Thaumork 5 Share Posted July 14, 2018 Hello everyone, I am a new player of this wonderful game and sure you have noticed that I do not speak English and I am using google translator. I joined this forum because a week ago I bought sacred 2 and started playing it but I found many game mechanics that I did not understand because I am new to this. The reason why I open this topic and as you have already seen in the title is which character to choose. I love classes that are based on magic and I was attracted to two in particular. I do not know whether to choose Dragon Mage or High Elf, and I was hoping that someone who knows or has had the opportunity to play both classes told me which one is better and why. I apologize for the inconvenience and in case you do not understand the translation. Thank you very much and greetings. 1 Link to comment
gogoblender 3,280 Share Posted July 14, 2018 6 hours ago, Thaumork said: Hello everyone, I am a new player of this wonderful game and sure you have noticed that I do not speak English and I am using google translator. I joined this forum because a week ago I bought sacred 2 and started playing it but I found many game mechanics that I did not understand because I am new to this. The reason why I open this topic and as you have already seen in the title is which character to choose. I love classes that are based on magic and I was attracted to two in particular. I do not know whether to choose Dragon Mage or High Elf, and I was hoping that someone who knows or has had the opportunity to play both classes told me which one is better and why. I apologize for the inconvenience and in case you do not understand the translation. Thank you very much and greetings. Welcome to DarkMatters, Thaumork! I wish I had more information to share with you regarding a comparison of the classes...as it turns out, I almost exclusively played High Level Dryads and dabbled a few in the other classes. I myself do love magic, but ranged had become my thing, and the Dryad has an instant travel speed BlowPipe... a sheer delight to use, and capable of deploying with a number of other on demand protections like healthpoing boost which suited my play style. I did play up to Niobium in Hard Core a Dragon Mage, and used an almost pure magic buiild. A lot of fun to play but a tad fragile for my own style and ultimately not as fast as the Dryad. I know that teh Dragon Mage has many different styles, many of them with using other beasts, and there have been some great guides here written by some outstanding players, and I'm hoping they will see your post and be able to offer some advice. Thank you for finding us and this wonderful game. YOu're now a part of this awesome community (more than a decade! ) and hoping you'll get your gamings worth gogo 1 Link to comment
Thaumork 5 Author Share Posted July 15, 2018 (edited) Hace 6 horas, gogoblender dijo: Bienvenido a DarkMatters, Thaumork! Desearía tener más información para compartir con ustedes en cuanto a una comparación de las clases ... resulta que jugué casi exclusivamente a High Level Dryads y me metí en algunas de las otras clases. A mí me encanta la magia, pero a distancia se convirtió en lo mío, y la Dryad tiene una velocidad de viaje instantánea BlowPipe ... un placer enorme de usar, y capaz de implementarse con una serie de otras protecciones bajo demanda como el impulso de salud que se adapta a mi juego estilo. Jugué con Niobio en Hard Core, un mago dragón, y usé una magia casi pura. Desactivar la diversión para jugar, pero un poco rápido para mi propio estilo y, en definitiva, no tan rápido como la Dryad.Sé que el Dragon Mage tiene muchos estilos diferentes, muchos de ellos con el uso de otras bestias, Gracias por encontrarnos a nosotros ya este maravilloso juego. ¡Ahora eres parte de esta increíble comunidad! Y esperas que valga la pena Gogo Gracias Gogo por la bienvenida y por brindarme tu experiencia en el juego. Voy a buscar e investigar en DarkMatters las guías de cada personaje para encontrar el estilo de mi juego. Saludos y gracias por aceptarme en esta gran comunidad Edited July 15, 2018 by Thaumork 1 Link to comment
Flix 5,188 Popular Post Share Posted July 15, 2018 Welcome to DarkMatters! I hope you enjoy the game. I recommend the Dragon Mage if you have the Community Patch installed. He is my favorite character. The High Elf is easier to play. I recommend High Elf if you don't have the Community Patch. 1 1 Link to comment
chattius 2,640 Popular Post Share Posted July 15, 2018 Welcome Dragon mage more versatile and less dying, elf more powerful.... I liked to start the game with a Dragon mage transformed into a dragon berzerker. In dragon form first levels should be easy. But only take the dragon mage focus to modify the combat arts. The focus to 75 is enough to have a fully modified high level companion later in the game. more intelligence, more willpower to your character. When you leave berzerk form fight with a weapon, if you found: use regeneration per hit items to recharge an offensive spell from mentalism tree. I think the dragon mage is more interesting because he can be played as a dragon berzerk, as a melee hybrid which does high level spells once they are recharged with spells, or as a pure mage once you got the items. No need to start over and over. He allows to change the playstyle by combining items in another way. 1 1 Link to comment
Thaumork 5 Author Share Posted July 15, 2018 4 hours ago, Flix said: Bienvenido a DarkMatters! Espero que disfrutes el juego. Recomiendo el Dragon Mage si tiene el Community Patch instalado. Él es mi personaje favorito El High Elf es más fácil de jugar. Recomiendo High Elf si no tienes el Community Patch. Thanks Flix for your recommendation. At the moment I am playing without the Community Patch. I still do not know whether to play with this, because I would like to try the vanilla experience first. One last question.. This CP changes the gameplay too much? Link to comment
Thaumork 5 Author Share Posted July 15, 2018 43 minutes ago, chattius said: Bienvenido Dragon mage más versátil y menos agonizante, elf más poderoso ... Me gustó comenzar el juego con un mago dragón transformado en un dragón Berzerker. En forma de dragón, los primeros niveles deberían ser fáciles. Pero solo toma el enfoque de dragon mage para modificar las artes de combate. El enfoque a 75 es suficiente para tener un acompañante de alto nivel completamente modificado más adelante en el juego. más inteligencia, más fuerza de voluntad para tu personaje. Cuando salgas de berzerk, lucha contra un arma, si la encontraste: usa regeneración por golpe para recargar un hechizo ofensivo del árbol de mentalismo. Creo que el mago dragón es más interesante porque puede jugarse como un dragón berzerk, como un híbrido cuerpo a cuerpo que hace hechizos de alto nivel una vez que se recargan con hechizos o como un mago puro una vez que tienes los objetos. No es necesario comenzar una y otra vez. Él permite cambiar el estilo de juego combinando elementos de otra manera. Greetings Chattius. I have some doubts about DM. Is it possible to change aspects easily and when I please or should I just focus on one in particular? On the other hand, Does the fighting arts of the dragon mage prove weak at higher levels? Finally, I was reading in these forums and I did not understand the problem that DM has with respect to the combos of combat arts. Could you explain me? Greetings and thanks. Link to comment
Flix 5,188 Popular Post Share Posted July 15, 2018 The Dragon Mage has many bugs and balance problems without the Community Patch. The Dragon Magic aspect in particular performs very badly without the patch. He also has a bug where he cannot remove combat arts from his combos. This is fixed in the patch, among many other issues. The Patch was designed to preserve the developer's vision of the game. The interface design is changed somewhat but it can be switched back to the default if you don't like the look of it. 2 Link to comment
gogoblender 3,280 Share Posted July 16, 2018 When looking at this thread and then the CA's, makes me consider if I should have played an elemental build with Destroyers ... with those summoned golems that attack and blow up everything! That could have been hugely satisfying... if the Destroyers' targeting was decent that is Rawr! gogo 1 Link to comment
Thaumork 5 Author Share Posted July 16, 2018 19 hours ago, Flix said: El Dragon Mage tiene muchos errores y problemas de equilibrio sin el Community Patch. El aspecto de Dragon Magic en particular funciona muy mal sin el parche. También tiene un error donde no puede eliminar artes de combate de sus combos. Esto se soluciona en el parche, entre muchos otros problemas. El parche fue diseñado para preservar la visión del juego del desarrollador. El diseño de la interfaz ha cambiado un poco, pero puede cambiarse a la configuración predeterminada si no le gusta el aspecto. If so, could you give me the link to download the latest version of the Community Patch? If I buy the game for steam, is it installed in the same way or is there a problem I should know about before installing it? Thanks flix and I await your answer Link to comment
Thaumork 5 Author Share Posted July 16, 2018 6 hours ago, gogoblender said: Cuando miro este hilo y luego los CA, me hace considerar si debería haber jugado una construcción elemental con Destructores ... ¡con esos gólems invocados que atacan y explotan todo! Eso podría haber sido muy satisfactorio ... si la orientación de los Destructores era decente, eso es ¡Rawr! Gogo Wow Gogo is true! With the Community Patch the destroyers do physical and fire damage? I am worried about its instantaneous explosion that sometimes does not reach the enemies Link to comment
Flix 5,188 Popular Post Share Posted July 16, 2018 You can get the Community Patch here: You can install it on Steam. It works the same as with any other installation. Simply run the installer file. It's true the Destroyers used to explode prematurely sometimes. This is another bug we fixed in the Community Patch. 2 Link to comment
Thaumork 5 Author Share Posted July 16, 2018 (edited) 21 hours ago, Flix said: The interface design is changed somewhat but it can be switched back to the default if you don't like the look of it. Thanks Flix, I was able to install it and it works perfectly. I have been amazed by the work of the entire community. I would like to change the appearance of the interface to the original, how could I do it? Edited July 16, 2018 by Thaumork Link to comment
Androdion 899 Popular Post Share Posted July 16, 2018 Use this file, choose the one that best suits you. 3 Link to comment
gogoblender 3,280 Share Posted July 16, 2018 5 hours ago, Thaumork said: Wow Gogo is true! With the Community Patch the destroyers do physical and fire damage? I am worried about its instantaneous explosion that sometimes does not reach the enemies I know..it's a pretty amazing video huh... never really "felt" that build till now...makes me think gogo Link to comment
Thaumork 5 Author Share Posted July 17, 2018 3 hours ago, Androdion said: Use this file, choose the one that best suits you. Thank you very much Androdion, now I'm going to try all 1 Link to comment
Thaumork 5 Author Share Posted July 17, 2018 3 hours ago, gogoblender said: I know..it's a pretty amazing video huh... never really "felt" that build till now...makes me think gogo It is very interesting, for me at least, to see how they create these builds. Are you an experienced player, how do you create a build starting from scratch? or are based on synergies already established between skills, attributes and combat arts? 1 Link to comment
Androdion 899 Popular Post Share Posted July 17, 2018 The idea to create a build goes around finding a way to kill opponents easily. It may seem a bit simplistic to say it like this but that's basically it. The longer version is that you'll want to take a look at the CAs that each branch of each class has and depending on your personal preference and playing style choose a basic set of them to focus on and kill opponents. That's why there are builds based upon specific CAs, with the HE's Fire/Ice/Delphic builds being a good example. The best thing in my view is to take a look at the Wiki for a few minutes, browse the CAs on the class you want to play with and decide which suit your playstyle. After that you plan your skill set to help you maximize the effect of those CAs, as well as be tough enough in the long run. Some skills will only shine at higher levels so you need to think of the "character level to difficulty level" ratio in order to be able to survive the more you advance. The rest is trial and error, trying out different ways to play the same build and change a few skills, CA mods, or gear you're using in order to get the better out of it. For reference I've played the Magic Coup HE build in, I think, four or five different ways. 1 1 Link to comment
Thaumork 5 Author Share Posted July 17, 2018 Then it is possible to modify the build as it is played or to try different variants of the character it is advisable to start from scratch with a new one? In case you would like to read all aspects of a class, should not you select the expert touch? Link to comment
Thaumork 5 Author Share Posted July 17, 2018 I have been reading some guides inside DarkMatters and in the wiki about the Dragon Mage and I have seen certain constructions, some pure like the pure elementalist and other hybrids that mix Dragon Magic with Elemental Magic or Mentalism (for Chattius). But I wonder if it is possible to change aspects and obtain the same result as the builds that have already been made. I will explain myself better, I am a player who is easily bored, that is, I do not know to what extent I can play with only one or two aspects without getting tired. I would like to try all the faces of the DM without having to start a new character each time. That's possible? I have seen mention the Triple Aspect DM that I think is what I try to refer to, however I do not know to what extent it ceases to be efficient and becomes only a mixture of combat arts of various aspects. Can you create a Dragon Mage that can vary its aspect inclination as it progresses in the game, being able to play with all facets and finish the entire campaign? I apologize if you did not understand my idea sometimes and I do not know what I want. Link to comment
Androdion 899 Popular Post Share Posted July 18, 2018 Regarding your first question, you can't change midway through it, only adapt and see some of the aspects on your build develop and become more important. A DM Mentalist will be so much better at higher levels than it is at lower ones, for instance, and with a HE you can start with the Delphic aspect at lower levels and play pure Ice Elf by the endgame. Chattius' Magic Coup guide is like that. So it's an adaptation based on the build you previously thought of. Respeccing isn't available in Sacred 2, so what you can do is use these save games in order to try different configurations at level 75 (mastery level). It's a good way to see for yourself what you can have by that level and test which skills and CA modifications work better for you playing style. Take a swing at it and then plan the toon from level 1 based on your findings, it should be fun. 2 Link to comment
Thaumork 5 Author Share Posted July 18, 2018 SERIOUSLY THANK YOU VERY MUCH !!! I have a serious problem deciding things. Thanks for this and for your answer Androdion. 1 Link to comment
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