gogoblender 3,300 Popular Post Share Posted June 16, 2010 A good choice of skills and modifiers can transform this mild mannered waif into the deadliest of all classes. After the huge nerfs to +all skills and deathblow, the challenge, after the release of Ice and Blood, was to create a purely magical build with no weapon lores or weapon combat arts that would be able to hammer down guardians while weathering their devastating assaults. I had been looking for published guides with tested builds to come out at DarkMatters ever since the release of Ice and Blood. The challenge was there, and surely people by now must have come up with ways to work around the changes. I had seen many guides in our guides section for all the early versions of game...but dang, Ice and Blood is tough... who knows how a guide that has more than 100 skills in it coming from plus all skills jewelry can be created anymore ...and, as well, with the huge nerf to buffs... The question became... could players now create with all the re-balancing, builds just as powerful if not more powerful than before, along pure magic lines? No Weapon Lores. No weapon Combat Arts. No Tactics Lore ...just a plain old Purely Magical build. I'd never played a High Elf before, was always so into Dryad builds, but just lately the attraction of a pure magic build, along with it's challenge became so compelling, it was even beginning to look like a welcome distraction from RPH, and CTH ^^ And after about a month of playing, re-playing, and meeting up with some great peeps on the servers who's support and advice regarding ice elf builds (Thank you Claudius and Cheese!) , the build is now at level 122 and the tale is ready to be told. Me and Schot just cranked out this video very late last night and just finished some of his special touches on it. I think, more than anything, this video shows just how much of a pounder an ice elf is. With speakers set to high, I really hope we've done a good job of capturing for you the genius and sheer exhilaration of this game. Secret Agent Ice Elf HC Closed Net EU - Level 1-130 P L A Y L O U D Download this build! Brought up and raised in the HC EU servers amongst the company of friends and clan. Mighty Schot, who has his own every unique HE build was there always, as great advisor to bequeath me with the wisdom of his many months of HE building, only necessitating for me to do the rebuild of this High Elf a mere six times, with only one reaching level 60 before an error in her mods was discovered. ^^ The build has been tested till level 122, is simple, makes sense and only uses one er...trick . I only ever play in Platinum now against Guardians because I can still kill faster than in Niobium, and I am certain this accounts for the larger number of drops I get which, I believe, tells me I have a better chance of getting Legendaries...for now If I'm grinding, I usually do it in Niobium now, which I find myself doing less and less now because the thrill of Guardians farming is too much for me to turn away from. (Spunky... argh!) Who is the Secret Agent Build for? It's easy on mechanics, has natural synergy with the choices outlined...all you do is basically socket damage and defense...and yer on your way to Guardians land. This is for players who want that shot at getting Legendaries, which is what it was originally built for...here's your chance! Where does the Secret Agent hunt? So far I use it mostly in the jungle, swamp (olms and spiders) , turtles on Dryad island...just about anywhere. The secret agent build is very robust, it masters Constitution as it's fourth skill and that's where it's real strength in being able to attract mobs and make them melt away begins to show. Until the Constitution was mastered for me, I always had the feeling that it was a bit squishy and so never let too many things get too close to me. Constitution mastery changed all that and gave me some confidence at an early stage, whereas usually, with past builds, Constitution was always the last thing I sought to master. How does the Secret Agent destroy mobs? It's funny. I had thought that shards was going to be the way to do it...but pressing that button over and over gets tiring very fast. I had set up a combo of thorns and frost flare, and it seemed...okay... All of a sudden a good two thirds into the build where I am now with it, Nimbus started to look good...if only to save my fingers from some soreness. I began casting Nimbus before casting frost flare. Nimbus is very cool. <I>It's damage scales up faster and is more powerful than flare</I>. It's an Area of Effect while Frost Flare is a Multi Hit. That means that with Flare, the CA is actively looking to target enemies...while with Nimbus it only targets an area...which means that anything that is in or passes through to get to you...no matter where you are or where are running get hit and begin to melt from the storm's damage. About two thirds of the way into the build I began using a nice combo that works wonderfully. Nimbus, Flare and Thorns. Raging Nimbus Frost Flare Glacial Thorns The first two actually stack... the storm creates, if I need it to, a barrier that puts the dot on invading enemies and just a split second later, my flare stacks on top of the nimbus, usually criticals, with my thorns going off as the third part, then quickly picking off everything in the crowd. All of this happening in 0.7 seconds... and yes...the entire combo can stack. Sometimes I just bring in as many enemies as I can gather and then sit in one place clicking over and over again while this wonderful, mini storm roils across my screen, enemies all running into it and dying. Satisfying. How does the secret agent take out The Guardians? The cool part... what it's all about ... The Guardians. If you saw the movie ( Schot is the master there...his tech wizardry knows no bounds...and in a matter of just a night, his fingers tapping nimbly over the keyboard, the marriage tween video and music was done. ) The Combat Arts against the Guardians as you can see is all Thorns... Thorns was modded very precisely so that it was primarily ONLY Boss killer...but don't worry, Thorns damage is so huge, you will have plenty left over for mobbing. I had to redo this build twice just for that alone to make sure the mods were correct, with Schot being responsible for the first one Focus for that CA is kind of tough, even a bit hairy if you get nervous, but when hit sweet, there is just nothing like it in the game. Here's how you mod it: Frost, devastation, fusillade I am sure that many will have their own versions and for different reasons. But I had just wanted to make the most powerful blast powerful, and had tried out two variations with this one winning... it follows what I believe to the the Ascaron Dev's basic gaming philophy...always build in variety... and that's why I think my hand was "guided" into not taking any of the thorn mods twice. The first three guardians are push overs. They have a lot of health points...it's just that fourth one that's the hassle. His Hp are HUGE. And he hits hard. I found that after I had taken out the first three easy, having to sock it out with him head to head got to be pretty creepy at times (He's the poison one). Answer? Cascading Shroud (Hence the name Secret Agent ^^) It's got to be one of the most powerful Combat Arts in the game. What other CA turns you invisible and lets you perform attacks at the same time undetected? That's the CA you saw in action in the video where the toon is running through the halls. It's also that blue shimmer that goes on just before the last guardian is brought down. Here's how you mod it: Faint, inconspicuous, steam Cast it and you get about thirty seconds of basically being invulnerable. For me, the strategy was to build as strong a build as possible to basically weather a few hits from the less stronger 3 guardians only while my firepower chopped them up... this doesn't work too well on the last guardian though, so that's when I cast Cascade...and problem solved, I could then just sit back and lazily take time with him...as long as it took less then thirty seconds Is this a bug.. is it supposed to be like this ? I don't know... but... no more updates to the game from Ascaron anymore! wheeeeeeeeeee As well..there is always an ambush waiting for you when you teleport in to the monolith. Make sure your finger is vigorously tapping the button that turns on Cascading so that as you arrive it is turning on. No more ambushes. What does the Secret Agent socket for damage? I will, later this week, take pix of my equipment, but here's a rough run down: + All Combat Arts Ice Damage ( the element + All Skills, + Mystic Stormite Aspect, Whet (From Smiths), Any combinations of all of the above... + All Skill and Ice Damage together are lovely Make sure you don't use too much of one kind of one damage. It's important to always keep experimenting by switching up your damage to make sure you have the best mix. Sacred does not reward too much of one kind of anything in anyone's build. Take care, when you find something that you think could be interesting to try it out in your armor to see if you can get a better yield. At points in my build.. +All Combat Arts is great, then at other times, Whet, at other times, Ice Damage. As your build changes with skills and new armor pieces so will your damage have to reflect that. It's tiring, but this is the game What does the Secret Agent use for Armor? lol, another long answer.. I will post more during the week, or to questions if peeps ask...it's mostly the Faladels set ( which I think is horrible by the way ) I switch out the chest for the vestments of innocence ...three sockets, extraordinary resistances plus nice mh ^^ As well, after meeting up with Spunky one night I was playing in Niobium with him with this build when she was at level 116. I changed my plan against those Guardians' huge hitting damage...switched my faladels' helmet to the Age of Innocence helmet... again another three sockets...but this time with a lot of hard defense levels. The hard defense levels, combined with the hard resistance offered by the age of Innocence chest with the helm socketed with three armor/defense smith runes which act as multipliers against the chest and helm are extraordinary...I can put on close to 25000 extra armor, most of it coming from physical which help buffer niobium guardians nicely now...but...at the cost of all the damage coming from the faladels' helm ^^ Secret Agent Specs Attribute choices: 100 % Intelligence Skills: Mystic Stormite Focus Mystic Stormite Lore Concentration Delphic Arcania Focus Constitution Delphic Arcania Lore Combat Discipline Armor Lore Ancient Magic Spell Resistance I kept Mystic Lore and Focus and Delphic Focus leveling together.... by level 75 mastery was upon teh three of them. The next mastery for me was Constitution. The next mastery, Armor Lore, the next Ancient Magic (Damage just zoomed when that one came in! ) I'm now on the way to mastering Delphic Arcania Lore ( all that hp regen from different sources all stacking and getting faster!), then will master Combat Discipline and finally Spell Resistance. Concentration - Just one point For the buffs: Grand Invigoration Mystic Stormite Expertise, Life Energy, Resilience Crystal Skin Glacial Mirror, Feel cold, Frosty Breeze There is good synergy tween feel cold and frosty breeze...this also has synergy with the frost from thorns... HUGE damage increase. I always cast my buffs from a +All Skills suit. I am currently using (because I'm lazy and don't feel like putting together an entire suit ) only three pieces as my "suit" ... Helm, chest and greaves from Adornments of the Ancestors set... Around gold level I could get a boost of about 15 levels using this trick. Make sure you don't miss out on this. It's a free boost and every bit counts when taking out Guardians. gogo p.s. After a few hours writing, I've come to realize that I've forgotten how long it takes to write builds! I also realize, that it's not just the stats, but the meta of builds that we all crave. And that that is also the part of the build that takes the longest to write. I will add some more tomorrow , as it arrives... this is the autobiography of a small life. One in Ancaria, the secret Agent. Her tale is not yet finished 4 1 Link to comment
dreeft 9 Share Posted June 16, 2010 (edited) Finally! This is great Gogo, excellent write up. It reads like the tale of a great magician, rather than a collection of separate blocks of text. The video is an brilliant addition to the build, props to Schot for his work. Looking forward to trying it out Edited June 16, 2010 by dreeft Link to comment
Schot 415 Share Posted June 16, 2010 A wonderful build gogo. Being able to be part of the process has given me a real appreciation to the fun little build you've put together. Especially working on the vid with you! That was sooo much fun. Excellent specs write up on what you forge into your slots. That's probably very important for many readers and yes; I imagine that the write up was very exhausting. Great job gogo! Link to comment
Furian67 15 Share Posted June 16, 2010 Haha Sweet build, Love the devestation on the Guardians. (nice vid Schot). Link to comment
Arperum 5 Share Posted June 16, 2010 Nice vid and build, only thing I didn't like was that bigheadmode 1 Link to comment
Denna1984 1 Share Posted June 16, 2010 I love how that looks! But I have to ask, why is her head so big?! 1 Link to comment
Arperum 5 Share Posted June 16, 2010 it's an option in optionsCustom.txt file. more info here 1 Link to comment
Stormwing 40 Share Posted June 16, 2010 Ugh... Those heads... Nice build indeed, Gogo. That proved to me that the Ice Elf is a real killer too. Gonna see, if I'm gonna respec my own one. ^^ Link to comment
Dragon Brother 620 Share Posted June 16, 2010 Great build gogo! We finally get to see what makes your lady tick. What sorta damage does each shard do to a guardian and how many shards are there? The damage they do is insane, I didnt imagine something that wasnt %LL could be so powerful, completely changed the way I think about magic wielding toons...might have to have a try at one... Link to comment
Spunky 16 Share Posted June 16, 2010 Magnificent write up here gogo Only thing that makes this build impossible to use for me as Guardian farmer is the huge FPS drop when using GT and all thorns hit at once, down in 2-3 FPS instantly. Link to comment
Llama8 9 Share Posted June 16, 2010 Schot, you will surely burn in hell for putting such an addictive tune on the vid! Damn you! Gogo, out of curiosity, what mods did you go for on Raging Nimbus? Link to comment
Etherian 76 Share Posted June 16, 2010 (edited) WHOA, the vail has been lifted. The vault door is slowly opening... My spider senses are tingling. Is a build library in the works? I'll lay the foundation by hand, brick by brick! Amazing write-up! Secrets are secrets no more...time to revisit the mighty HE. I remain, Etherian Edited June 16, 2010 by Etherian Link to comment
Flooxim 50 Share Posted June 17, 2010 Amazing work on this Guide! Can't wait for the final part of it. I wanted to make an Ice Elf as a possible next character, and this one ism really gonna help me. Also thanks to Schot for making such a nice video! Max Link to comment
gogoblender 3,300 Author Share Posted June 17, 2010 Finally! This is great Gogo, excellent write up. It reads like the tale of a great magician, rather than a collection of separate blocks of text. The video is an brilliant addition to the build, props to Schot for his work. Looking forward to trying it out Post pix and videos or how you are doing with build. I was wondering about how a build like this could be awesome for you because of your lag. Magician's tale...I like that A wonderful build gogo. Being able to be part of the process has given me a real appreciation to the fun little build you've put together. Especially working on the vid with you! That was sooo much fun. Excellent specs write up on what you forge into your slots. That's probably very important for many readers and yes; I imagine that the write up was very exhausting. Great job gogo! Musical, cinematical maestro and heavy duty toon car driver in the depths on the way to the Guardians... next time no stopping for gas Nice work and build gogo. I love this elf. ^^ Thank you Woody. I was thinking about you and our conversation we had had about Pure Magic builds. *high fives* They are indeed awesome in ice and blood Nicely done. Love the Nimbus, too! Nimbus has now become my favorite mass kill spell. It's got great rhythym, is kind of a pacifier for my high fired energy... a great contrast in terms of effect and sound from Darting Assault. Soothing in fact ^^ Haha Sweet build, Love the devestation on the Guardians. (nice vid Schot). I could not ask for more destruction in a video. We did two takes, with Schot scoffing at my own, and then having his hand on the second. Ayup...his kix arse Nice vid and build, only thing I didn't like was that bigheadmode ah ha lol... Arperrum, you know...we've had that big head mod running now for so long...I don't even think I know what the game loox like normally anymore I love how that looks! But I have to ask, why is her head so big?! Ask Arperum Ugh... Those heads... Nice build indeed, Gogo. That proved to me that the Ice Elf is a real killer too. Gonna see, if I'm gonna respec my own one. ^^ I had thought for the longest time that it was the Dryad that was the most ranged fun, the deadliest killer. I may soon come to believe that the Agent or her next version could be just as good...but simply different. Great build gogo! We finally get to see what makes your lady tick. What sorta damage does each shard do to a guardian and how many shards are there? The damage they do is insane, I didnt imagine something that wasnt %LL could be so powerful, completely changed the way I think about magic wielding toons...might have to have a try at one... Yes! Finally proof that a pure magic build can hold up to it's melee/ranged counterparts. I actually have a ranged Dryad in Niobium and she can take down Guardians in seconds, this was what I was trying to beat with this build. She has leech, and coming from two sources...weapon and armor... a huge amount in fact. The agent is not there yet, but maybe with some tinkering... The interesting thing is that I still have a Combat Discipline Mastery to go with this build, which means a damage boost at mastery, and I'm a bit behind with perfect socketing...and with a regen of 0.2 seconds on the Thorns..it means there is room to put in even more damage in. It's nice to see that other lines of builds are competitive with the leech..who knows what else is out there. Regarding how many thorns per, right now she's shooting 135 thorns at 330 degrees with sheet damage of 5720 per shard. Course that damage can go up/down depending on resistances, and it loves to critical. I've still got the first run of of the Agent on Xfire, you can see her live damage on it here: Looks good! Thanks for the write up. It's a pleasure, Kriv! I've been dreaming about this build for a while now, it's finally awesome to have it up. Magnificent write up here gogo Only thing that makes this build impossible to use for me as Guardian farmer is the huge FPS drop when using GT and all thorns hit at once, down in 2-3 FPS instantly. I can see this kind of Combat Art being laggy. In fact, when I'm in the mode of doing many guardian runs in a row, I change the resolution from what you saw in the movie. I usually run in lowest settings for the Thorns to travel as quickly as possible across screen...but in this case, with Schot being so picky we opted to up the graphics to highest ...but just for this. I still blame you for the Guardians Addiction Schot, you will surely burn in hell for putting such an addictive tune on the vid! Damn you! Gogo, out of curiosity, what mods did you go for on Raging Nimbus? He'll burn in hell anyway llama The song's from this awesome group called Propellerheads. . Brit secret agent stuff which was the inspiration for the build...James Bond goes Ancaria! About Nimbus... lol, I ran out of points to mod it all the way...I chose to mod instead the Cascade,...thank god! However... the one mod I did get to add to Nimbus has made a huge difference...I chose Wrath... the other choice, which increases cycle I said bleh to... with such fast regens pouring into the build at this point... even a combo with three Combat Arts in it is 0.4...so I can spam it probably faster than any cycle the game will gave....plus that base damage has fabulous synergy with the Crystal skin buff... I would choose, when I do finally get points, as next two... Roar, to reduce the Chance to Hit of the Guardians...and Extended Nimbus... can you imagine the power of this storm over more of the screen? WHOA, the vail has been lifted. The vault door is slowly opening... My spider senses are tingling. Is a build library in the works? I'll lay the foundation by hand, brick by brick! Amazing write-up! Secrets are secrets no more...time to revisit the mighty HE. I remain, Etherian Cat's out of the bag... Pure magic builds rock! *high fives @ Etherian* Amazing work on this Guide! Can't wait for the final part of it. I wanted to make an Ice Elf as a possible next character, and this one ism really gonna help me. Also thanks to Schot for making such a nice video! Max Max, thank you for the words! I'll always remember your elf last year... when the game first came out, I remember that you were the first High Elf that I saw in action and will always remember you, me and someone else...lol, I'm not sure anymore who it was...us, the trio, freshly trying out all the magic in the game. Give the Agent a go, you will not be dissapointed. Thanks everyone for your excitement and encouragement. I'll spend a bit more time with the build and put up some pix of equipment. Cheers! gogo Link to comment
Llama8 9 Share Posted June 17, 2010 He'll burn in hell anyway llama The song's from this awesome group called Propellerheads. . Brit secret agent stuff which was the inspiration for the build...James Bond goes Ancaria! About Nimbus... lol, I ran out of points to mod it all the way...I chose to mod instead the Cascade,...thank god! However... the one mod I did get to add to Nimbus has made a huge difference...I chose Wrath... the other choice, which increases cycle I said bleh to... with such fast regens pouring into the build at this point... even a combo with three Combat Arts in it is 0.4...so I can spam it probably faster than any cycle the game will gave....plus that base damage has fabulous synergy with the Crystal skin buff... I would choose, when I do finally get points, as next two... Roar, to reduce the Chance to Hit of the Guardians...and Extended Nimbus... can you imagine the power of this storm over more of the screen? I've been thinking about the mods for Nimbus: Hurricane: Increased RoF, can't be replicated by any other mods on equipment (or buffs). Wrath: More base damage to be boosted by other mods, good synergies with Crystal Skin damage mod. Momentum: Further reduction on movement speed (bleurgh, probably someone will want this...) Roar: Attack value reduction on targets affected by RN. One thing that I don't understand at the moment is how long this effect lasts (is it "permanent" until the monster dies, timed on a short/long timer), how it's applied (once per cast or once per hit, if it's the latter, this would have a good synergy with Hurricane, especially if you took the duration mod as well) & whether it's increased by the Lore (though this may just be wishful thinking). IMO it's probably the "better" mod, unless you want to slow everything on the screen down even more, can you imagine undead affected by Momentum? Cyclone: Increased duration. Increases the fixed duration by 50%, does not increase with CA level. Increased duration is (IMO) more useful for dealing with bosses, since it gives you a choice - either less frequent casts of RN, giving you more time to cast your damage spells, or more casts of RN, giving you more debuffing goodness. If Roar is applied once per hit & is "permanent" for monsters, then you could crucify the boss's attack rating (more so if it's affected by the Lore). Extended Nimbus: Increased range, can be replicated (after a fashion) by the "increased CA range" gold mod (eg, Nlovae's Mystery & Glacial Defender). Increases the fixed range by 25%, does not increase with CA level either. Increased Range is probably more useful for dealing with mobs (especially small monsters that like to wander round) since you can cover a larger area & the monsters can (slowly) wander around to their hearts content while they get debuffed (if you took the Roar) & damaged. Both of the gold mods are useful & I think they're where you really differentiate RN into mob/boss control. Edit: Oh yeah, I'd quite like to see what item mods you've got & how much +% damage/ice damage you're using to get those damage figures on GT (and what the base damage is), skill levels & so on. Not much really... Link to comment
Dobri 55 Share Posted June 17, 2010 I said it in the other topic, but I can't help doing it again - amazing work gogo. I really, really like this girl. I always wanted to make an ice girl after the self-sufficient fire one, but I never got around to it, since I kinda became a seraphim-lover (the same way you became a CTH + RPH + LL% crazy tree-hugger ). Now this gives me a good chance to try. I'll have to tweak the build a little to suit my build survivability stereotypes... that means adding shield lore somewhere in it. It's just: shield lore's mastery bonus + a good rare shield + good socketables = substantial amount of chance to block +% which dramatically improves the longevity of a HE in general. The question is what should I leave out. Delphic lore and Spell resistance seem to be the obvious 2 choices. However, keeping in mind that spell resistance helps against the LL 1-hit-kill bug, it's well worth keeping it in. Delphic lore is good if you use some of the offensive Combat Arts, and it does help the HP regen bonus from Grand Invigoration... This is going to be one very tough call. Maybe I'm a bit too pragmatic and pedantic when it comes to survivability, though Link to comment
chattius 2,649 Share Posted June 17, 2010 When I had my eye surgery 18 month ago, I planed to play an ice elf. But being forced to play zoomed in because of no glasses for the changing eye values I did hard with glacial thorns (too much zoomed in to aim far behind an enemy). So I planed to play with nimbus. Nimbus is used in close range so I put more weight on close defense: shield lore and fire skin (if necessary). The difference to your build: pyro focus and shield lore instead arcane lore and spell resistance: Mystic Stormite Focus Mystic Stormite Lore Concentration Delphic Arcania Focus Constitution Delphic Arcania Lore-> Pyro focus Combat Discipline Armor Lore Ancient Magic Spell Resistance -> shield lore The idea was to push concentration, pyro focus and combat discipline first. Getting cast speed and damage from the fire monkey instead of a lore. So the start was more pyro than ice till concentration was at 75. I stopped it at around 80 when I had more fun playing melee elves. So I wonder why so few people use cascading shroud. Even my melee elves had fire skin, I had fully modified cascading shroud. Playing with all 3 foci for most of our elves: like the shield maiden. 1 Link to comment
claudius 104 Share Posted June 17, 2010 Nice write up... Can't wait till I'm done building bargaining to 75 (network) and can join you with some non-utility chars.. At the moment I am brewing beer for the year and playing Dragon Age Origins (fun game) but I will be back to Sacred 2 (I'm over 50% through the game)... Link to comment
FrostElfGuard 9 Share Posted June 17, 2010 From the wiki, Cascading Shroud's Silver mod is: Inconspicuous - Reduces the chance to be detected by opponents. (1% + 0.5% per CA level reduced chance) So, to get the Guardians to not notice you, you'd have to have 1%+99%= level 199 in Cascading Shroud... unless Mystic Stormite Lore boosts the numbers for Cascading Shroud somehow like Delphic Arcana Lore boosts the HP regen from Grand Invigoration. It's the hidden mechanics of the game that made me look at Cascading Shroud and dismiss it as something that just wouldn't provide defense most of the time. Kudos on you gogo for investigating the Ice Elf so thoroughly! I'm wondering what skills you push (beyond Mystic Stormite Lore and Focus) to mastery... and do you push skills up to a sweet spot to park them before pushing primary damage skills to mastery. I guess, at character level 75, what skills are mastered? At what character level is the next skill mastered, and what is it? Decisions like these make or break characters {I'm doing my own share of breaking these days with my staff Dryad}. Superlative work gogo, can't say enough to praise it! Link to comment
mainerunr 0 Share Posted June 17, 2010 Wondering how this build would be on console... Link to comment
Ryanrocker 200 Share Posted June 17, 2010 (edited) Wondering how this build would be on console... As would I...The catchy vid tune, amazing bosskiller CA, wow this build is impressive. I really, really need a build to farm the guardians so this might be one of my best bets. Thanks for the build and vids guys From the wiki, Cascading Shroud's Silver mod is: Inconspicuous - Reduces the chance to be detected by opponents. (1% + 0.5% per CA level reduced chance) So, to get the Guardians to not notice you, you'd have to have 1%+99%= level 199 in Cascading Shroud... unless Mystic Stormite Lore boosts the numbers for Cascading Shroud somehow like Delphic Arcana Lore boosts the HP regen from Grand Invigoration. This is confusing me also. I think there might be a typo in the wiki and it's supposed to be 10% as that would seem more realistic. We crave more info Secret Agent gogo! Edited June 17, 2010 by ryanrocker1217 Link to comment
Llama8 9 Share Posted June 17, 2010 This is confusing me also. I think there might be a typo in the wiki and it's supposed to be 10% as that would seem more realistic. We crave more info Secret Agent gogo! Possibly, though IIRC the only things that aren't multiples of 10 are absolute modifers (like damage). The Evasion stat on Cascading Shroud is stored as "entry2 = {"et_chance_evade", 60, 3, 0, 41 },", and it's 6.0% in-game. Link to comment
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