gogoblender 3,338 Share Posted August 29, 2012 From IGN As the title says, not final art, but still kinda cool? gogo Link to comment
wade-newb 8 Share Posted August 29, 2012 I genuinely like it like that. Game covers nowadays are too busy anyway. Simple covers are nice. Link to comment
gogoblender 3,338 Author Share Posted August 29, 2012 I like it too Kind of a horror movie slant on it... very little to show, lots of black, I'm thinking they'll add more to it as more game visual elements are released? If not, I agree, it's a simple, elegant look. gogo Link to comment
wade-newb 8 Share Posted August 29, 2012 The "3" reminds me of the three on Devil May Cry 3. Not sure if it's actually similar. But yeah, I love the logo. They've modernized the Sacred look without losing its feel. Ooooh. I have high hopes for this game ^_^ Link to comment
gogoblender 3,338 Author Share Posted August 30, 2012 omgod, lol...hack n`slash! great reference Wade...this could be good triva question to devs as to where it came from gogo Link to comment
Chameleon 1 Share Posted August 30, 2012 I must be missing something cause all I see is a black square with "Sacred 3" written on it... Link to comment
wade-newb 8 Share Posted August 30, 2012 I must be missing something cause all I see is a black square with "Sacred 3" written on it... It's just temporary Don't worry. "Not Final Art" in the bottom right corner. Link to comment
Llama8 11 Share Posted August 30, 2012 I must be missing something cause all I see is a black square with "Sacred 3" written on it... Yup, that's pretty much it... Link to comment
Ryanrocker 200 Share Posted August 30, 2012 Developed on a PS3? Are they crazy? Darksiders II was made on a console and they are working their butts off right now to fix the horrible problems with the PC version. Cover art doesn't give us much more info then whats already on the Sacred World site Link to comment
gogoblender 3,338 Author Share Posted August 30, 2012 Developed on a PS3? I know! lol I don't get this part... why? Is it cuz it's easier, or less expensive than developing on PC? gogo Link to comment
Ryanrocker 200 Share Posted August 30, 2012 I know! lol I don't get this part... why? Is it cuz it's easier, or less expensive than developing on PC? My concern is that they are trying to market the game better to those platforms, where there is a lack of very good hack-n-slash style games. Link to comment
gogoblender 3,338 Author Share Posted August 30, 2012 I hope to see more of the game's mechanics actually play out in the PAX walk through...that'll pretty much spell all gogo Link to comment
lujate 578 Share Posted August 30, 2012 I am concerned about the focus on ps3. Ports are seldom (if ever) as good as the original. Link to comment