Inspired by the new implementation on mage staves brought by CM patch 1.60, and more specifically the fact that all mage staves now shoot projectiles regardless of having the associated weapon skill, I decided do try a new thing. More specifically to play "ranged" by shooting projectiles and finishing off incoming mobs by hand. First I thought that why not dual-wield staves and shoot two bolts at a time, but as a matter of fact only the staff in the primary weapon slot will fire a projectile (as
Well, I guess this also deserves an update.
I have reached Platinum with this build, and how it has changed since I first thought it through. I've went from a full-on warrior with a twist to a Blacksmith project that is proving to be a lot of fun! I've dropped Speed Lore and Combat Discipline in favour of Death Warrior Focus (better Grim Resilience) and Blacksmith for being able to craft my own gear, which goes hand in hand with my Dragon Mage shopper ladder.
Right now the build looks