SLD 524 Posted October 14, 2024 (edited) 21 minutes ago, gogoblender said: By Slow I mean that .. from level 120 to 200 where will the *oomph* come from... from playing a mod that removes the xp penalty?(which EE is not) This is Sacred 2, there is nothing that prevents boredom especially at those high levels. And all builds are equally affected by it. And for the last 25-50 levels afaik the correct answer was running specific questsas quests aren't affected by the penalties. So even more boredom to come. 21 minutes ago, gogoblender said: ..for that you needed expert deployment and timing of XP Gear or an xp slot...or ...Alchemy I searched the thread for all arguments towards alchemy. The only one relevant to levelling was ~"mentor potions last longer". My current non alchemy bfg sera has been running constant 100% uptime mentors for an eternity now. She finds them faster than she can use them. So at least under CM Patch rules this point is irrelevant. Alchemy does nothing. And no matter how much xp you put on your gear (my example char is 90 without any bonus) it will always get boring, you might just increase the level at which that happens a little. Edited October 14, 2024 by SLD 1
gogoblender 3,420 Posted October 14, 2024 On 10/14/2024 at 11:50 AM, ric7202 said: Nice and clean. The only thing I missed was to chug a mentor pot before the fight. And here is the fight against Magmadur. The dragon Ordaurcil went down just as quick. And, Updated to Youtube ooooh, dragon got himself reverse bbq'd huh gogo 1
ric7202 192 Author Posted October 14, 2024 1 hour ago, SLD said: how exactly do you make this movie magic happen? You show so much nice sacred 2 gameplay and Gogo has already asked me to do the same, so I'd love to hear how this is actually done. Maybe it's easier than I thought On Steam Overlay you can start recording video with ctrl-F11. Which of course requires you to have the game on Steam. Don´t know how this would work on consoles though, I'm all on PC. I don't quite remember, but I think there is a setting in Steam to activate Overlay. Look in the top menu under Steam - Setting - Game Recording. Choose "Record manually". There are other settings you can change if you like, like the button to start recording, or directory where the video is stored. After you make a video, go to steam, top menu, show, then the new entry at the drop down menu called "Recordings and screenshots" or something similar (my menus are not in English). There you can see all your videos and screenshots. To save the video to your computer: Rightclick on the video, choose "Share" and then Export. Then choose location and you can also rename the video there. Klick export and it will be saved. Theeeen... On top of the Dark Matters page, there is a link (next to Notifications) to create new content. Click that, choose File Download, then category ( I always choose Download Sacred 2 Gold). Then choose the video to upload, a screenshot, file description and a short text of what it is. I typically alway forget to take a screenshot in-game, so I have to do it by playing the video (I use VideoLAN) and take a screenshot there. It helps to have a dedicated folder where you store all exported videos and screenshots. It sounds a bit complicated, but once you get the hang of Steam it gets easier. Ohh btw... you stop the recording with the same button (ctrl-F11 in my case) I have not yet learnt about how to make that Youtube content that Gogo does so excellently. I'm just an old geezer and quite surprised really that I managed to use Steam at all 1
gogoblender 3,420 Posted October 14, 2024 13 minutes ago, ric7202 said: On Steam Overlay you can start recording video with ctrl-F11. Which of course requires you to have the game on Steam. Don´t know how this would work on consoles though, I'm all on PC. I don't quite remember, but I think there is a setting in Steam to activate Overlay. Look in the top menu under Steam - Setting - Game Recording. Choose "Record manually". There are other settings you can change if you like, like the button to start recording, or directory where the video is stored. After you make a video, go to steam, top menu, show, then the new entry at the drop down menu called "Recordings and screenshots" or something similar (my menus are not in English). There you can see all your videos and screenshots. To save the video to your computer: Rightclick on the video, choose "Share" and then Export. Then choose location and you can also rename the video there. Klick export and it will be saved. Theeeen... On top of the Dark Matters page, there is a link (next to Notifications) to create new content. Click that, choose File Download, then category ( I always choose Download Sacred 2 Gold). Then choose the video to upload, a screenshot, file description and a short text of what it is. I typically alway forget to take a screenshot in-game, so I have to do it by playing the video (I use VideoLAN) and take a screenshot there. It helps to have a dedicated folder where you store all exported videos and screenshots. It sounds a bit complicated, but once you get the hang of Steam it gets easier. Ohh btw... you stop the recording with the same button (ctrl-F11 in my case) I have not yet learnt about how to make that Youtube content that Gogo does so excellently. I'm just an old geezer and quite surprised really that I managed to use Steam at all Thanks for the excellent explanation! Schot also says that now on PC an easy way is do Windowsbutton + G ...this opens up the Xbox Recorder and from there you can dive into the game and then press stop when done... im not sure which is better for a user these days and, of course, as you mentioned Ric, could, would, depend on which Sacred we're running? SLD... you GOT this Be the Pacman! and Ric... uploading is SUPER easy... you just have to have a you tube account (google gives them away for free and then drag and drop into it ) .. im stil waiting to get the SacredWiki Youtube access up.. maybe i can then shoot access links to anyone interested in keeping their builds organized and together on that channel...ahh,.. this game has gotten interesting gpgp 1
ric7202 192 Author Popular Post Posted October 14, 2024 2 hours ago, SLD said: No, spectral hand is not a spell, so no ancient magic there. The rest does apply though. Also, you can't use two skills at the same time so when shooting with frenzied rampage, spectral hand is already disqualified because of that. Well you wouldn't necessarily have to "switch weapons" for them but I fully agree with the time wasted part. Why use other CA's when the one you already have is perfect. I'll never understand that combo thought. Why would you want to use 2 skills when could just use the better one twice? Especially in the case of your ranged sw without the Aspect focus for demonic blow, it's just such an odd idea to try and integrate that CA. Sadly I don't know what messes up your combo mechanically making some part not trigger. On a technical level I would want to understand this problem, but from a gameplay perspective, I have very rarely used combos with more than one skill in them at all. You're just always better off using the same skill over and over. I've tried putting Demonic Blow both first and last in a combo with Frenzied, and if you put it first, then Frenzied often doesn't start, and if you put it last it may go of, but by then the mobs would be so few and dispersed that the Area of Effect effect does nothing at all. Also I've tried it on it's own, and the Area of Effect blast doesn't seem to set of with every hit. It may be bugged, or maybe the area is so small that the mobs have to be really really close to each other. idk. I think I liked the idea of it because it reminded me of the Sacred 1 Woodelfs Explosive Arrow (or whatever it was called). Sadly it just doesn't work that well, and in terms of killing speed, I don't see how it can ever rival that of Frenzied. But it was worth a try and it didn't cost much as Tactical Lore gives free mod-points to both Warrior and Malevolent trees 1 1
gogoblender 3,420 Posted October 14, 2024 5 minutes ago, ric7202 said: I've tried putting Demonic Blow both first and last in a combo with Frenzied, and if you put it first, then Frenzied often doesn't start, and if you put it last it may go of, but by then the mobs would be so few and dispersed that the Area of Effect effect does nothing at all. Also I've tried it on it's own, and the Area of Effect blast doesn't seem to set of with every hit. It may be bugged, or maybe the area is so small that the mobs have to be really really close to each other. idk. I think I liked the idea of it because it reminded me of the Sacred 1 Woodelfs Explosive Arrow (or whatever it was called). Sadly it just doesn't work that well, and in terms of killing speed, I don't see how it can ever rival that of Frenzied. But it was worth a try and it didn't cost much as Tactical Lore gives free mod-points to both Warrior and Malevolent trees Ahhhh...combos.. SO op in Underworld... and hysterically entertaining to use.. do they ever work well in Sacred 2 now with EE? Have you had successes? gogo
ric7202 192 Author Posted October 14, 2024 24 minutes ago, gogoblender said: Thanks for the excellent explanation! Schot also says that now on PC an easy way is do Windowsbutton + G ...this opens up the Xbox Recorder and from there you can dive into the game and then press stop when done... im not sure which is better for a user these days and, of course, as you mentioned Ric, could, would, depend on which Sacred we're running? SLD... you GOT this Be the Pacman! and Ric... uploading is SUPER easy... you just have to have a you tube account (google gives them away for free and then drag and drop into it ) .. im stil waiting to get the SacredWiki Youtube access up.. maybe I can then shoot access links to anyone interested in keeping their builds organized and together on that channel...ahh,.. this game has gotten interesting gpgp I'll go with the Steam Overlay for now. Can't learn more than 1 system per year haha. 1
ric7202 192 Author Posted October 14, 2024 (edited) 18 minutes ago, gogoblender said: Ahhhh...combos.. SO op in Underworld... and hysterically entertaining to use.. do they ever work well in Sacred 2 now with EE? Have you had successes? gogo Some work fine, like Belligerent Vault and Frenzied. You jump, stomp and spray death around you. Also Rousing Command and Killing Spree can be put in a combo, they both last 45 seconds now so it's much better than non-EE. And of course, other chars have other combos that works well. I like the Dryads Ravaged Impact + Darting Assault, but that's not new for EE. The Sera can also jump and execute some CA when landing, like Pelting or Flaring Nova. I think the High Elf has a similar skill now in EE, at least with the Alternate Spell mod, that might be fun to experiment with. I keep forgetting that I have the Alternate Spell activated. EE without that may differ a lot. Edited October 14, 2024 by ric7202
gogoblender 3,420 Posted October 14, 2024 3 hours ago, SLD said: Alchemy does nothing. whaaaaaaaaaaat...youve tested this... ? Alchemy doesnt work in EE? gogo
SLD 524 Posted October 14, 2024 1 hour ago, ric7202 said: On Steam Overlay you can start recording video with ctrl-F11. Which of course requires you to have the game on Steam. Well, I still play the original box release so no steam for me... Thanks for sharing your method anyway, it doesn't sound very complicated at all. So at least those that have the steam version shouldn't have a problem with it, now that you explained it in detail 1 hour ago, gogoblender said: Schot also says that now on PC an easy way is do Windowsbutton + G ...this opens up the Xbox Recorder and from there you can dive into the game and then press stop when done... I'm not sure I want to use that, but I can look into it someday. 1 hour ago, ric7202 said: I've tried it on it's own, and the Area of Effect blast doesn't seem to set of with every hit I think it's supposed to be a chance, growing with CAlvl. 1 hour ago, ric7202 said: I think I liked the idea of it because it reminded me of the Sacred 1 Woodelfs Explosive Arrow (or whatever it was called). That Arrow may have been gore king but it did not actually do area damage. It still only hit a single target. 1 hour ago, gogoblender said: Ahhhh...combos.. SO op in Underworld... and hysterically entertaining to use.. Maybe I could agree on the entertaining part, but "op"? Come on, only drinking yellow pots would have made them "op". I never really used them in underworld. 1 hour ago, ric7202 said: I like the Dryads Ravaged Impact + Darting Assault What's the purpose of that combo. In what situation do you need both those skills? 1 hour ago, ric7202 said: I keep forgetting that I have the Alternate Spell activated. EE without that may differ a lot. Well, there is a list of what it does, although I'm not sure if it is complete. When I played EE I also played with the alternate spells module. After consulting that list, checking that nothing one would ever want to play gets destroyed by that module. Most changes seemed beneficial or irrelevant to me. 33 minutes ago, gogoblender said: whaaaaaaaaaaat...youve tested this... ? Alchemy doesnt work in EE? No. Alchemy certainly works fine in EE. But what would it get you that you can't have without it?
SLD 524 Posted October 14, 2024 1 hour ago, SLD said: 4 hours ago, gogoblender said: Schot also says that now on PC an easy way is do Windowsbutton + G ...this opens up the Xbox Recorder and from there you can dive into the game and then press stop when done... I'm not sure I want to use that, but I can look into it someday. Schot was right. That is an easy way. That one worked for me and I can even watch the results 1
gogoblender 3,420 Posted October 14, 2024 59 minutes ago, SLD said: Schot was right. That is an easy way. That one worked for me and I can even watch the results Bravo and thanks for that feedback SLD ...frictionless operations are the best...told Schot he's smiley gogo
ric7202 192 Author Posted October 15, 2024 Concerning EE and the Sera CA Sonic Vortex. I find it intriguing because it has no range limit. If you can see the mob - you can blast it, even behind obstacles. My question is about the mods. Silver mod: Harmonics. Exactly what is is that it extends? Is it from how far you can hit, or is it the radius of the blast area? And gold mod: Compression: Inflicts double damage when life falls below 25%. Does it work like a curse? (like the Diablo 2 necro curse Amplified Damage) or does it only do double damage when you hit a target that already is below 25% health? And Dissonance: Is that what the Griffin uses on you to shut down your buffs? And if so, can the targeted mob recast its buff during the fight? I must confess that I've never given much thought about enemy buffs. Would it work on.. say those turtles with their reflect aura that you talked about earlier? 1
SLD 524 Posted October 15, 2024 21 minutes ago, ric7202 said: Concerning EE and the Sera CA Sonic Vortex. I find it intriguing because it has no range limit. If you can see the mob - you can blast it, even behind obstacles. My question is about the mods. Silver mod: Harmonics. Exactly what is is that it extends? Is it from how far you can hit, or is it the radius of the blast area? no clue. Can't even check wiki as no wiki for EE... 21 minutes ago, ric7202 said: And gold mod: Compression: Inflicts double damage when life falls below 25%. Does it work like a curse? (like the Diablo 2 necro curse Amplified Damage) or does it only do double damage when you hit a target that already is below 25% health? That is supposed to work like "deathblow" for attacks. That would mean threshold checked before hit, if below then double damage. Don't know if that mod actually does work at all for spells, but supposedly, if it comes from such a mod it does work and it is even claimed to then stack with deathblow from gear, just like with attacks. 24 minutes ago, ric7202 said: And Dissonance: Is that what the Griffin uses on you to shut down your buffs? And if so, can the targeted mob recast its buff during the fight? I must confess that I've never given much thought about enemy buffs. Would it work on.. say those turtles with their reflect aura that you talked about earlier? No clue. Never used a debuffing spell. Never felt it worth the time. Though I must admit my bfg sera campaign test run revealed that grand inquisitor as quite a problem If the mob has ai for that it should be able to recast it's buffs. I'm not sure if it would work on temporary things like the turtle reflect... 1
ric7202 192 Author Posted October 15, 2024 11 minutes ago, SLD said: no clue. Can't even check wiki as no wiki for EE... That is supposed to work like "deathblow" for attacks. That would mean threshold checked before hit, if below then double damage. Don't know if that mod actually does work at all for spells, but supposedly, if it comes from such a mod it does work and it is even claimed to then stack with deathblow from gear, just like with attacks. No clue. Never used a debuffing spell. Never felt it worth the time. Though I must admit my bfg sera campaign test run revealed that grand inquisitor as quite a problem If the mob has ai for that it should be able to recast it's buffs. I'm not sure if it would work on temporary things like the turtle reflect... Maybe @Flix knows more about it? Otherwise I'll just have to test it myself, although it will take a while, I'm only at lvl 8 with my new Sera Toon. 1
ric7202 192 Author Posted October 15, 2024 @SLD You mentioned a BFG sera before. What would be best in the long run, Battery or Enhancement? Accuracy or Penetrate?
SLD 524 Popular Post Posted October 15, 2024 3 minutes ago, ric7202 said: Battery or Enhancement Enhancement by faaaaar. The flat damage bonus is increased by tech lore so that thing gets like 3k+ dmg at the end... as base on the weapon, so scalable with dex on top. But always summon the bfg in an empty slot! More on this is in my bfg sera guide here: https://darkmatters.org/forums/index.php?/topic/72710-an-easy-character-for-a-returning-sacred-2-player/page/2/#comment-7146200 12 minutes ago, ric7202 said: Accuracy or Penetrate? There are two thoughts possible here. You either go with penetrate because that mod cannot be replaced by gear. Pierce is however not a very powerful mechanic as Sacred 2 usually lacks the mob density to use it. So what about accuracy? It is very odd as it gets scaled by tech lore. That gives insanely huge amounts of that valuable stat sparing basically almost any other investment in hitchance. I choose accuracy for that reason. It's huge it's powerful and pierce is not that good. 1 1
gogoblender 3,420 Posted October 15, 2024 Anyone of you delicious ranged builders have a video of your toon in the swamps? I used to love leveling in swamps... tons of horrible paralyzing spiders, olms, olms, more olms... lots of exp and tons of spawning... @ric7202 I've updated some of the videos to new hosting at sacredwikidarkmatters youtube... now youve already gotten a comment for VS Nameless Guardians.. .. everyone loves seeing ranged tanks take out Guardians gogo
ric7202 192 Author Posted October 15, 2024 1 hour ago, gogoblender said: Anyone of you delicious ranged builders have a video of your toon in the swamps? I used to love leveling in swamps... tons of horrible paralyzing spiders, olms, olms, more olms... lots of experience and tons of spawning... @ric7202 I've updated some of the videos to new hosting at sacredwikidarkmatters youtube... now youve already gotten a comment for VS Nameless Guardians.. .. everyone loves seeing ranged tanks take out Guardians gogo cool, you have a link to there? 1
gogoblender 3,420 Posted October 15, 2024 3 minutes ago, ric7202 said: cool, you have a link to there? Ayup 1
ric7202 192 Author Posted October 15, 2024 4 minutes ago, gogoblender said: Ayup Nice, but the title is slightly wrong, it should be Bronze, not Silver. 1
gogoblender 3,420 Popular Post Posted October 15, 2024 @ric7202 @SLD et al... @Schot sorry everyone, some news weve just been messaged that were approaching our limit for data and activity usage for our hosting... Schot's called an end to the party (Dang you Schot.. daaaaaaaaaaaang.. . yoooooooooooo *waves balled up fists angrily at the Schot gods ) ) and hes stopped big uploads and videos to DarkMatters... were still discussing size limits for files, and he was actually surprised that we had started to host video files... what Ill do is, before we take out the video files, is make sure theyre safely copied on youtube... hence forth if you guys want to show vids, youll have to see about getting it to hosting yourself on a free youtube account or elsewhere give me some time to work with Schot to put together SacredWiki's uploads direct...this way you can directly upload to a link we will provide and I can bring it to youtube... ...this will take a few days. give me some time to set yp SacredWiki - DarkMatters Youtube channel to accept a kind of *guest* upload directly from users... a day or so to go over the set up. sorry everyone I was having a great time too and we loved seeing the excitement for the builds rise through video use... look at SLD's work on Youtube: we will find a way gogo 1 1
ric7202 192 Author Posted October 16, 2024 5 hours ago, gogoblender said: @ric7202 @SLD et al... @Schot sorry everyone, some news weve just been messaged that were approaching our limit for data and activity usage for our hosting... Schot's called an end to the party (Dang you Schot.. daaaaaaaaaaaang.. . yoooooooooooo *waves balled up fists angrily at the Schot gods ) ) and hes stopped big uploads and videos to DarkMatters... were still discussing size limits for files, and he was actually surprised that we had started to host video files... what Ill do is, before we take out the video files, is make sure theyre safely copied on youtube... hence forth if you guys want to show vids, youll have to see about getting it to hosting yourself on a free youtube account or elsewhere give me some time to work with Schot to put together SacredWiki's uploads direct...this way you can directly upload to a link we will provide and I can bring it to youtube... ...this will take a few days. give me some time to set yp SacredWiki - DarkMatters Youtube channel to accept a kind of *guest* upload directly from users... a day or so to go over the set up. sorry everyone I was having a great time too and we loved seeing the excitement for the builds rise through video use... look at SLD's work on Youtube: we will find a way gogo not to worry, I have all my vids stored locally if something goes wrong. I'll see about that free youtube account soon. 1
gogoblender 3,420 Posted October 16, 2024 13 minutes ago, ric7202 said: not to worry, I have all my vids stored locally if something goes wrong. I'll see about that free youtube account soon. woot awesome! Ive already backed up half the vids to the sacredwiki darkmatters youtube... only a few more for you Ric, Im petered out ... and then Ill put in place that guest upload so far for you we have:
ric7202 192 Author Posted October 16, 2024 (edited) 2 hours ago, gogoblender said: woot awesome! Ive already backed up half the vids to the sacredwiki darkmatters youtube... only a few more for you Ric, Im petered out ... and then Ill put in place that guest upload so far for you we have: Nice, and btw, I'm just now heading into the Swamps. Carnach was easy peasy. Let's see how Bob fares in the damp regions of icky icky goo I just did the Creature of Skull Rock, the first main Q in the swamp. I'm lvl 55 and the creature 57, he died quickly and so did a couple of lvl 60 demons that joined the fight. So, Swamp area is no sweat. I'll go and see the swamp dragon to see what he'll have to say about it So I just had the first run into one of them turtles with their reflect aura, and I very nearly 1-shotted myself before I had a chance to react. Next... the Miasma. I'm trembling already. Edited October 16, 2024 by ric7202 1