strange to see Gogo in the pics with only 106 posts!
    1 point
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