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Diminisher

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Leaden Juggernaut

Leaden Juggernaut (2/20)

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  1. This is my new build, I don't know in what order I should pick the skills so their not in any particular order. Hafted Weapon - 75 Tactics Lore - 75 Armor Lore - 75 Toughness - 75 Concentration - 75 Constitution - 75 Death Warrior Focus - 75 Malevolent Champion Focus - 75 Shield Lore - 75 Speed Lore - 75 Available Total = 921/171 --------------------- Demonic Blow Wounding-Poisoning-Trauma Scything Sweep Force-Intent-Rage Ruinous Onslaught Getaway-Patch-Adrenaline Rousing Command War Song-Impulse-Surge Grim Resilience Rejuvenation-Readiness-Safeguard ----------------------------------- Frenzied Rampage Double Attack-Double Strike-Envenom Belligerent Vault Routine-Unaware-Commotion Augmenting Guidon Elite-Healing-Leadership Killing Spree Control-Burst-Sear Reflective Emanation Backlash-Antimagic-Riposte -------------------------- My battles will begin as below: 1: Activate Reflective Emanation, Grim Resilience, and Nether Allegiance 2: Belligerent Vault into enemy group (Causing possible stun and reduced defense) 3: Summon Augmenting Guidon and Activate Killing Spree 4: Scything Sweep middle enemy and use bonus from rage to Demonic Blow strongest enemy. I'm willing to switch to Sword if someone can convince me.
  2. Alright, so my Shadow Warrior is only level 3 right now and before I add anything to him I'd like to know if this build will be capable of keeping me afloat at high levels. Vitality/Strength - 50%/50% Hafted Weapon - 75 Tactics Lore - 75 Armor Lore - 75 Toughness - 75 Concentration - 75 Constitution - 75 Death Warrior Focus - 75 Malevolent Champion Focus - 75 Shield Lore - 75 Speed Lore - 75 Available Total = 921/171 --------------------- Demonic Blow Wounding-Poisoning-Trauma Scything Sweep Force-Intent-Rage Ruinous Onslaught Getaway-Patch-Adrenaline Rousing Command War Song-Impulse-Surge Grim Resilience Rejuvenation-Readiness-Safeguard ----------------------------------- Frenzied Rampage Double Attack-Double Strike-Envenom Belligerent Vault Routine-Unaware-Commotion Augmenting Guidon Elite-Healing-Leadership Killing Spree Control-Burst-Sear Reflective Emanation Backlash-Antimagic-Riposte -------------------------- Spectral Hand Clout-Chill-Destruction Skeletal Fortification Rapid Fire-Ice Shards-Scatter Shot Rallied Souls Armament-Vivification-Furor Shadow Veil Creep-Fade-Sinister Pact Nether Allegiance Sharp Blades-Spectral Shield-Elite Equipment Notice I have choosen both Hafted and Shield Lore, I plan on using a 2-Handed Hafted weapon to fight weaker enemies and a 1-Handed Hafted weapon and Shield when survival against stronger enemies is needed. Also notice I only put 75 points in each skill, that is only because I do not yet know or understand which of the skills I will require more points in. This is my first build for my first character. Please rate, comment, and give opinions of the build and if I should change anything. I'll be playing on and off with another player, but I ultimately want to focus on a single player build with high survival and moderate to high damage.
  3. Alright, I have a good idea what to do with stats now. And from what I been reading I should only put 75 in each skill. So now I only have 3 more questions to ask. 1: Sword/Shield or Duel Wield? 2: Why stop at 75? 3: What should my final 2 skills be if I Sword/Shield or Duel Wield? (Maybe Speed Lore for +DMG +DEF?)
  4. I'm new to the game and would like to start off well. So I plan on making a Shadow Warrior with this build: Strength - 150 Stamina - 25 Vitality - 150 Dexterity - 25 Intelligence - 25 Willpower- 25 Available Total = 401 Sword Weapon - 100 Tactics Lore - 100 Armor Lore - 100 Toughness - 150 Concentration - 100 Constitution - 100 Death Warrior Focus - 100 Malevolent Champion Focus - 100 Available Total = 921 I'm trying to make sure I'm as hard to kill as possible while still being capable of dealing decent damage with a variety of attacks. Should I instead go with a Seraphim to achieve this? Need insight and opinions.
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