Long time lurker, first time poster. First, I'd like to thank the CM-patch team and everyone in this awesome community for keeping this game alive and fresh. You do amazing work.
Now for the issue at hand: Specifically when using scything sweep, my ranged shadow warrior's hellhound attack animation is by standing on its two hind legs, the same as when doing a melee attack. I noticed the same behavior using the two ranged weapons I tested (2h energy weapon and a throwing potion), while all other CAs used the much shorter ranged attack animation. While obviously not game-breakin