FuZzNuG 3 Posted May 20, 2012 Share Posted May 20, 2012 Hello everyone! I been having this urge to make a toon with a sword and shield.. Dual wielding is getting old lol.. I was thinking about using the seraphim and focusing on mainly exalted warrior.. ATTRIBUTES • All points in vitality & strength SKILLS •Tactics Lore •Sword Weapon Lore(maybe could substitute b/c the attk bonus from battle stance) •Exalted Warrior Focus •Rev Tech Focus(to mod divine protection and warding energy) •Concentration •Shield lore •Armor Lore •Constitution •Warding Energy Lore •Toughness I have a noob question though.. Does rev tech lore effect Divine protection or warding energy in any way? Link to comment
lujate 576 Posted May 20, 2012 Share Posted May 20, 2012 I would keep SWL. The attack bonus will help even with BS, it will be your main source of attack speed until DA becomes chain-castable, and it will unlock weapon bonuses. I see you are on ps3. Based on that, I would suggest you skip WE and mod DP ASAP. DP on the consoles is so powerful to make WE moot. That will allow you to drop Concentration. Link to comment
FuZzNuG 3 Posted May 21, 2012 Author Share Posted May 21, 2012 Well that's nice to know.. I haven't made a Seraphim yet.. Thanks for the information lujate! Link to comment
FuZzNuG 3 Posted May 21, 2012 Author Share Posted May 21, 2012 Ok so I dropped concentration.. Makes sense.. I already have high pvp shopper/magic find so I don't need any general skills.. I was thinking combat reflexes or rev tech lore Link to comment
lujate 576 Posted May 21, 2012 Share Posted May 21, 2012 If DP is your only Rev Tech CA, IMO Rev Tech Lore would be a waste. Link to comment
FuZzNuG 3 Posted May 22, 2012 Author Share Posted May 22, 2012 Yeah that makes sense.. Idk what I'll choose lol.. I just like playing the game I'm ready for something new for sacred from deep silver.. Link to comment
essjayehm 58 Posted May 22, 2012 Share Posted May 22, 2012 Riding, FTW! <lol> If you are dropping Concentration and WE Lore, you could take up Celestial aspect... the buff isn't great anyway, and it would give you some extra Combat Arts for varying gameplay. I wouldn't choose Combat Reflexes with the defenses you have already... a rare shield with the "block close combat" modified by shield lore will mitigate a lot of incoming melee attacks (along with BS's reflecting melee, it should be more than you need for close combat). Link to comment
FuZzNuG 3 Posted May 22, 2012 Author Share Posted May 22, 2012 Lol well I was going to drop warding energy lore.. It adds more dmg absorption to divine protection right? Link to comment
FuZzNuG 3 Posted May 22, 2012 Author Share Posted May 22, 2012 And my reason behind combat reflexes is to have more protection if I want to use a 2handed sword and give up some def for higher dmg output Link to comment
RavenLight 52 Posted May 14, 2020 Share Posted May 14, 2020 On 5/21/2012 at 12:51 AM, FuZzNuG said: I have a noob question though.. Does rev tech lore effect Divine protection or warding energy in any way? Yes, it increases the shield power, both Divine Protection and Warding Energy shields. Link to comment
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