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podgie_bear

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Everything posted by podgie_bear

  1. It's been a while since I did that Wood Elf magic user build, but I think I have the basics written down in my old nostalgic files. I'm strapped for time today, but will dig out my "Witchiepoo" magic user build this evening or tomorrow for you if you think it will be any use to you.
  2. Actually I haven't tried, not since the original MP hardcore servers went down. I don't know if it is playable over GoG Galaxy (anyone know?) although I did consider Hamachi at one point, I never got around to it.
  3. Yes I am still playing it (the GoG edition). How could anyone not continue to play such a classic game? Although I am on a break to play Torchlight 1 at the moment, exploring some of the modded classes out there. Just tried Jedi and Sith classes (using the Force and Jedi mind powers in Torchlight1, who would have thought it), liked the Halloween Witch class and currently running the Necromancer class.
  4. My favourite build is a Wood Elf magic user. It only uses 2 skills, "Thornbush" as the main attack skill and "Call of the Ancestors" for undead and Bosses. I use equipment that boosts poison damage and virtually slaughter everything in sight as I kite around them watching those lovely columns of green damage numbers filling the screen!
  5. We just rented a caravan in a small coastal town (Westward Ho!), didn't bother with all the usual Christmas trappings and had a quiet Christmas avoiding all the locust-like crowds of demented shoppers everywhere. Enjoyed peaceful walks on the beach, simple food and playing cards of an evening with a couple of drinks. The only demented idiot that we saw all week was our little dog in raptures as she raced all over the beach scaring the seagulls. Sheer bliss!
  6. Maybe they are, but some of us don't have the option and have to make do with what we can have. I am just so thankful that Sacred2 plays so well on a laptop with Intel integrated graphics! Schott's free camera mod makes the game look so much better for me even with my settup (Dell Latitude E6430, core i5 laptop, 2.5Ghz, 4Gb RAM, Intel HD4000 integrated graphics). OK, so I don't get to play the modern fancy-dancy, graphics dependent games. But most of them seem to have little real substance once you get past the pretty graphics and there are so many great older games I can play.
  7. Well I was going to add my halloween picture, but it was so scarey that even my dog hides from me now, so it's probably too scarey for our members to see!
  8. I agree about Abandonia, they have a good reputation for honesty. I know of games that they hosted as abandonware, but that GOG picked up the rights for and started selling. As soon as GOG did so, Abandonia took those games out of their catalogue and said that they were no longer abandonware and that they wouldn't carry them anymore.
  9. It depends on whether it is considered 'abandonware' or whether the owners refuse to allow it to be released as abandonware. I had a quick look at old-games.com and some of their games are abandonware, but some aren't. So I would say it is up to you whether you download a particular game from there or not. Difficult choices mate and not necessarily any definitive answer. My personal opinion would be to see if you can buy the game from the owners, if not then download. I f you can buy then I wouldn't download as it is probably pirating.
  10. No you're not the only one still playing it. I don't have as many hours to devote to it as I used to but I still play as and when I can. I especially like trying skill combinations to see what classes I can get all the way through the game by only using a combination of 2 combat skills. (For example my best Wood Elf uses Thornbush as her main skill and Call of the Ancestors as her Boss/Group killer)
  11. I think the best advice I would give any new player would be to look at Sacred Wiki to see what skills are available for which class before you decide what you are going to play. Then DON'T try and use too many skills!!!! My best character was a Wood Elf and used exactly 2 combat skills, "Thorn Bush" was my main combat skill and "Call of the Ancestors" was my fallback skill which served for knocking the hell out of bosses and groups of enemies. That was the first character I took all the way. All of the characters I tried with multiple skills all got their butts kicked big time because I made them too complicated to keep control of it all. That doesn't apply to support skills, such as shopping etc. You can use non-combat skills to your hearts content since you don't need fast reactions or to worry about cooldowns with them.
  12. To quote from another famous and well liked game...... GET GOOD! There are always people who find some games too difficult for them because they are not prepared to make the effort to learn how to play the game. You can't just say that you can play Diablo (which is hardly a difficult game to play, picking up the mechanics of Diablo is pretty simple and takes little effort) and then expect every other game to play the same way. Sadly lots of people today have been spoiled by games developers dumbing down games to the "Hello Kitty" standard of gameplay difficulty. That's fine for those who expect games to be effortless, but as for gamers who want to actually PLAY their games rather to have their hand held and be led throught the game without having to put any effort into it, that's where classic games like Sacred, Morrowind, Darkest Dungeon, etc come in. They are designed for gamers who want something to get their teeth into. If you want the reward of an enjoyable and fulfilling gaming experience, then you have to make the effort of learning how to play the game. Simples!
  13. Shadow Warrior makes a great all round character that is versatile in being a mass killing machine http://darkmatters.org/forums/index.php?/files/file/66-invisible-mass-killer/ and needs only a few skills to do it leaving a lot of skill available to do anything else you like with.
  14. It's not just Norton that gives a false positive, apparently because Antivirus software can't just identify viruses anymore (aaah the good old days). These days anything it isn't positive is clean gets flagged and deleted. I even had an old commercially produced piece of software on its original, commercially produced disc (from 1998) that was regularly deleted as a 'virus'. I contacted AVG and was told that antivirus programs can't always recognise whether certain older software is a virus or not so it plays safe and assumes it is a virus. Especially savegame editors, because they 'alter' the contents of files so are automatically suspect.
  15. I have no problem with the name if you want to keep it, just couldn't remember if the "original" was here or on another site that specialised in Sacred. Now I know it is on here, I will go look it up. I always meant to try that build but had never got around to it. Seeing your name made me remember it is all.
  16. Isn't there a guide for Daemoness called Death from Above based around Soaring Demon?
  17. Wwwweeellllllllllllll GGGGooooogggooooo, iiiitttttt sssseeeeeeeeemmmmmsssss ffffaaaasssttttteeeeerrrrrrrr nnnnoooowwwwww!!!!!!!!
  18. Throws a huge amplifier at you!
  19. Aah but not everyone uses the wiki to lead them to everyone. Some of us actually search for them ourselves and think of just using the wiki as a form of cheating, or at least as the lazy way of doing things. Maybe we are just old school in out approach, in the same way as we only played on the hardcore servers back in the day and still play our characters as hardcore today. We don't all want to have everything laid out for us and still want to play a game where we have to think for ourselves. Maybe you might want to consider making this option switchable in the same way that Christmas Island had to be 'turned on' because I certainly don't want it all plastered on the map for me and I know several other players who have similar feelings. We may be a minority, I don't know. Maybe we will just have to not install this if you say that it is a "take it or leave it" proposition.
  20. "Sorry for the missing theme this year. Our forum software, IPB, went through major code changes and the theme designers out on the net are having a hard time keeping up. The designer we always buy the halloween theme from is going through life troubles which means she's practically awol. Normally we would have bought the Halloween theme months in advance but sadly it just wasn't possible. We love it as much as you do podgie! One of her co-designers did make their own Halloween theme. Me and gogo were juuuust about to buy it. And then I discovered all kinds of unfinished areas of the theme in their sample shop. So we had to pass on it. As for anywhere else. No one is making seasonal theme's for ipb 4.2 yet. Hopefully next Halloween they'll have our fave theme ready. Until then, at least we know the xmas theme is ready. " So when do we get our Christmas Theme on the forum? Please tell me that the current background is not all we get! I am hoping for at least some of what we used to have, cheerful Candy canes, wrapped presents, frosting and other Christmas decorations and Yuletide celebrations . Not just a rather cold and boring postcard style picture in the background with "Merry Christmas" at the bottom! Compared to our previous themes we seem to have reverted to something hardly worth calling a 'theme' or is IPB 4.2 less capable of hosting themes than what we were using previously?
  21. While I thank you for all your hard work, I wonder if you aren't going a little bit too far? Where is the element of intrigue, the questing by having to search for things? If they are just marked on the map so you don't have to bother hunting for them, are we wanting the game to end up like so many others, made so brainlessly easy that even Care Bears can manage it? No need to think, just follow the markers on the map! I have seen this happening with other games I play, the games have been "improved" by making it so that players are led around by the hand with no need to think, just follow the markers and do as you are told. Games that were once challenging and are now just about Hello Kitty standard. Please be careful that you don't "improve" this game to the point that it is no longer worth playing!
  22. Sorry Gogo but Larian says it is not multiplayer and can't be modded for it. Mind you I don't know that much about the game, it was an impulse buy because I like Divine Divinity and Beyond Divinity was on sale for 69c US. Who could refuse a bargain like that?
  23. I went all out and bought Albion, Ultima Underworld 1&2 and Beyond Divinity in the GOG Black Friday Sale, they cost me a grand total of $4.99 That's me spent out for this year!
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