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Thinking of a new melee TG utility build


bhav

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Hello. I've got a craving to play Sacred 2 again. Previously I was a huge fan of Vaclaf's lost fusion build, but I wanted to try something else, a melee version with toughness added for better survivability.

 

So I came up with this idea:

 

Blacksmith

Bargaining

EP

DG focus

Tactics Lore

Armour lore

Warding Energy Lore

Toughness

 

Then for the last two skills, there's a little open choice from the following:

 

Concentration (left at 1 point) & Source Warden Focus - for double buffs with untouchable force (mind control, calm, crumble), and also fiery embers modded with Scald and Churn - this slows enemy attacks by a huge 50% with untouchable force, and weakens enemy fire resistance to buff the fire mod on Deathly Spears, and also strengthens dedicated blow. Along with this I would take the assault mod instead of barricade on combat alert as defense is already super strong, but I would be lacking attack bonuses.

 

Or a weapon lore plus speed lore. This would give a huge attack bonus, even if both are left at 1 point with all skills gear, plus a little extra defense, but I prefer concentration & SW focus.

 

Another alteration could be combat discipline instead of toughness, but that would sacrifice a lot of defense.

Edited by bhav
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Thing is though I don't like sticking to one weapon type, I would still most likely want to use Nlovaes staff over swords or hafted.

 

And attack bonuses can be gained from gear.

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Yea I'll go with Sword Lore and Concentration, and make a Willpower based build with community patch and lightsabers :)

 

I just upgraded my PC, and am still trying to get stuff working, but once it is I'll be trying this out.

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Right well I finished sorting out my upgrades and have Sacred 2 reinstalling now (current steam installation wasn't working), and though I backed up my old save games with a lot of collected shiny loot, I deleted them all because a full new start is much more fun and drop rates are generous enough that I'll find new decent gear.

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One more thing Im wondering - If Im only going to be using T Energy Shroud as a buff, do I really need Concentration?

Combat discipline would give -10% regen time, but also a lot more damage.

So which would be better out of those two?

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