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Mavverik

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    Ottawa, Ontario

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    Sacred 2
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  1. I am currently pushing "The B" and GI focus so I will follow your mastery order but will push everything down by 1. I don't have access to a Niob / Platinum character and I prefer to find stuff on my own. I don't like bargaining for hours but it really does give a extra boost. If I want to level up CE as much as possible, I guess I should start adding RpH to my equipment early? How fast is the execution on CE? around 1 second probably? I remade my character yesterday after noticing I took bleed over tenacity as 1st mod for CE... huge mistake if I think about my plan... One thing I noticed, there's quite a few gloves with the open wound mod, is there any with the serious open wound? Also, there seem to be a delay in CE execution when holding down the button. My character stay there for maybe 0.5 second before executing CE... not sure if it's a bug or if it can be brought down with either casting speed or attack speed... So much to think about, I love it
  2. So I guess I will remove combat reflexes and add bargaining like you mentioned So it will be (im already level 4 so I will take bargaining at level 5) 2. Gruesome Inquisition Focus 3. Dual Wield (just 1 point) 5. Bargaining 8. Armor Lore (Just 5 points for a while, done by level 8) 12. Astute Supremacy Focus 18. Constitution 25. Tactic Lore 35. Concentration (just 1 point since I won't be using SR) 50. Sword Lore (will take it and level it to unlock the modifiers I want on sword) 65. Toughness I guess my points should be invested in GI Focus, AS Focus, bargaining, Armor Lore (5 points only), Tactic Lore (a good 20-25 points later). Adding Bargaining to the build changes my perspective... Not too sure how to spend my points with 5 skills that seems like a top priority. If I don't need focus at mastery early on, I will do Mastery 1: Bargaining Mastery 2: Constitution Mastery 3: Sword Lore maybe? mmm... so much to think about lol. This is giving me headaches
  3. I will have to level up dual wield also to mastery, I need the double hit chance to proc Deep Wound even faster. I won't have the double hit chance from sword mastery if I dual wield right? I know they don't add up... but I need sword lore at high level to unlock higher % of deep wound. If I have a mix of "Chance to Serious Open Wounds" and "Chance to deep wound", can both trigger at the same time? I noticed this on some 1 handed sword and was thinking that I should stack that too if I see it. Exemple: - With 2 swords with a Sword Lore of 250, I could have around 50% Chance to inflict Serious Open Wound (from wiki) - With the Sakari set, I would add an extra 20% chance to inflict Deep Wound in Niob - My CE would also add about 25% chance to inflict Deep Wound depending on my CA level So I would have: 50% Serious Open Wound + 45% Deep Wound + another bleed chance from CE if both are independant and can both proc on the same hit (like 2 different element), I might be able to remove 16% health on 1 swing. It seems too strong right now so it is probably not possible. However, with the listed gear I have 95% chance, so in reality I would have something like 75% or close to that right?
  4. Sorry for the hideous colour... lol too lazy to change it all now. Following your comments, I will put Sword Lore at level 35 to unlock the mods earlier. Should I mod FF after I get Lacerate since the 3rd mod of CE is not important for this build? How do you pump attack speed so quickly to 170%? even with FF? So far, all my builds barely made it to 125-130% by level 50 and it required me to level dual wield instead of just relying on +skills. How hard is it to find +skill gear without a shopper? is it possible by doing boss runs alone? Also, in term of equipment, I guess I should aim for the Saraki's Path to the Netherworld set? I saw that it give 20% deep wound in niob? Which unique sword have the best deep wound % on console? BTW, welcome back I am glad to see you still reply to my posts. It gives me something to read in the morning when I get to work
  5. I think it is time! After reading tons of post over the last week, I think I will start the Inquisitor - Deep Wound oriented build tomorrow night. I will read the whole post since we have some good information going and will start from there. If you have any tips around this build Ess, let me know. I will be back everyday to update on the whole process. Here's the build I have in mind now after reading the whole topic. 2. Gruesome Inquisition Focus 3. Dual Wield (just 1 point) 5. Armor Lore (Just 5 points for a while, done by level 8) 8. Astute Supremacy Focus 12. Constitution 18. Tactic Lore 25. Concentration (just 1 point since I won't be using SR) 35. Toughness 50. Sword Lore (will take it and level it to unlock the modifiers I want on sword) 65. Combat Reflexes - I am splitting up tactics and GI focus as you suggested - I am getting both Focus early on so I can mod GI Combat Arts and Reverse Polarity fast - I pushed down Toughness since I don't feel like I will really need it before level 35 - I brought Tactic Lore back up to level 18 to add some damage - I won't be taking Combat Discipline since it doesn't give a huge boost to Weapon Based CA - I don't feel like I need more damage as I will base my kill around "Deep Wound" I will concentrate on adding points in focuses until I can spam CE and bring RP to a good level. Then, I will level up constitution until I am confident I won't die easily. After that (and before I get to the Guardians), I will boost Tactic Lore to character level to improve kill speed. Even if Deep Wound will be the main damage, I feel like I will need a backup from tactic lore before platinum. I could use some suggestion regarding the modding of the CAs. Especially, the AS combat arts When I get to level 25 - 30, I will comment on the build so far
  6. I have a little question for any experienced seraphim player out there. When does this build start to bloom if you play it from scratch? What kind of stats is required in order to make this build a "walk in the park" kind of build? I tried this yesterday up to level 12, seemed slower for lvling and damage was rather low. My AW timer is 1.6 sec now, FN and RP are both at 3.5 sec. I just lack damage and defense right now. I tried the griphon, was able to kill it but it took forever lol Any advices would be appreciated as I love this build
  7. Little update on my build. I am currently at the end of gold with my dryad, she is level 58 and doing great. My companion is now level 111 and hit like a truck. He destroyed the demon boss in 15 sec by himself, I only used black curse once. At first I thought I would make this character my main but after noticing how great he is, I decided to add EP and bargaining to make him my first Niob shopper. Next, I will probably work on my dual wielding SW. He currently use 2 daggers and will stay that way. He killed the Kobold Chieftain in 12 sec with no combat arts at all. I have socketed 4 6-6 damage ring in his gears and 1 0.5 sec regen. Really fun to see all those numbers appearing in a few seconds. The "deep wound" build is still on the table, I just didnt found the gear to make it work yet. Still under construction Note: Sorry for late response, I was sick and didnt play much last week. Also, I noticed that the insect head works well against that boss since he keep on attacking the dragon even when the dragon fly in circle.
  8. is it affected by the "chance to ignore armor" I played a few level last night (I am sick so I didnt feel like playing much). I killed the dragon boss for the campaign withuot too much of a problem. Only thing I noticed, when the dragon start flying around, I need a lucky streak to bring him down or else I run after him for minutes... my animus hit for 1k per hit right now so any stationary fight doesn't last very long. I love the build so far
  9. I notice in your signature that you are working on a Dust Devil dryad? whats the plan behind that? How hard can DD hits? I could maybe add Dust Devil as a source of damage in my build since I have all 3 focus right now.
  10. So I guess Voodoo Lore doesn't affect the pet? You idea on Opponent's defense value -X looks solid. I noticed only a few items with that stat so far, mainly 2 handed weapons or hafted weapons. I will keep a eye out for that... if ODV -x is considered a debuff, will "enemy cannot evade attacks +%" considered also a debuff? That could also help my pet hit his target. Also, does all 2 star pets have life leech? my minotaur and dragon have it so far.
  11. It's funny how we think the same way. Just before reading your post, I made a dryad over the week-end, leveled her to 35 and started the silver campaign up to the Orc region. I went and killed the dragon a few times and got her a 2 star dragon head. The kill speed of the dragon is great right now, even if I walk through mobs I get xp. Her dual wield capability is quite low right now since I don't have much gear to support her. I am relying on my level 70 faithful companion. I don't wanna have EP or bargaining on this toon, so I am hoping for plain luck. I will keep you updated as she progresses in the game. Build Option: I think this Dryad will keep me entertained until I have the requirements to make a good "Deep Wound" inquisitor. She might even become my main project by reading your suggestion of using "ignore armor". Could be a fun build later on. Does the animus get any bonus from our own stats? Even if he is 2x my level, he seems to miss quite a lot on boss fights. Also, are you sure that Voodoo Lore increase Animus level? it doesn't say it on wiki and right now I am only using all 3 focus skill. I would add that to my build if it does.
  12. Thanks for the reply. I saw a few post yesterday mentioning that life leech heal portion works corectly but the damage is /1000. I have decided to make a dual wield SW for now and just enjoy the game for a while. I have restarted so many times that it was starting to get boring... Now, everything I get with the "deep wound" attribute get stored in the chest for my Inquisitor. Hopefully, by the end of Gold I should have enough stuff to properly gear a starting Inquisitor
  13. I was thinking about using the folowing build : A Guide To The Little Melee Bosskilling Dryad - Duel Wield Dryad In Action. However, it seems like Life Leech % doesn't work on console? is that true? Without that, I don't think making a melee dryad is possible without going for a dual staff build (which I don't wanna do). Kinda sad as I don't like the SW defense compared to the dryad... and I already have a dual wield seraphim that I hate (Warding Energy without the energy bar on screen is no fun at all). I am running out of build option...
  14. I did that last night, got to level 50 in less than 4 hours. Was pretty fun to watch, but I hated the fact that you don't get any loot. It got to a point where I couldn't kill a single boss. My dryad got deleted for that reason. I will most likely build another dryad the same way. However, I will go heavy on melee skills earlier on and concentrate on those skills after I get about 25 hard point in Voodoo focus and Nature focus. I want to level with viperish disease, but I want to be able to melee boss and mini-boss. I hate casting on the dryad.
  15. Little update on my TG build. I played a little over the week-end, made it to level 28. This build gets boring quite fast since it relies on the double hit chance of the Passive BE. I made it to Orc region without losing my shield once. Boss and mini-boss aren't a issue either. I might rush him to gold since I am not having fun with him. I guess I will have to figure out a new project to work on... I need a first character in niob, never got to platinum with a character so far... Any suggestion of a fun and powerful build to try? Found this build and was wondering how fun it would be? I really love the dryad and I am looking for a powerful build to keep me entertained. Always with the idea to get rings/amulet for my Inquisitor
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