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momomo

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About momomo

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  1. Of course it does, the npc is on the MP island, as in the description stated xD But if you really want it somewhere else here is the manual: Get ingame, go where you want the NPC and type "PRINT HERO" in the console (without the "). Scroll up using Page Up and look for "Pos". Note down the numbers, they look similar to the positions in the mod files (read my explanation above). Then go into the modded file and replace "7,14,0 , 1010.400,792.852,294.443 , 0.000" with "your new coordinates , 0.000". Then look up the position for the mobs that are spawned, just stand there and print the he
  2. Boss Arena View File Boss Arena Mod for Sacred 2 Ice & Blood + CM Patch 0160 [updated by Flix July 2018] This mod will add a new NPC to the MP starter island near the arena. After talking to it, it will start a boss chain quest, which includes the following bosses in 4 waves, spawning each boss one after another: Wave 1: The White Griffin Raging Boar Harpy Queen Holos Wave 2: Flame Lord Ice Lord Earth Lord Poison Lord Wave 3: Daloriel the Depraved Banshee
  3. Do you mean the mod itself or just the download. Cause I just tried and it worked. You might also try to navigate there yourself. Just go to downloads->community Patch
  4. I released it here Boss Arena Mod
  5. Boss Arena Mod for Sacred 2 Ice & Blood + CM Patch 0130 This mod will add a new NPC to the MP starter island near the arena. After talking to it, it will start a boss chain quest, which includes the following bosses in 4 waves, spawning each boss one after another: Wave 1: The White Griffin Raging Boar Harpy Queen Holos Wave 2: Flame Lord Ice Lord Earth Lord Poison Lord Wave 3: Daloriel the Depraved Banshee Bloodclaw Wave 4: Dark Prince Thranak Forest Guardian After each wave a confirma
  6. Version 1.1

    1,153 downloads

    Boss Arena Mod for Sacred 2 Ice & Blood + CM Patch 0160 [updated by Flix July 2018] This mod will add a new NPC to the MP starter island near the arena. After talking to it, it will start a boss chain quest, which includes the following bosses in 4 waves, spawning each boss one after another: Wave 1: The White Griffin Raging Boar Harpy Queen Holos Wave 2: Flame Lord Ice Lord Earth Lord Poison Lord Wave 3: Daloriel the Depraved Banshee Bloodclaw Wave 4: Dark Prince Th
  7. Hi all, I ran into a dead end when trying to create new quests. My main point in doing so would be to spawn more bosses without reloading the server each time. Right now I am testing the White Griffin Quest. This is as far as I got: - creature.txt If I wanted to make a new NPC I could use this, for now I just use the same one. - quest.txt This is where I define new spawns via taskCreature, or add new quests to solve. So far I managed to get a second NPC next to the orignal one (white griffin quest). I can click him, the griffin would spawn and upon defeat it would complete the que
  8. I see, but no need to trouble him, the build is working out quite good. A weapon specialization isnt needed, because the damage comes from the life leech and DW gives enough hit. One correction to my build: I need 5 points in CM Focus to unlock Conecnetration, so hats where those 5 points come from. Right now I am still a bit squishy, but my 2.4% LL saves me and the guardians drop like flys. Right now I am working on making the bosses respawnable. Someone posted a guide on how to enable mini bosses in SP again, but once they're dead, you need to reload the server (like in MP, which I am pl
  9. Thanks. To bad JK never got to write that guide he mentioned in the last post, unless he has and I just cannot find it. I guess going all dex is quite good, as far as I could read in this thread. I still wonder why he took MC Focus in the beginning without spending points in it. I guess Ill just have to make that out myself while playing. Edit: I think I mightve some troubles getting the whole set. Is EP really important when farming items? Cause if so SW isnt really suitable.
  10. Hi, although these forums seem kind of dead, I thought I might give it a try. So far I've been playing many different characters (playing Ice and Blood CM130 Patch) - staff dryad with staff mastery for darting assault imbaness and Nature aspect for boss hunting - boss killer seraphim by dobri (life leech shuriken) - Utility Pyro HE The seraphim is quite good at killing the guardians, but I wanted something even faster, so I made the dryad, in analogy to the Dual Wield INT Dryad, but with adjusted skills (DW->staff mastery, combat disc->EP), although the darting assualt works nice,
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