gogoblender 3,068 Posted December 15, 2008 Share Posted December 15, 2008 I know there's a hint about this in a quest in game...but is that for real? Any real confirmation on this? And honestly...where can the game go from here. Sacred 2 just got released... where else could they possibly go with the series... Anyone got any ideas on what they would create that would be so fundamentally different from Sacred 2 that just got released that they would even think of a Sacred 2 this early... mmorpg? gogo Link to comment
Silearth 6 Posted December 15, 2008 Share Posted December 15, 2008 How about a 1st person, all PVP arena deathmatch, ala Doom? Link to comment
Timotheus 416 Posted December 15, 2008 Share Posted December 15, 2008 Please no MMORPG... I say they should venture into the future. We've had part I, with Sacred 2 came part 0 so I say we need a Part 2. Or a Part-Taaay. Link to comment
Obsession 0 Posted December 15, 2008 Share Posted December 15, 2008 - S3 should have better storyline than in first sacred and in sacred 2. Story that would make me want to complete my greater goal (main quest) atleast ones. Something that makes it more like adventure than running around where the compass points and kill all the random foes that comes near you. Sometimes you should be able to use non-violent way also or use random items around the map to kill foes (like dropping a huge rocks from higher ground or something similar) - Less useless and boring sidequests in series of "go there, kill them, find this" and replace them whit quests that gives more unique type of rewards and maybe even let try things what are not possible otherwise (like use other characters some spell or something in purpose of getting something). Something that makes me want to find and complete all of them just to see what they can come up next or just to get some item/rune/some sort of medal/special add to my CA.. to make my character even better. Also it should effect on your karma or something similar, what type of quests you are taking. Like if you are taking only killing sidequests, you would receive some "perk" or amulet or what ever what gives you permanent boost into your weapon lore and armor and loose some barter skills and make your character more evil as long as you are doing only killing. Same thing if you like to do helping out nice guys to find something they can't find, you would get similar effect, but you should then gain barter skills, maybe boost to constitution and make your character more of good guy. - This leads to one big problem.. dark and light side.. good and bad, which currently has no difference or I haven't seen it yet. They should have huge differences so the player has more options to choose from and even during his andventure player should have opportunity to turn good or bad by doing good stuff or bad. This good vs. bad system is too big for me to come up in so sort of time whitout anything getting it even if I would came up whit totaly perfect balance, so I'll leave this to Ascaron if they ever even plan to even make S3 or use this anymore in it. I just say, it should have major impact on skills, CA damages, barter prices and everything else that matters the most. No win-win situation is the best result. some ideas that came in mind in a few minutes.. Link to comment
Little Sara 1 Posted December 15, 2008 Share Posted December 15, 2008 This leads to one big problem.. dark and light side.. good and bad, which currently has no difference or I haven't seen it yet. Besides the obvious differences in main quest, and class quests, there are side quests that you can only take if you are x character, have y deity, or are z alignment (good or bad). High Elf can take the "Order of the Seraphim" quests, where she kills an elemental, kills kobold gravepillars, and then goes to check on the Abbess, inside the "sanctuary" (that's actually a rather creepy dungeon). Seraphim can't take it, even though she's Light inherently. Any Shadow Campaign character will instead get a quest from an Inquisition Guard to "strengthen the demon-controlling spell on the Abbess", but none of the others. A Temple Guardian will have someone asking them to get oil stones, to help their joints. A Seraphim gets to save another Seraphim trapped in a cave. and so on Link to comment
Erling 3 Posted December 15, 2008 Share Posted December 15, 2008 (edited) hmmmmm... well just thinking... sacred 2 is 2000 years later* than sacred.. right? so if sacred 3 could be... that you are playing the gods? well personaly I would think than could be a bit fun edit:* meant earlier Edited December 15, 2008 by Erling Link to comment
Putrescine 11 Posted December 15, 2008 Share Posted December 15, 2008 It would have been cool with a neutral allignment just hacking and slashing everything Link to comment
Little Sara 1 Posted December 15, 2008 Share Posted December 15, 2008 hmmmmm... well just thinking... sacred 2 is 2000 years later than sacred.. right? so if sacred 3 could be... that you are playing the gods? well personaly I would think than could be a bit fun Earlier than Sacred. Getting rid of T-Energy in the world apparently gives way for the stage of Sacred 1 to be set, where High Elves aren't even there instead of being the dominant race. Link to comment
Erling 3 Posted December 15, 2008 Share Posted December 15, 2008 yes.. that is what I meant.. lol sorry not my native tounge.. you can understand from what I wrote I meant earlier... I think Link to comment
Silearth 6 Posted December 16, 2008 Share Posted December 16, 2008 @ Obsession: I like your ideas. Would if they would do that and keep the current engine it would be everything that Ultima 9 was not. I have often wished for more interraction with NPC's ie, being able to kill them--and dealing with the consequences. Link to comment
Timotheus 416 Posted December 16, 2008 Share Posted December 16, 2008 KILL EVERYTHING! Oh hi. Err.. OK. I second Sil's point. Link to comment
Knuckles 904 Posted December 16, 2008 Share Posted December 16, 2008 Why not not have another prequel to the prequel ? In the introduction (in the manual) it says a great war was fought during which dragons, Temple Guardians, Humans and Orcs went up against the High Elves. Sacred 2 takes place right after. So just make S3 take place during the Great War. Plus I would like to see some aerial and/or sea battles. Fighting on dragons or having a giant squid attack the ship you're in Link to comment
Llama8 8 Posted December 16, 2008 Share Posted December 16, 2008 In S3, the races of Ancaria have to prevent a demonic incursion of a horde of rampaging demon Llamas. Who cares when it's set, we just want halberd/polearm-wielding killer Llamas. Link to comment
Arperum 3 Posted December 16, 2008 Share Posted December 16, 2008 In S3, the races of Ancaria have to prevent a demonic incursion of a horde of rampaging demon Llamas. Who cares when it's set, we just want halberd/polearm-wielding killer Llamas. And the end boss would be a dual twohanded sword wielding one... Link to comment
Knuckles 904 Posted December 16, 2008 Share Posted December 16, 2008 of course we'd need the wolves and harpies with torches from S1 as your underlings Link to comment
gogoblender 3,068 Posted December 20, 2008 Author Share Posted December 20, 2008 Did some research guys...well looks like our favorite company has already bought http://www.sacred3.net This data is provided by united-domains AG ; for information purposes, and to assist persons obtaining information ; about or related to domain name registration records. ; united-domains AG does not guarantee its accuracy. ; By submitting a WHOIS query, you agree that you will use this data ; only for lawful purposes and that, under no circumstances, you will ; use this data to ; 1) allow, enable, or otherwise support the transmission of mass ; unsolicited, commercial advertising or solicitations via E-mail ; (spam); or ; 2) enable high volume, automated, electronic processes that apply ; to this WHOIS server. ; These terms may be changed without prior notice. ; By submitting this query, you agree to abide by this policy. DOMAIN: SACRED3.NET RSP: united-domains AG URL: http://www.united-domains.de/ owner-contact: P-JVG34 owner-organization: Ascaron Entertainment GmbH owner-fname: Jan owner-lname: Grocholl owner-street: Dieselstra?e 66 owner-city: Guetersloh owner-zip: 33334 owner-country: DE owner-phone: +49.5241966640 owner-fax: +49.5241966610 owner-email: admin@ascaron.com admin-contact: P-JVG34 admin-organization: Ascaron Entertainment GmbH admin-fname: Jan admin-lname: Grocholl admin-street: Dieselstra?e 66 admin-city: Guetersloh admin-zip: 33334 admin-country: DE admin-phone: +49.5241966640 admin-fax: +49.5241966610 admin-email: admin@ascaron.com tech-contact: P-NCT21 tech-organization: united-domains AG tech-title: Herr tech-fname: Hostmaster tech-lname: Hostmaster tech-street: Gautinger Strasse 10 tech-city: Starnberg tech-zip: 82319 tech-country: DE tech-phone: +49.8151368670 tech-fax: +49.81513686777 tech-email: hostmaster@united-domains.de billing-contact: P-JKH21 billing-organization: united-domains AG billing-title: Herr billing-fname: Billing billing-lname: Master billing-street: Gautinger Strasse 10 billing-city: Starnberg billing-zip: 82319 billing-country: DE billing-phone: +49.8151368670 billing-fax: +49.81513686777 billing-email: hostmaster@united-domains.de nameserver: server1-ns1.udagdns.net nameserver: server1-ns2.udagdns.net nameserver: server1-ns3.udagdns.net ; Please register your domains at ; http://www.united-domains.de/ Registry Status: clientDeleteProhibited Registry Status: clientTransferProhibited gogo Link to comment
VooDoo 0 Posted July 13, 2009 Share Posted July 13, 2009 like sacred 3 should be out now it be awesome if can id want tons of dragons and mage life simulator who wants a Sacred 3? and guns and swords would help also Link to comment
leadboots5 0 Posted July 13, 2009 Share Posted July 13, 2009 Hopefully they don't make an MMORPG, it will just kill the game really. If they just improved on their current aspects and pic a new setting/time it would go well. Instead of making light/dark your actions should determine your standing such as what quests you do and who you kill. Link to comment
gogoblender 3,068 Posted July 13, 2009 Author Share Posted July 13, 2009 I was thinking about this a while back. I don't think it's possible to use Sacred's style of game mechanics in a mmorpg. Sacred's not really a game, more of a sand box. It's supposed to give players unlimited freedoms and creativity when creating their toons. There's no accountability at all except to a toon's own mechanics via modifiers, skills Combat Arts etc. Accountability to the greater whole of a community doesn't work in Sacred, and that's why you can have toons playing together that are built so differently with outrageous socketables. For Sacred 3, if they're actually planning on putting together something that has some kind of accountability to a community regarding economy...they'd definitely have to change the way modifiers work...no more vagaries ^^ gogo Link to comment
Tigrul 1 Posted July 13, 2009 Share Posted July 13, 2009 I am also hoping, as others have already said, for better storyline. While Sacred 2 has great gameplay and graphics, the storyline is incredibly poor, and that much poorer when compared to the other two main titles, Diablo (1&2) and Titan Quest: Immortal Throne. I like Sacred 2 and the other games I've just mentioned because I like this kind of RPG best, so that's why I've said "other two main titles". That's from my personal perspective. Link to comment
Slayer89 0 Posted July 14, 2009 Share Posted July 14, 2009 (edited) Maybe the third game could finally be bug free. Edited July 14, 2009 by Slayer89 Link to comment
gogoblender 3,068 Posted July 14, 2009 Author Share Posted July 14, 2009 What...bug free? But...but...it wouldn't be Sacred! nooooooooooooooooooooooo gogo Link to comment
Slayer89 0 Posted July 14, 2009 Share Posted July 14, 2009 True, it may end the world as we know it Link to comment
gogoblender 3,068 Posted July 19, 2009 Author Share Posted July 19, 2009 Things that should be addressed 1- Finally a real economy 2- Accountability for damage tween different classes and Combat Arts, which would finally lead to... 3 PVP ! gogo Link to comment
Dobster 39 Posted July 19, 2009 Share Posted July 19, 2009 I just hope we see the return of the Battle mage, really miss him And who could forget the greedy dwarf? Link to comment
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