MantisPR 1 Posted June 11, 2009 Share Posted June 11, 2009 How many Skill points are required to get modifications points? I know you get 1 mod point when you raise a skill to 3 or a combination of skills equal 3. (tactics lore 2 + death warrior focus 1 = 3 skill points = 1 mod point) Please no links to sacredwiki or other sites, I’m at work and they are blocked. 1 mod point = 3 skill points 3 mod points = ? 6 mod points = ? 9 mod points = ? 12 mod points = ? 15 mod points = ? Thanks. Link to comment
spotmarkedx 0 Posted June 11, 2009 Share Posted June 11, 2009 Modifications become available when you spend the following amount of skill points:3, 5, 9, 14, 22, 31, 42, 55, 70, 87, 106, 126, 149, 173, 199. Here is the full list. Link to comment
jrok 0 Posted June 11, 2009 Share Posted June 11, 2009 (edited) So Realisticly If you had Lore and focus in the same tree, at 100 points in each (lvling both evenly) you would have modded your whole tree fully:) Or would it be closer to 70 in each, because there are 5 Combat Arts with 3 mod slots each, and if you upgraded lore and focus seprately every time you hit 3, then 5, then 9 you get another mod point .... picking up what im laying down here:) Edited June 11, 2009 by jrok Link to comment
MantisPR 1 Posted June 11, 2009 Author Share Posted June 11, 2009 So Realisticly If you had Lore and focus in the same tree, at 100 points in each (lvling both evenly) you would have modded your whole tree fully:) Yes. Note: Tactics Lore is the damage lore for skills that don't have a lore skill. Link to comment
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