I don't know if this is a bug or a "feature," otherwise I'd submit it as a bug report. With the community patch installed, my game works great. Runs well, never crashes. . . and all the awesome phys-x leaves and pebbles are gone, despite phys-x being checked as on in my options. I've googled it and haven't found an answer. Is the community patch supposed to disable PhysX? If it does, why? And can I re-enable phys-x somehow without throwing out the rest of the patch?
To be clear I'm using CM patch 1.6 beta. With 1.6 disabled, just using 1.5, the phys-x works perfectly. But as soon as I use the mod enabler to activate 1.6, the phys-x and all its related particles vanish as if they were never there. It really kind of sucks, because I had memory related crashing every 10 minutes with vanilla and/or 1.5. With 1.6 Ive been playing for days with full Elite textures enabled, everything maxed, and not a single crash. I can't really go back to unplayable crashing.