LilaGrey 56 Posted April 14, 2015 (edited) Hello everyone! I'm planning a new Seraphim build. Now I'm at level 25, and these are the current skill: 2-Tactics (maxed) 3- Exlalted Warrior Focus 5-DualWield 8-Armor Lore 12-Rev.Technology FOCUS 18-Concentration (1 point) 25-Warding Energy lore Combat Arts: Pelting Strikes (Thrust, Focus) Dashing Alacrity (Sprout, Delay, Impatience) Assailing Somersault (no mod for now) Battle Stance (Premonition, Drill) Warding Energy (Field Force, Field Force) Archangel Wrath (No mods for now), just to have a ranged attack Divine Protection (No mods for now ... but I will take Capacity and Boost) Now ... seriously, I do not know whether to take CelestialMagic as a third aspect, because I have doubts. I have some questions: 1 - I took WardingEnergyLore, and I intend to keep it high leveled. I also need Constitution or can I leave it? Keep in mind that I'm giving all points in Vitality. 2- If I take CelestialMagic aspect ... can really be useful in a DualWield build? My idea was to take CelestialFocus at level 35 and Celestial Lore at 50. What do you think? 3- If I take CelestialFocus and Lore, as a last skill what do you recommend? ReveredTechno Lore (to boost ArchangelWrath damage) or AncientMagic to boost celestial aspect? Thanks in advance Edited April 16, 2015 by LilaGrey
lujate 578 Posted April 15, 2015 Here's my take: I'd take Constitution. I don't really see the benefit to having Dual Wield in a caster build. No reason you can't do it though. I'd go Ancient Magic.
LilaGrey 56 Author Posted April 15, 2015 Here's my take: I'd take Constitution. I don't really see the benefit to having Dual Wield in a caster build. No reason you can't do it though. I'd go Ancient Magic. Well, it's not a pure-caster build, it's a hybrid one! I prefer DualWield instead of others weapon-skills 'cause dualwield means more socketing, and I have a wider arsenal. Whathever, if I take CelestialLore and Focus...I have only a place for another skill....AncientMagic or Constitution? What do you think?
DaveO 88 Posted April 16, 2015 If your intent is to keep Warding Energy having a high impact, you need to add Revered Technology Focus to the build in my opinion. You get the most out of either energy shield, and you have two offensive options for monster groups(Archangel's Wrath and Flaring Nova). That leaves only two skills, so I'd pick Constitution and Ancient Magic.
chattius 2,696 Posted April 16, 2015 I would go for toughness over constitution with a seraphim. The closer your damage mitigation is to 100% the better is the virtual constitution. And Seraphim are probably the class with the best damage mitigation possibilities. X% life leech will pass damage mitigation, but less hitpoints is less damage in this case.
LilaGrey 56 Author Posted April 16, 2015 If your intent is to keep Warding Energy having a high impact, you need to add Revered Technology Focus to the build in my opinion. You get the most out of either energy shield, and you have two offensive options for monster groups(Archangel's Wrath and Flaring Nova). That leaves only two skills, so I'd pick Constitution and Ancient Magic. I did I mistake writing the skills...I already have RevTech Focus, not rev.lore. Post edited So I planned the build like that: 2-Tactics lore 3-Ex.Warr focus 5-DualWield 8-Armor lore 12-RevTekFocus 18-Concntration 25-Ward.Energy Lore 35-Celestial Magic Focus 50-Celestial Magic Lore 65- I REALLY don't know...Constitution, Toughness, Ancient Magic or Rev.Tek Lore? Any suggestions?
DaveO 88 Posted April 18, 2015 The Celestial Magic skills do offer good healing benefit from Hallowed Restoration, but with an energy shield the benefit is not realized as much. Since you seem to want to go down the spell caster route, Ancient Magic adds in damage along with resistance reduction once mastered.
claudius 104 Posted April 22, 2015 Rev tech lore controls archaengels wrath attack speed rather than your weapon lore (e.g. sword lore or dual wield lore). Not sure what effect of rev tech lore on the energy shield. temple guardians energy shield is boosted by tactics (more shield value). 1