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Question about certain Sacred effect


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Correct. And it is a raw value, meaning any % bonuses then multiply it.

Example: 100 Endurance, this modifier gives you 25 base Magic Resist. If you also have Armor Lore, that gives you 200% bonus to Magic Resist - you would gain a total of 75 Magic Resist from this mod.

 

Same for attribute dealt as damage. 30% Strength dealt as physical damage with 500 Strength would give you 150 additional raw physical damage, which would then get multiplied by Weapon Lore %, Strength damage bonus and Combat Art damage bonus.

These item mods are some of the best ways to boost your resistances or damage because there are a ton of things in the game that multiply stuff but not that many things which give a raw static base value.

Edited by idbeholdME
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