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  1. Diary of a Burgfräulein Massive passive area damage build, self sufficient Character was played by my non english speaking daughter in the French version. Played on a fresh installed machine. General chest was empty, no help from other character, no editing, ... The first 11 levels in easy Rescuing the kids at sloeford for runes, using Zeal and Holy Shield. Taking Concentration (to 1), then Blessed Defense Focus (to 9) then Devout Offense Focus (9). Modifying Prayer (cleansing, Preseverance, Insight) and Holy Fire (Red Hot, Explosive, Flames) The Idea is to have Prayer modded for intelligence and willpower. So the Holy Shield has lots of energy because of willpower and the unmodded Fist of Heaven and staff shooting get a real boost from intelligence. After reading a single rune in each combat art (to know what they do) we transform all runes into Prayer, Holy Fire, Holy Shield. After level 75 we add Conviction to the list. All stat points go into vitality. Levels 12-19 in easy Taking a staff with fire damage and using Zeal to shoot. Close enemies will die on Holy Fire (yet?). This is a build for girls. You will cry, because we take Riding (to 5) and Bargaining (to 19). We do the Special Mount Quest in campaign mode so we have this beautiful white cat which lowers Devout Offense regeneration. We love riding and could spend a whole life on a horseback, or make this the back of a sabretooth. We add Devout Offense Lore (to 1) to our list of skills. Levels 20-40 in normal We socket a charm with + fire damage and + chance to burn in our staff. Griffon, Boar and Poison Lord runs for equipment and experience. No more weapon fighting enemies die on Holy Fire and Fist of Heavens. We add Energy Shield Lore and Blacksmith to our skills. We modify Holy Shield(Dampen, Barricade, Boost) and Conviction(Singe, Weaken, Assurance). Concentration 18, Blessed Defense Focus 31, Devout Offense Focus 31, Riding 5, Bargaining 40, Devout Offense Lore 1, Energy Shield Lore 1, Blacksmith 1, Damage Lore -, Ancient Magic - Levels 41-54 in normal First items with +Combat Art range. Doing the campaign. We notice enemies dying on burn damage while we just ride till the next waypoint. We want to do this better and take Damage Lore. We boost Bargaining and buy +x to all Skills gear. Note to ourself: Stay allways on your mount and retreat when you know your shield is short of vanishing. Concentration 54, Blessed Defense Focus 31, Devout Offense Focus 31, Riding 5, Bargaining 54, Devout Offense Lore 1, Energy Shield Lore 1, Blacksmith 1, Damage Lore 12, Ancient Magic - Levels 55-75 in hard Boss runs and campaign. Poison Lord drops allways orange Magic Find relics, nice. We want level 75 for the 4 bosses at the machine. With level 75 we have 3 Buffs and add Conviction as an passive damage boost. Our Targets will be weakened, robbed of resistances and so Holy Fire can do full damage. And all willl burn, with the burn damage higher than the original damage - you know enemy has no resists. We add Ancient Magic to our list for even more reducing of enemy resists. Concentration 75, Blessed Defense Focus 31, Devout Offense Focus 31, Riding 5, Bargaining 75, Devout Offense Lore 1, Energy Shield Lore 1, Blacksmith 1, Damage Lore 75, Ancient Magic 1 Levels 76-86 in nightmare We modify Fist of Heavens for debuffing. It is mainly a big search for more and more +to all Skills. Boss runs. Concentration 75, Blessed Defense Focus 37, Devout Offense Focus 75, Riding 5, Bargaining 75, Devout Offense Lore 1, Energy Shield Lore 1, Blacksmith 1, Damage Lore 75, Ancient Magic 1 Levels 87-108 in nightmare Campaign and clearing the maps on the way. Ancient Magic at mastery gives a nice boost. Fun Fun Fun Concentration 75, Blessed Defense Focus 75, Devout Offense Focus 75, Riding 8, Bargaining 75, Devout Offense Lore 1, Energy Shield Lore 1, Blacksmith 1, Damage Lore 75, Ancient Magic 75 Levels 109... HELL! Riding at mastery. Decided to do some quests. Riding mastery speeds up solving quests a lot. Quests give nice experience and bargaining mastery should give me better rewards. Next on my list is mastering Devout Offense lore, Blacksmithing and Energy shield lore Level 126 Killing the Guardian at the 'On the trail' Quest. He allways drops a shield with +combat art range. Concentration 75, Blessed Defense Focus 75, Devout Offense Focus 75, Riding 55, Bargaining 75, Devout Offense Lore 25, Energy Shield Lore 1, Blacksmith 1, Damage Lore 75, Ancient Magic 75 Savefile at level 126 is added. Rename the 'paladin' into a number not used by your characters. heropaladin.sacred2save
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