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Nemesis7675

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    I dont eat pizza
  • Why do you want to join DarkMatters?
    I like Sacred 2
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Indium Shaman

Indium Shaman (4/20)

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  1. So if I want to make it so any hit will cause mob to fly from a regular hit, which file should I edit? So that it would look like it was on 2.0.2 version
  2. Another thing I wanted to ask you about. On early versions of the game when you hit the mobs they fly kicked back. Now when you hit them, they just drop dead like they have no ragdoll at all. Can it be fixed somehow?
  3. Hm, for some reason my Patch Optional Addendum.zip is corrupted - it won`t open. I`ve re-downloaded it seweral times - all the same, I can`t unpack it. Any advice?
  4. Oh, that`s great. I want to try it allready. What about horse armor that was present in early patches - is there a way to restore it somehow?
  5. Hello. You mentioned deleted anims in description. Does this mod restore horse mount in\out animations? Those were present in early Sacred 2 patches, but then they removed it.
  6. You know, what`s funny about all that stuff? It`s localizated in all versions And that means, that this files were given for translation early before release and it had to be used I know that for sure, cause I was speaking once to a guy from Akella, russian localization team, and he said that they got all this files with instructions for translation I guess you`re right, it was bugging like hell, and then when Ascaron died - nobody cared about all that stuff
  7. Anyway, there it is A small teaser, but hope I make it clear
  8. Wow I finaly saw the forum is alive) <I>Prismatic Enchanter there was a similar effect for ALL kills</I> Yes, that`s exactly, what I was trying to say. Unfortunatly, 2.0.2 is a very old patch, so there`s no chance you`ll find some repack, or sort of, in net. I got my cd very early from localizator (RU), there were only few. But here`s more: - in 2.0.2 there much more sounds for each character, they adress to bosses like golem or octopus by name etc. This files still lying inside game, but for some reason are not used - enemys adress characters by class (ex. like Hey, Seraphine, or Hey, bad ass Warrior etc) Still not used in later patches - armors for horses and unique riding pets (yeah it`s cool) Has a lot of crashes upon it, so in 2.12 dissapears completly. If you want, I can upload somewhere my 2.0.2, but it`s - russian - needs an activation, to be played, so you`ll have to find some sort of keygen or some If it`s ok with you, then let me know Also, I can make a video
  9. Hello everyone I`m playing Sacred 2 for 5 years now, and I allways had one question in mind. I don`t know, maybe someone asked this million times for now, but I haven`t found anything like that in any Sacred forum I was looking through. So, back to the point. If somebody played Sacred 2 Fallen Angel v.2.0.2, they might remember what I`m talking about When character kills mob, the mob flys back and falls. Looks great, just like some sort of physics feature (Yet in 2.0.2 PhysX wasnt included yet) And in patch 2.12 this feature dissapears and dosen`t appear in later versions also. The mobs just drop dead after being hit by player, thats all. So my question is : Can we restore it in later patches? Maybe, there is some config, I can redact?
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