idbeholdME 436 Popular Post Posted July 20, 2023 Just a short write-up of important side-quests. Important how, you may ask? Because they reward a rare amulet. And with a modest amount of save/loading, an easily accessible source of All Skills amulets for all characters, no matter if they have Bargaining or Enhanced Perception. Regardless of what character you play, you can easily build up your All Skills jewelry collection with this easy farming trick. But first, the quests: Act 2 - Sickle Moon Wool (Wild Sheep): a quest in Black Oaks village, just north of the Dragonmaw Pass. Given by the Seamstress there. The end of the quest, turning it in to the Seamstress' daughter in Griffinborough rewards a rare amulet. Act 3 - The Fat Rat (The Rat's New Home): a quest in Karagh, the northernmost settlement of the Orcs near the shore, where it rains heavily all the time. One of the shamans there is looking for a new ritual rat. The last step of the quest, turning in the rat to the Shaman rewards a rare amulet. Act 7 - The Lost Caravan (The Scarabs' Lair): a quest in Khorum, the Desert capital. One of the merchants asks you to go look for a missing caravan. This is a pretty lengthy quest which ends in you having to clear out a den full of Scarabs. Once you do, turning in this last part rewards a rare amulet. Act 7 - Soldiers from the Past (The Du'Rach Camp): a quest started at the commander of the troops in Khorum, After you finish the last part, turning in the quest to the Archaeologist rewards you with a unique fire relic. This means a brown text relic that has higher than usual resistance. Very good as fire is probably the most dangerous element in the game. Also, starting from Gold difficulty, these relics spawn with a bonus to one of the defensive skills (Armor Lore, Constitution, Spell Resistance, Toughness) or bonuses to a defensive stat (Defense value %, Defense value +X, Willpower, Spell Resistance %). The best relics for any character that does not use any General Skills. Compared to the amulets, somewhat easy to get a relic you desire. Normally, unique relics drop very rarely, so having a guaranteed source is a very big deal. Make sure to claim these with every character on Gold, Platinum and Niobium difficulties. A relic with Armor Lore is probably the safest bet. Armor Lore is pretty much mandatory on every single character so it will be universally useful. Constitution, Spell Resistance and Toughness are also good, but not all characters will necessarily have those. Spell Resistance %, Willpower and Defense value bonuses are mediocre at best, I'd recommend rerolling those. Act 11 - Don't Trust Statistics: in the Seraphim Hunting Grounds, near the Old Camp, one of the Seraphim will send you on a timed hunting run to verify some results. Once you finish, she will send you to pick up a reward from a nearby cave. Going near the entrance to the cave finishes the quest and drops a rare amulet. And now for the important part. Once you reach the stage where all you have to do is turn in the quest to receive the reward, don't do it. First, go next to where you are supposed to turn it in and create a manual save using F7 (so that you spawn there every time on game load). Then, check your quest log. The reward you are going to receive is noted there and you can check exactly what you'll get. The trick here is that this quest reward gets re-rolled every single time you leave and enter the game. Meaning you can repeat doing that until you get a piece with All Skills bonus on it. You can get it nearly instantly or spend 10 minutes reloading for nothing. All depends on luck. Be warned though, that trying to go for a double good roll, like All Skills and Deathblow can be a very time consuming process. Usually, you will unfortunately end up with a disappointing 2nd roll, but All Skills is the important part. The level of the reward is always equal to your character level and is not affected by Survival Bonus. Depending on the difficulty and your character level, 1 or 2 more levels can mean the difference between getting a +2 All Skills and + 3 All Skills. I don't have the exact breakpoints per difficulty, but it can often be wise to save the turn-in of these quests for later. Depends on how long you want to wait and what level requirement you want the amulet to have. On Silver, you can get +2 All Skills around level 50 or so, But for +3, it can be level 90+, so probably not worth waiting beyond that. But depends on you. You can even save the quests and return to that difficulty later to pick up the reward. Some rough difficulty breakpoints I can remember: Bronze - ? Silver - +2 by level 50, +3 by level 90 Gold - ? Platinum - +3 by level 50, +4 by level 85 Niobium - ? If you want to jam those amulets in sockets, you can substract 1-2 levels for silver sockets and 3-4 levels for gold sockets. to reach the same amount of All Skills. Unfortunately, no quests reward rare rings, so you still need luck to find those (or just make a Bargainer ). 1 1 2
gogoblender 3,406 Posted August 27, 2024 How could your list not have hit a top 10 of best evers idbeholdME. For a quick efficient way forward, someone in Ancaria needs to invent a photocopy machine and pass out flyers of this at the local tavern before heading out for fame, riches and delicious pub foods of the land!! gogo
Khorath 48 Posted October 13, 2024 Hey idbeholdME, thanks a LOT for this great write-up. I've learn't yet another way to cheese ...ermm farm in Sacred 2. Yay! Khorath 1
gogoblender 3,406 Posted October 14, 2024 On 10/13/2024 at 2:41 AM, Khorath said: Hey idbeholdME, thanks a LOT for this great write-up. I've learn't yet another way to cheese ...ermm farm in Sacred 2. Yay! Khorath Delighted to see you back Khorath, specially this particular guide.. its a gem and invaluable when we find ourselves at very low levels *sludging* along... It would be awesome if we could put together collections of "themed guides" that would be, lets say, titles with two or three links ... guides from x to x levels, guides for protection, guides for glass builds, guides for cooking... ahh the list is deliriously endless eh gogo
Khorath 48 Posted October 15, 2024 (edited) I have a small routine I do on relatively low-level characters for farming set-items. I'm sure this run isn't something special, but let's write a (very) small guide. 0. Prerequisites: You need to advance the main quest, until you have spoken to Liosilath and have the quest state 'Through the wall'. At this point you have to take the portal near the Noriath Temple in north-west Tyr Lysia. 1. You start in Sloeford and take the quest 'The Kobold Chieftain' near the fountain. 2. Teleport to the Noriath Temple and run to the east through the small green portal near the house of the priest. This teleports you to the Celestial Dome. Speak with Nomengalus inside the dome to receive the quest 'Eye into the Sky'. 3. Run out of the dome and speak with Lamela standing near the entrance of the Celestial Dome. Take the quest 'In the hands of Kobolds'. 4. Now head down the stairs and a little bit to the east to complete the quest 'Eye into the Sky'. 5. Now run to the west over the small bridge and free 'little Mary' from the Kobolds. Don't get back to Lamela yet. This will just waste time. Take Mary with you north to the Kobold-king Gahanka. 6. After you dealt with Gahanka teleport to Noriath Temple again and run through the green portal again. 7. Talk with Lamela to finish the quest 'In the hands of Kobolds'. Talk to her again and take the quest 'A Worthwhile Journey'. 8. Teleport back to Sloeford and finish the quest 'The Kobold Chieftain'. Now run north-east from Sloeford through the river (there is a hidden ford directly south of Lamela's husband, where you can't cross it) and turn in the last quest 'A Worthwhile Journey'. This short and relatively efficient run completes 4 quests (two of them with 4 stars) and allows killing a boss for additional drops and XP. You could add another 4 stars quest and boss-kill, if you killed the 'White Griffin' directly south of Noriath Temple. Since the griffin is a bit more dangerous and can be a bit of hassle (it turns your buffs off) I usually don't include it. @gogo: I like your idea of a collection of themed guides. This was meant as a contribution... but maybe it's a bit off topic here. Maybe it would be better to move it... what do you think? Edited October 15, 2024 by Khorath 1