Im socketing my armor with a balance of high all skills, all round dmg %s and
The skills are already in the right order as you rely on combat at the beggining.
Modification points;
Devout Guardian
Dedicated blow = Transformation, Confident, Enforce
Deathly Spears = Gore, Singe, Jab (Boss Killer)
Combat Alert = Offensive, Counter Strike, Permanent
T-Energy Shroud = Power, Recharge, Power
Battle Extension = Double Attack, I dont know the rest because I havnt got that far on it yet.
Source Wardon
Fiery Ember = Incinerate, Churn, Sustain
Charged Grid = Havoc, Dont know the name of the 2nd and 3rd mod but the second should be increasing heal and the 3rd should increase duration
Icy Evanescence = Icy Needles, Deep Frost, Sustain
Untouchable Force = Field Damage, Calm, Field Damage
Primal Mutation = Leave it last because I dont know if its worth it yet.