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LuckBruck

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  • Favorite pizza topping
    Lot of cheese
  • Why do you want to join DarkMatters?
    Awesome mods
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    Austria

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  1. Hello I experience the same bug a lot, and it becomes incredible annoying. I did some testing in areas where this bug occurs most frequently, and I have an idea why I experience it so often, but I need help to confirm it / advice to solve it. My setup: CM-Patch v1.60 + S2EE 3.0 (Core + Alternate Spells + Music and Portraits) My char: Dryad level 80, focused on Capricious Hunter Buffs: Sinister Predator + Ancient Bark Combo: Ravaged Impact + Darting Assault Mod. Points: Ravaged Impact: Perforate - Breach - Blast Darting Assault: Reload - Throwback - Pierce Testing setup: Bug occurs most frequently when fighting in Orc region between Entruag and Blade Fields (lot of Trolls). Fighting with mentioned combo (including Darting Assault) - Bug occurs <15 minutes. Fighting with no combo but only with Ravaged Impact - No bug occurs over period of 40 minutes. Idea: Darting Assault's modification point Throwback gets reflected sometimes (I don't even know if this is possible), leading to knockback / throwback of char, leading to the bug of being permanently paralyzed. Possible solutions: Editing my char to use Wounding instead of Throwback as modification points. (Easy but temporary solution) Editing all opponents' chance of reflecting knockback to 0. (Do opponents have such skill?) Finding the source of bug in the game's core files that leads to this bug. (Probably not achievable) Open questions: Would someone experienced give their opinion regarding my assumption? Would someone confirm the tested behaviour by repeating the test themselves? Do enemies have a "Chance to reflect knockback"? (I can't find it in the Wiki) Or is it part of "Chance to reflect Combat Art" or "Chance to reflect Ranged Damage"? If "Chance to reflect knockback" exist for enemies, what is this entry called, so I can change it? What enemies have a high chance to reflect Knockback / Combat Art / Ranged Damage, in order to test it sufficiently? (Of course I can figure out some questions myself by reading through all the files and learning how they work, but why starting from scratch if I can ask some experienced modders) Thanks you in advance.
  2. Hello modding community, Primarily to help in fixing bugs, I would like to edit the DLL files. From several mods I can see that this is already being done several times. However, while browsing the forum, I can't find a single discussion / explanation on how you guys do this. Because I doubt that you just look at the DLLs with a HEX editor and play around as per try & error. So how have you decompiled the DLL files? I assume for legal reasons the knowledge about this has only been shared via PM. Consequently I understand of course if my post will be deleted right away. @dimitrius154 @Flix and @Lindor , based on your mods and posts, you may be able to help me in this. Thank you in advance. And thank you for your awesome patches and mods!
  3. Hello there, this is my first comment in this forum and actually I just want to express my appreciation and respect. This goes for all of you who have contributed to the incredible mods. Though I want to pay extra respect to Flix: The amount of effort and passion you put into your work is incredible. I have spent hours reading through the forum to see just how much of the game's content I have enjoyed for the last days is actually from you. The last time I played Sacred 2 was about 10 years ago and I don't even remember what it was like without CM and EE mods, and I don't even want remember. I'm looking forward to all the content still to come - reworked damage, graphics, animals and all the other ideas I have read about - and will try to make my contribution as well. However, to make a real contribution to this thread's discussion, here is my insignificant opinion on the current topic: I fully agree with that. If someone argues lore-wise it would still make more sense to drop two drumsticks at the end of the quest chain instead of one part already before. Otherwise both drumsticks would most probably drop with different item level and therefore not be used together.
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