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Complete Sacred 2 FX list - Part I


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Pesmontis's emphasis was on what FX might work well attached to models.  My exported list from the dll contains all of the FX you mentioned.

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38 minutes ago, Lindor said:

so they should be listed here somewhere.

Then, I'd say there's a fault within the extraction logic. A partial "string" filter, perhaps? 

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I have found my years old extraction folder and all the lists on my PC, the FX appear on these lists and even on the fineal (very confusing) spreadsheet. I guess it was human error then and I accidentally "skipped" these FX.

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