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Everything posted by Lussbhel
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Yes you can, but the files seem to be in different folders or you have to apply other changes in some other way. I found in the folder grapchis1/hq/particles/multi-fire_wpn.dds - poison_wpn.dds - poison_wpn2.dds - poison_wpn3.dds I edited them in photoshop and this was the result. That blue flame of lesser intensity remained and the poison it was completely eliminated. I can not find the files to remove the animation to the effect of ice and magic and that blue flame. If you have found the way in these 5 years, please share it, I want to do the same, thank you very much.
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Version 1.0.0
33 downloads
I never liked the design of this set, with the yellow face looked more like a beetle than anything else, I finally gave it a more demonic touch and includes the sword. Installation: Copy the mq folder to the path C:\Program Files (x86)\Deep Silver\Sacred 2 Gold Edition\pak\mq Requirements: Armantin's Legacy http://www.sacredwiki.org/index.php/Sacred_2:Armantin's_Legacy -
Version 1.2.0
157 downloads
I am still working on the elf, in another file, soon, I will upload the bodypaint and the reduced heads with bright eyes that are seen in these images. Installation: Copy the mq folder to the path C:\Program Files (x86)\Deep Silver\Sacred 2 Gold Edition\pak\mq Requirements: -
Sacred 2 Mod Compilation - offered to community
Lussbhel replied to MysticOnion's topic in Sacred 2 Modding
Hey greetings, I've tried the respawn and it does not work, until now no one reappears. Maybe it only applies to boss that are not linked to a quest? -
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Version 1.0.0
52 downloads
Installation: Copy the mq folder to the path C: \ Program Files (x86) \ Deep Silver \ Sacred 2 Gold Edition \ pak Required Standard Dryad Leafs Set: Brown & Gold Skin Builds. In the images you can see some builds, which do not correspond to a single set. They are armor that I like and sometimes a combination of several. But it's not a problem, if you download the Sacred 2 Item editor, you can transform the objects you want as unique. Refer to the support thread for details on how to use the Sacred 2 Item Editor to modify the items seen equipped to the Shadow Warrior in the images with this download. -
Dryad Cheeta View File Installation: Copy the mq folder to the path C: \ Program Files (x86) \ Deep Silver \ Sacred 2 Gold Edition \ pak Required Standard Dryad Leafs Set: Brown & Gold Skin Builds. In the images you can see some builds, which do not correspond to a single set. They are armor that I like and sometimes a combination of several. But it's not a problem, if you download the Sacred 2 Item editor, you can transform the objects you want as unique. Refer to the support thread for details on how to use the Sacred 2 Item Editor to modify the items seen equipped to the Shadow Warrior in the images with this download. Submitter Lussbhel Submitted 02/28/2019 Category Fallen Angel Dryad Builds
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Looking for files to edit the game, I found some extra chairs for the special mountings and I guess they are unfinished files of Ascaron and... I found this surprise, chairs for horses? What horses do they belong to?: I tried the chairs enabled in the game and they are not compatible. And I do not know about you, but the chairs with tiger skin look like protectors. As such, they should go out in the orc region, but nothing, buy again and again to see if they appeared between the versions of Ice and Blood, and nothing. I have not tested with the riding ability at its highest level, buying in different regions, but if someone aims to investigate, it would be helpful. Changes of the war horse's chair. Maybe this is where the question is, you can buy a unicorn and other horses that do not have a chair. Maybe these horses belong to those chairs, does anyone know how to enable them?: Sample of the replaced Hell Hound mount (Read the next paragraph) for a chair that is not enabled in the game, there are others, the same for each class. And I have retexturized the horse with parts of different photos of black horses. That's why the face has a bit of realism and is a black with details, not a black spot. Important: The chair of the tiger, is not the chair replaced. Here I replaced the skin of the Celestial Magic Sabertooth Tiger with that of the Evasion Sabertooth Tiger. Each element obviously has its render, you can not use a texture in a different render. So in this case, I had to replace the skin of the tiger. I have not tried the other tigers, maybe replacing the skin of the white tiger with that of the Exalted Warrior Sabertooth, producing an error, because that skin is dark, and those of the other two, no. MAYBE... I have not tried with them. I did the same with the Hell Hound, I replaced the skin of the Death Warrior Hellhound with the skin of the Resistance Hellhound (The standard model).
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Hellrider View File Replacement of Flaming Horse an appearance that corresponds to a horse of hell and not that version badly finished yellowish. Installation: Copy the mq folder to the path C:\Program Files (x86)\Deep Silver\Sacred 2 Gold Edition\pak\mq\maps Refer to the support thread for details on how to use the Sacred 2 Item Editor to modify the items seen equipped to the Shadow Warrior in the images with this download. Submitter Lussbhel Submitted 02/19/2019 Category Ice & Blood Miscellaneous
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Version 1.0.0
32 downloads
Replacement of Flaming Horse an appearance that corresponds to a horse of hell and not that version badly finished yellowish. Installation: Copy the mq folder to the path C:\Program Files (x86)\Deep Silver\Sacred 2 Gold Edition\pak\mq\maps Refer to the support thread for details on how to use the Sacred 2 Item Editor to modify the items seen equipped to the Shadow Warrior in the images with this download. -
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Dragon Mage - Lord Dragon + Pyx's Power Burns View File Regards, On this occasion, I am adding new faces, changing lips, eyes, eyebrows, etc. The dragon Mage, is my first test and they look strangely interesting that the characters have a better textured face than the rest of the XD game. On another occasion I will update the base texture in the torso with the dragon shining. Installation: Copy the mq folder to the path C: \ Program Files (x86) \ Deep Silver \ Sacred 2 Gold Edition \ pak Builds. In the images you can see some builds, which do not correspond to a single set. They are armor that I like and sometimes a combination of several. But it's not a problem, if you download the Sacred 2 Item editor, you can transform the objects you want as unique. Steps to use the Item Editor, the change you must do with the active game, that is, you must be in the main menu, minimize the window (I recommend using window mode, it is easier without having to minimize) and run the Item editor: 1. Put the objects you want to transform into the shared chest. Please, position them in an order so that you know which item you are going to modify, the item editor, does not show thumbnail image. 2. Open the editor and select the object. Make the changes you want. With the editor you can get the itemID of each object. Do you know what? to change the attributes you want. Ah! but it's not so easy, you should know that weird number corresponds to each skill. But! Do not worry, I've already traveled part of the way for you: Some attribute of objects: You can not repeat the attributes, if there is already a 751 gold slot, you can add the other two slots of gold. If you have silver slots, replace them with gold slots. Very important, know the item you are going to edit so you know which position corresponds to each number and thus change it without generating any problem. For each type of object, there are 4 or 5 of its type, that is, the same with different attributes, obviously. So when looking for an object in specific, you will see that the same item ID, will show you several depending on the part of the armor. Do not worry, change what you want, but correctly. Use Notepad ++ to open blueprint.txt bonusgroup2 = {749,1000,10,9,0}, - Bronze Slot bonusgroup3 = {751,1000,10,9,0}, - Silver Slot bonusgroup4 = {857,1000,10,9,0}, - Silver Slot bonusgroup4 = {750,1000,10,9,0}, - Silver Slot bonusgroup3 = {750,1200,10,9,0}, - sb_neut_slot_silver1 bonusgroup2 = {858,1000,10,9,0}, - sb_neut_slot_silver3 bonusgroup4 = {751,1000,10,9,0}, - gold Slot bonusgroup3 = {859,1000,10,9,0}, - sb_neut_slot_gold2 bonusgroup4 = {860,1000,10,9,0}, - sb_neut_slot_gold3 bonusgroup1 = {29,1300,10,9,0}, - Physical Damage% bonusgroup2 = {20,1350,10,9,0}, - Attack Speed bonusgroup4 = {767,1400,10,9,0}, - Critical Hits bonusgroup1 = {543,1200,10,9,0}, - Enemy can not evade bonusgroup3 = {893,1300,10,9,0}, - Opponents Defense If you did everything correctly, you will have transformed that sword or armor that you wanted in an even legendary item. Requirements: Submitter Lussbhel Submitted 02/16/2019 Category Ice & Blood Miscellaneous
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Version 1.3
43 downloads
Regards, On this occasion, I am adding new faces, changing lips, eyes, eyebrows, etc. The dragon Mage, is my first test and they look strangely interesting that the characters have a better textured face than the rest of the XD game. On another occasion I will update the base texture in the torso with the dragon shining. Installation: Copy the mq folder to the path C: \ Program Files (x86) \ Deep Silver \ Sacred 2 Gold Edition \ pak Builds. In the images you can see some builds, which do not correspond to a single set. They are armor that I like and sometimes a combination of several. But it's not a problem, if you download the Sacred 2 Item editor, you can transform the objects you want as unique. Steps to use the Item Editor, the change you must do with the active game, that is, you must be in the main menu, minimize the window (I recommend using window mode, it is easier without having to minimize) and run the Item editor: 1. Put the objects you want to transform into the shared chest. Please, position them in an order so that you know which item you are going to modify, the item editor, does not show thumbnail image. 2. Open the editor and select the object. Make the changes you want. With the editor you can get the itemID of each object. Do you know what? to change the attributes you want. Ah! but it's not so easy, you should know that weird number corresponds to each skill. But! Do not worry, I've already traveled part of the way for you: Some attribute of objects: You can not repeat the attributes, if there is already a 751 gold slot, you can add the other two slots of gold. If you have silver slots, replace them with gold slots. Very important, know the item you are going to edit so you know which position corresponds to each number and thus change it without generating any problem. For each type of object, there are 4 or 5 of its type, that is, the same with different attributes, obviously. So when looking for an object in specific, you will see that the same item ID, will show you several depending on the part of the armor. Do not worry, change what you want, but correctly. Use Notepad ++ to open blueprint.txt bonusgroup2 = {749,1000,10,9,0}, - Bronze Slot bonusgroup3 = {751,1000,10,9,0}, - Silver Slot bonusgroup4 = {857,1000,10,9,0}, - Silver Slot bonusgroup4 = {750,1000,10,9,0}, - Silver Slot bonusgroup3 = {750,1200,10,9,0}, - sb_neut_slot_silver1 bonusgroup2 = {858,1000,10,9,0}, - sb_neut_slot_silver3 bonusgroup4 = {751,1000,10,9,0}, - gold Slot bonusgroup3 = {859,1000,10,9,0}, - sb_neut_slot_gold2 bonusgroup4 = {860,1000,10,9,0}, - sb_neut_slot_gold3 bonusgroup1 = {29,1300,10,9,0}, - Physical Damage% bonusgroup2 = {20,1350,10,9,0}, - Attack Speed bonusgroup4 = {767,1400,10,9,0}, - Critical Hits bonusgroup1 = {543,1200,10,9,0}, - Enemy can not evade bonusgroup3 = {893,1300,10,9,0}, - Opponents Defense If you did everything correctly, you will have transformed that sword or armor that you wanted in an even legendary item. Requirements: -
Version 1.2.0
25 downloads
Regards, An inquisitor... more inquisitor... ¡to hunt impious! Installation: Copy the mq folder to the path C: \ Program Files (x86) \ Deep Silver \ Sacred 2 Gold Edition \ pak Set Required: http://www.sacredwiki.org/index.php/File:Inquisitor-magic-red-final.jpg Builds. In the images you can see some builds, which do not correspond to a single set. They are armor that I like and sometimes a combination of several. But it's not a problem, if you download the Sacred 2 Item editor, you can transform the objects you want as unique. Steps to use the Item Editor, the change you must do with the active game, that is, you must be in the main menu, minimize the window (I recommend using window mode, it is easier without having to minimize) and run the Item editor: 1. Put the objects you want to transform into the shared chest. Please, position them in an order so that you know which item you are going to modify, the item editor, does not show thumbnail image. 2. Open the editor and select the object. Make the changes you want. With the editor you can get the itemID of each object. Do you know what? to change the attributes you want. Ah! but it's not so easy, you should know that weird number corresponds to each skill. But! Do not worry, I've already traveled part of the way for you: Some attribute of objects: You can not repeat the attributes, if there is already a 751 gold slot, you can add the other two slots of gold. If you have silver slots, replace them with gold slots. Very important, know the item you are going to edit so you know which position corresponds to each number and thus change it without generating any problem. For each type of object, there are 4 or 5 of its type, that is, the same with different attributes, obviously. So when looking for an object in specific, you will see that the same item ID, will show you several depending on the part of the armor. Do not worry, change what you want, but correctly. Use Notepad ++ to open blueprint.txt bonusgroup2 = {749,1000,10,9,0}, - Bronze Slot bonusgroup3 = {751,1000,10,9,0}, - Silver Slot bonusgroup4 = {857,1000,10,9,0}, - Silver Slot bonusgroup4 = {750,1000,10,9,0}, - Silver Slot bonusgroup3 = {750,1200,10,9,0}, - sb_neut_slot_silver1 bonusgroup2 = {858,1000,10,9,0}, - sb_neut_slot_silver3 bonusgroup4 = {751,1000,10,9,0}, - gold Slot bonusgroup3 = {859,1000,10,9,0}, - sb_neut_slot_gold2 bonusgroup4 = {860,1000,10,9,0}, - sb_neut_slot_gold3 bonusgroup1 = {29,1300,10,9,0}, - Physical Damage% bonusgroup2 = {20,1350,10,9,0}, - Attack Speed bonusgroup4 = {767,1400,10,9,0}, - Critical Hits bonusgroup1 = {543,1200,10,9,0}, - Enemy can not evade bonusgroup3 = {893,1300,10,9,0}, - Opponents Defense If you did everything correctly, you will have transformed that sword or armor that you wanted in an even legendary item. -
Inquisitor Generalis View File Regards, An inquisitor... more inquisitor... ¡to hunt impious! Installation: Copy the mq folder to the path C: \ Program Files (x86) \ Deep Silver \ Sacred 2 Gold Edition \ pak Set Required: http://www.sacredwiki.org/index.php/File:Inquisitor-magic-red-final.jpg Builds. In the images you can see some builds, which do not correspond to a single set. They are armor that I like and sometimes a combination of several. But it's not a problem, if you download the Sacred 2 Item editor, you can transform the objects you want as unique. Steps to use the Item Editor, the change you must do with the active game, that is, you must be in the main menu, minimize the window (I recommend using window mode, it is easier without having to minimize) and run the Item editor: 1. Put the objects you want to transform into the shared chest. Please, position them in an order so that you know which item you are going to modify, the item editor, does not show thumbnail image. 2. Open the editor and select the object. Make the changes you want. With the editor you can get the itemID of each object. Do you know what? to change the attributes you want. Ah! but it's not so easy, you should know that weird number corresponds to each skill. But! Do not worry, I've already traveled part of the way for you: Some attribute of objects: You can not repeat the attributes, if there is already a 751 gold slot, you can add the other two slots of gold. If you have silver slots, replace them with gold slots. Very important, know the item you are going to edit so you know which position corresponds to each number and thus change it without generating any problem. For each type of object, there are 4 or 5 of its type, that is, the same with different attributes, obviously. So when looking for an object in specific, you will see that the same item ID, will show you several depending on the part of the armor. Do not worry, change what you want, but correctly. Use Notepad ++ to open blueprint.txt bonusgroup2 = {749,1000,10,9,0}, - Bronze Slot bonusgroup3 = {751,1000,10,9,0}, - Silver Slot bonusgroup4 = {857,1000,10,9,0}, - Silver Slot bonusgroup4 = {750,1000,10,9,0}, - Silver Slot bonusgroup3 = {750,1200,10,9,0}, - sb_neut_slot_silver1 bonusgroup2 = {858,1000,10,9,0}, - sb_neut_slot_silver3 bonusgroup4 = {751,1000,10,9,0}, - gold Slot bonusgroup3 = {859,1000,10,9,0}, - sb_neut_slot_gold2 bonusgroup4 = {860,1000,10,9,0}, - sb_neut_slot_gold3 bonusgroup1 = {29,1300,10,9,0}, - Physical Damage% bonusgroup2 = {20,1350,10,9,0}, - Attack Speed bonusgroup4 = {767,1400,10,9,0}, - Critical Hits bonusgroup1 = {543,1200,10,9,0}, - Enemy can not evade bonusgroup3 = {893,1300,10,9,0}, - Opponents Defense If you did everything correctly, you will have transformed that sword or armor that you wanted in an even legendary item. Submitter Lussbhel Submitted 02/09/2019 Category Fallen Angel Inquisitor Builds