Valkyr 18 Posted July 22, 2020 Share Posted July 22, 2020 (edited) I remember that enemies did respawn in Sacred 2, not sure about bosses, but normal monsters spread on the land. Now I'm playing Sacred 1 and killed all goblins from the starting area when in Bellevue I got a quest to collect 10 goblin hearts, and not getting them respawn. But also human bandits, there is no single enemy respawning. When I google that, people say that enemies respawn. So is sort a bug, or maybe a change in versions? I have the GOG version, with their last patch 2.28. And another thing is that it is happening in Bronze difficulty, maybe is important. Edited July 22, 2020 by Valkyr Link to comment
Popular Post Thorium 115 Posted July 22, 2020 Popular Post Share Posted July 22, 2020 It's not a bug. Enemies in the staring area do not respawn. It's only after you cross the bridge with the guard warning about dangers that enemies start respawning. 1 1 Link to comment
Valkyr 18 Posted July 22, 2020 Author Share Posted July 22, 2020 Thank you. So that quest is impossible unaccomplishable? Or killing goblins around the world will still drop for it? Link to comment
Thorin Oakshield 260 Posted July 22, 2020 Share Posted July 22, 2020 There's plenty of goblins to kill once you crossed the bridge to Silvercreek. The area north of it was called "Goblin lawn" in MP for a reason. Simply kill them there - just don't forget to pick up some other goblin related quests in both Silvercreek and the unnamed trade post on the way to the next main quest city - collect the hearts and turn the quest in when you got the next portal unlocked as the quest giver is close to the Bellevue portal anyway. Thorin 1 Link to comment
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