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The SX255 story (in pictures)


SX255

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Its not grave robbing, stuff just falls out Sacred 2 - The game of fun glitches This one happened when I was inspecting every grave in town cemetery when the usual happened – a zombie crawled out.

Due to popular demand (one administrator), I’m posting some fan art/comics I did about Sacred 2 (with a small original description tale to each picture). Originally I wanted to do all the art at once,

Urgent but delayable Yep, True story. This quest summarizes why trigger based quests are ridiculous when they try to convey urgency. Since the next event triggers only from player action, the reas

The art of propelled levitation

ArtofPropelledLevitation1.gif?t=13825211

Sacred 2 - The game of fun glitches and flukes.

Ah, propelled levitation - the temple guardians in-game jump substitute with a fair distance. I love using it when exploring.

Still, the game doesn’t allow much jump control, which leads to some “moments”. Case in point: you have a small crack, ravine or river to cross and walking around would take to long. So you get to the edge as close as possible, power up the boosters for a jump, lift of... and instantly hit the invisible wall because the game thought you wanted to just fly as far as possible in that direction. And then you have to wait 20-30 seconds on recharge to try again.

Sometimes walking around is easier and faster.

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Clipping

Clipping.png

Only happened to me once in the evening when I stopped to get my bearing on the map while the farmers were going home. Simply put cylindrical collision detection work poorly on elongated rectangular objects like horses.

And when you talk to NPCs while on a horse, they speak directly into the horses neck.

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Its called a scabbard

FireproofScabbardNeeded.gif?t=1382521129

Sacred 2 - The game of fun glitches and flukes

So after playing the game 40% through I finally decided to stop missing out on all the content and updated the game from 2.12 to 2.65 + community patch 130. And it just took me a couple of hours of new game to get this – your weapon effects don’t turn off when you ride a horse.

The axes look are even funnier.

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Shopping 2

AlchemySash.png

Sacred 2 - The game of fun glitches

Random generated gear can sometimes have unusual properties. Sometimes you get stuff meant for other classes. But in Sacred 2 you can find gear for your class only with modifiers your class doesn’t have. Case in point: Temple guardians can’t get alchemy skill, but can find gear that needs alchemy to unlock modifiers.

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Epic Battle 0

EpicBattlePrequel.gif?t=1382521129

Sacred 2 - The game of fun glitches and flukes

True story.

Terus - the general of the Undead Legion - is the first true boss most people will encounter. And every true big epic boss has his life bar displayed above the screen and makes the camera pan out to the max for the entire battle.

Long before this I had tweaked my options file for better gaming experience... with triple max view distance. Ended up fighting the battle with an orbital view. Got a great sword out of it though.

The moral of the story – don’t exceed the maximum camera distance in this game.

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What the gods is a Hyppocampus?

WhatsHyppocampus.gif

Sacred 2 - The game of fun glitches and flukes.

This is what a broken quest looks like. The lonely hyppocampus was supposed to display various in-game effects, but none of them showed on 2.12 version of the game. Came of depressing and slightly creepy.

And if you wander what is a hyppocampus, it’s apparently a misspelled hippocampus, an ancient Greek name for seahorse. Why spell it with a “Y” I have no clue. German developers.

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The art of propelled levitation 2

ArtofPropelledLevitation2.gif?t=13825211

Sacred 2 - The game of fun glitches and flukes.

So I decided to pat the tigers on the unique mount island and couldn’t figure out how to get out of the pit at first. Decided to jet on to the suspended bridge just above me… and went right through it – the game allows you to jump on bridges just above you, clipping and all. As long as you can click it and walk on it, while standing under it, the distance doesn’t mater.

So naturally I went and headbutted the Griffinborough stone bridge.

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The great mysteries of life: the electric turd

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Well here is a mystery that will haunt me to my grave: what is up with that huge lightning spewing steaming turd?! Its huge, steaming, shaped in the form of a Celtic triad symbol with no beginning or an end, and it spews lighting, with flies flying around (didn’t draw them as it was too much work already). Nothing in the area comes close to making it and its mystery probably bugged everybody who ever came across it.

As far as I know some big game forum moderator by the name Llama8 made a quip about there being a quest related to electric poo, and that pile of FECAL MATTER! actually exists in the second game. Which now begs the question: What came first? The lama or the developer who put it in the game? I’m obviously overthinking it.

Reminds me of that convoy in “Fall: Last days of Gaia”. Still don’t know what was up with that.

Still need to figure out how best to draw/animate smoke and lightning.

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Debuffed

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Here is my Christmas theme contribution.
Sacred 2 features an entire island dedicated to Christmas, which is very fun to run around. One of the hostile inhabitants on the island are the furies – small blue versions of the harpies. Nothing special, except for their champions being able to cast lightning that removes your buffs instantly. I have yet to encounter a regular enemy in so many numbers with that ability. Suffice to say it hurt, a lot.

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Interruptions

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This happens all the time. Fail to spot some enemy next to the NPC and they might jump you while your reading quest dialogs (many of which you can’t repeat). God help you if you’re also on an escort mission, as the world doesn’t stop for anybody.

Conveniently the temple guardian can upgrade his passive energy shield to inflict magic damage to all close combat enemies. Tends to kill many interrupting pests before I’m done reading the text.

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Speedy Delivery

SpeedyDelivery.png

This is the first fan art I ever drew of the game. No screenshots were used in the making of this picture - the quality shows.

Incidentally, this my first in-game encounter with a dragon.

 

Yep. Just like Diablo 2 – you can go against hoards of enemies with ease, but once you’re up against the final boss all those strategies go out the window.

True story. Not saying that the passage was that small. It’s that the swamp dragon was that big and kept clipping through everything.

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WOWWW

 

uhm... what just poped into my head? (wait for da gogo-multi-quote) :D

 

 

Why spell it with a “Y” I have clue

 

Anything that helps the hYpe ...

 

 

awesome incredible great work

 

 

Cookiegurl is da best.!

Edited by tom.morrow
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