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Sacred Underworld: Newbies and Veterans alike, how do you like play and level new characters?


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  • 2 weeks later...
Posted
1 hour ago, xeyp said:

do you really need all those runes though? I've never had a problem with lacking runes, quite the opposite, the problem is always finding
more RSM or its magic equivalent. I also try to get most CA levels from the equipment and thus never need to learn that many more on-top - and the 
damage is never lacking for me to want to increase my cooldown. 

"need" might not be the case here, "want" would depend on build. A trapper darkelf might be able to get "enough" poison mist and testosterone levels form gear but he can also easily reach enough regen reduction that he could eat 255 in poison mist without the regen time feeling "limiting". And of course you can always eat 255 testosterone runes without the reg ever reaching the duration. At least with some regen reduction. But technically the poison mist darkelf can also eat and use 255 runes in adrenalin and both pak-dain and pak-nakor. Does the trapper darkelf "need" all those runes? no. But he might "want" them anyway :)
And then there are builds like bow woodelves that might not want to read more than one rune in multi-hit and thats it. Everything else they get from bonus and they probably never reach enough combat art regen to allow for more eaten runes. They also don't necessarily have any support combat arts worth the effort.

Odd. We just stopped in one thread and now I already feel like derailing another :)

  • Like! 1
Posted
On 7/28/2024 at 5:15 AM, SLD said:

With my eyesight I always feel like I'm blindfolded, I think.

Sorry about this experience here  SLD,

Im with my mom here in the states for the week and a lot of the stuff im doing is mainly making sure her accessibility to her favorite websites is good (and of course the passwrds... alwaaaaaaaaays the passwords!  :B6nFRAh:...  She was saying that she didnt like using the IPAD because she found the fonts or writing difficult to read. We were able to work our way through settings and found that some adjustments to the font type, size and the contrast setting made it for perfect reading and she now reaches for it over her phone. 

Regarding darkmatters, have you tried our light colored skin? would the contrast help or be better? Us having a dark skin is a relatively new thing, less than 10 years I think, but others have mentionned that it can be difficult to read :(

you  can get to the change of theme links bottom left hand corner of this site's index page here:

 

https://darkmatters.org/forums/

hope this helps

:)

 

gogo

 

 

Posted
11 hours ago, gogoblender said:

regarding darkmatters, have you tried our light colored skin? would the contrast help

No darkmatters contrast is actually ok for reading, just reading in general takes some time and thereby strains the eye. The only "bad" parts of the theme are the top and bottom parts basically everything with a brighter background for obvious contrast reasons. The light colored skin has good contrast, that is correct however it creates a different problem as my eye generally doesn't like light too much. Just imagine my eye has a broken cable. Eyes are sensitive to light so they try to pass on what light they recognize. The broken cable doesn't allow as much information through as usual and the eye isn't "intelligent" about what to pass on. Therefor the more light the less relevant information makes it through. Dark red and dark blue might be easily distinguishable but bright red and bright blue on a bright background will at some point just be bright and bright on bright. To a certain degree this is the same for healthy people in bright sunlight, that colour contrast might suffer it's just worse for me. And remember that is just on top of all other kinds of "broken cable" stuff. T&he quality of sight is just very bad for me in general and too much light usually makes it worse. There is no science about this damage as far as I know, so all the complicated stuff like which colours I can tell apart and which I can't and why etc. it's just guesswork. It is also affected by how I feel. So smetimes it's better, sometimes it's worse.

Oh and it is a lot different from a broken monitor cable because there is a brain on the other end applying massive amounts of aftereffect work. When the brain is missing information in a picture it will just fill it up with what makes sense. That also applies to a certain degree to colours, so I have had something where I knew the colours that was however printed in "shades of grey". When I looked at the print I saw the colours... makes me wonder how much "actual" colorsight I do have...
Brains are really freaky stuff.

So to summarize, darkmatters should please stay as is.
Also reading sucks, sunlight hurts vampires
and it's always nice to hear someone cares :)

Just some fun test:

moo moo moo moo moo moo moo moo moo moo moo moo moo moo moo moo moo moo moo moo moo moo moo moo ||

From the standard text colour palette available here NR5:"moo" NR11:"moo"  maybe NR20:"moo" and of course NR24:"moo" are among the worst to read, and a few others certainly not too great. But only 24 is actually impossible to read. If you however tried to use the others to make a point visible through their colours, forget it. Most don't look that different to one another and I would also not dare to speculate what colours they are supposed to represent. I mean 24 is obviously supposed to be black and the other problem cases 5 and 11 are probably somewhat blue while 20 has definitely a red portion. But what exactly 1,2,3,6,7,8,12,15,17,18,21,22,23 are supposed to be I don't know.
I just noticed 24 can be made visible by highlighting the text while highlighting 5 or 11 makes it worse :)

So this was just a fun test for me and to give you a hint on how freaky my eyesight is.
To give some information on what that might cause ingame: The way from Silver Creek past the trading post towards the bridge into Porto Vallum is as far as I remember supposed to be some kind of "grey stone" road mostly. It goes across the gobling lawn which is mostly green. It's usually a way I follow whith all of my characters. I know where it starts, I know where it ends and more or less everything in between. Yet I can no longer properly see it. The colour basically doesn't help at all, the "Stone pattern" on the ground is really hard to make out in some spots on the way easier in others. The best indicator wether the way I see is actually the "way" that is there and not a misinterpretation in the grass pattern or something is to listen for the sound my character makes when walking on it. The stone creates a different walking sound. Imagine that :)
Is this a problem? No of course not, you get a feeling for where the way is and when in doubt you can always go "below" the way. You might hit the river first, but it will also guide you to the Porto Vallum bridge. It's just an example for what kinds of things that we usually take for granted like "seeing the road" might suddenly go away whith messed up coloursight.
With my small field of view I can also get to the problem of: I hear a goblin shooting arrows at me. But at what part of my screen do I have to look to be able to find that goblin? That thing can be hiding quite well. The power of the alt key at least gives that tiny goblin a large nameplate. That is really great to find the goblins. But when you killed a pack of goblins and you now want to loot, you press the alt key and you get a bunch of items mixed in with all the goblin corpse names. Yes, I know the corpses are grey and the items are not but how does that help me now? I can of course always wait for the corpses to disappear if I have to.


Just a bunch of example stuff I just came up with what playing Sacred with my affliction might entail. Don't worry guys it's not gonna keep me away from playing it, but it might explain why I play other games that I have less problems with more.

Did I ramble on enough? Yes? Ok, than it's time to conclude with my beloved :cow:

  • Respect! 1
Posted
15 hours ago, xeyp said:

Have you tried the ReShade on top of Sacred and other games?

No, I have not. You might be correct about the fact that this could help in some cases. I have never tried this so far and honestly don't plan on doing so. I guess I am just too lazy to put in the work required to make things better. I apologize for my lack of quality, that makes your genuine efforts to help me seem so "wasted".

Now that I think about it I'm also not sure what pushes me more away from playing Sacred. The mechanical and accessibility issues or the gameplay loop becoming too boring. After all I did play a bunch of characters recently and despite all my problems I did just yesterday reach Gold on a Gladiator build I had never played before. But then the levelling is slow and with all the game knowledge I have it feels like there is no mystery left in where this build would be going.
I'm still curious how much/often I will return to this character, how far it will actually get over time. I have no clue.

The more I think about myself the less I seem to know. Interesting :)

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