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Robocop

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  • All time best video game ever played
    Zelda Ocarina Of Time
  • Real Name
    Nigel Cokelek
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Polonium Wizard

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  1. I went for Vitality until level 50 then all Strength after. My Sword isnt too strong they just have all combat arts and all skills in them and I wouldnt suggest runeing because with all combat arts you can make your combat arts much stronger and still maintain a good regen time. I forgot to say aswell that my armor does have some damage included in it aswell as to the percentage. Im doing 19k dmg in my overview with combat alert on so im still balanced with my combat and source wardon aspect. Source wardon lore is worth it once youve mastered it. If you didnt pick concentration make sure you dont make combat alert into a buff. Btw I picked damage lore as my last skill for my Area of Effect combat arts, I do a lot of secondary effect damage already so I was wondering how much that will go up and if I decrease my damage over time maybe the effects will be as strong as the combat art itself. Cant Wait.
  2. Im socketing my armor with a balance of high all skills, all round dmg %s and The skills are already in the right order as you rely on combat at the beggining. Modification points; Devout Guardian Dedicated blow = Transformation, Confident, Enforce Deathly Spears = Gore, Singe, Jab (Boss Killer) Combat Alert = Offensive, Counter Strike, Permanent T-Energy Shroud = Power, Recharge, Power Battle Extension = Double Attack, I dont know the rest because I havnt got that far on it yet. Source Wardon Fiery Ember = Incinerate, Churn, Sustain Charged Grid = Havoc, Dont know the name of the 2nd and 3rd mod but the second should be increasing heal and the 3rd should increase duration Icy Evanescence = Icy Needles, Deep Frost, Sustain Untouchable Force = Field Damage, Calm, Field Damage Primal Mutation = Leave it last because I dont know if its worth it yet.
  3. This build kills bosses and big mobs really quick if you balance the high +all skills and the all round damage%. Not a build for newcomers. Skills. -Tactics lore -Sword Weapons -Devout Guardian focus -Armor lore -Warding energy lore -Constitution -Concentration -Source wardon focus -Source wardon lore -With the last skill you could choose any one of these; Combat Discipline, Toughness, Damage lore. Im level 91 and my dedicated blow does over 55k on platinum and my fiery ember/icy evanescence do 1.7k a second. Message me if you need to know where to put the mod points. Btw I would suggest using All combat art amulets or rings as they boost your combat art damage much more than runes while keeping the regeneration time the same.
  4. Nice guide btw I already made a Temple guardian with a similar build but didnt realise how good deathly spears was until now. What about if I leave everything at reading 1 rune except for my buffs and source wardon? And one more thing what Skills should I master first?
  5. Il try my best but its getting really hard now, I actually have to use my pots now :/ Sorry if im bugging you but this build isnt easy for a newcomer.
  6. Lol you got me at the restart char part x__x; il try what you said but now im at level 32 and its getting harder. Other classes have much better stats at my level so im wondering what level does my build start to shine at? Thx for the reply Sorry to sound like a noob but which combat arts should I be focusing on right now?
  7. Bought the game nearly a week ago now and when I started I made found your build helpful and interesting, Im at level 31 now and a level 30+ guide wouldnt be unappreciated . Oh btw I accidentally put source warden focus when I should have put source warden lore (Easy mistake to make) so I waited till I got another new skill chance and did it then; was that the right thing to do or do I need to restart my char? :S Im missing the hits a lot aswell is that normal or is there something wrong?
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