Alright, so my Shadow Warrior is only level 3 right now and before I add anything to him I'd like to know if this build will be capable of keeping me afloat at high levels.
Vitality/Strength - 50%/50%
Hafted Weapon - 75
Tactics Lore - 75
Armor Lore - 75
Toughness - 75
Concentration - 75
Constitution - 75
Death Warrior Focus - 75
Malevolent Champion Focus - 75
Shield Lore - 75
Speed Lore - 75
Available Total = 921/171
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Demonic Blow
Wounding-Poisoning-Trauma
Scything Sweep
Force-Intent-Rage
Ruinous Onslaught
Getaway-Patch-Adrenaline
Rousing Command
War Song-Impulse-Surge
Grim Resilience
Rejuvenation-Readiness-Safeguard
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Frenzied Rampage
Double Attack-Double Strike-Envenom
Belligerent Vault
Routine-Unaware-Commotion
Augmenting Guidon
Elite-Healing-Leadership
Killing Spree
Control-Burst-Sear
Reflective Emanation
Backlash-Antimagic-Riposte
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Spectral Hand
Clout-Chill-Destruction
Skeletal Fortification
Rapid Fire-Ice Shards-Scatter Shot
Rallied Souls
Armament-Vivification-Furor
Shadow Veil
Creep-Fade-Sinister Pact
Nether Allegiance
Sharp Blades-Spectral Shield-Elite Equipment
Notice I have choosen both Hafted and Shield Lore, I plan on using a 2-Handed Hafted weapon to fight weaker enemies and a 1-Handed Hafted weapon and Shield when survival against stronger enemies is needed. Also notice I only put 75 points in each skill, that is only because I do not yet know or understand which of the skills I will require more points in. This is my first build for my first character. Please rate, comment, and give opinions of the build and if I should change anything. I'll be playing on and off with another player, but I ultimately want to focus on a single player build with high survival and moderate to high damage.