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Erling

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Posts posted by Erling

  1. I really dont like subscription based either, this is the first game of the kind I`m ever trying. I`m too much of an elder scrolls fan not to. While I don't agree with the model and the price, I have to say it is pretty refreshing to not have cashshop items, xp boos promotions and everything else under the stars pushed on you. So a positive is that... that everyone is equal and playing the same game on the same conditions.

     

    Without subscriptions mmo's are too costly to upkeep without sales in an in-game cash shop, meaing they have to create things people will want to buy, which often can be advantages or 'cool' things you can not get in other ways.

     

    All in all im a little confused about my experience, I like it but I don't!

    • Like! 1
  2.  

    No battle mage or dark elf this time either it seems :(

     

    Erling, wow, welcome back!

    :hugs:

    Gonna take some vac from school for a bit to play Sacred 3?

     

    :D

     

    gogo

    Haha, No vacation but I'll have to try to pick it up and give it a spin at least!

    • Like! 1
  3. Haaha nice analysis! I agree they are evil masterminds and making HC even the more miserable!

    I've only gotten two classes past them in HC but every class seems to have some immunity/escape/disaster skill. Either stun them, blind them, jump away, teleport away, become invisible and run etc is what I've done. being cornered is scary! so I just always tend to try to run past them and out.

  4. After playing a bit in both HC and SC I have a few concerns about this. I want to play HC very badly and I miss the HC community from sacred more than I'd ever expect, but in D3 as it is now I find it hard to believe it will work very well. I really hope I am wrong but there are things about Diablo itself that makes it seem very difficult:

     

    - Gameplay seems to be purely missions, there are no large areas to run around explore, level and upgrade

    - missions get harder and harder, to the extreme

    - cooldown on health potions

    - auto attributes and all skills are changeable, revertible and UN-UPGRADEABLE, which means you cant have any specialization, no way to pump up defense or damage by upgrading skills and attributes.

     

    The only way I got my toons high up in HC in sacred was by planning out the entire build and pump up a defense and attack, farming xp and gear in high end places etc.

     

    The only way to change attributes is by gems, which you can upgrade up to 14(!) tiers! but then again, to die with a highly upgraded gem would be like losing all the gems you ever got.

    you need 3 gems for every 1 gem of the higher tier, so all in all for a max gem:

    3^14= 4782969

    You need to find 4782969 of the lowest tier of that specific type of gem to get one max.

    oh and a gems attribute changes depending on what piece of armor you put it on, which means you cant really pump up things by socketing either.

     

    oh well, im probably just being overly pessimistic because I die plenty in nightmare.. the ways to get strong will probably reveal themselves soon, lol.

     

     

    Yes...but is it fun?

     

    :devil:

     

    gogo

     

    you got met, eu server down for a bit, starting my first hc toon in US now, had to get level 10 on a sc first again -.-

  5. After playing a bit in both HC and SC I have a few concerns about this. I want to play HC very badly and I miss the HC community from sacred more than I'd ever expect, but in D3 as it is now I find it hard to believe it will work very well. I really hope I am wrong but there are things about Diablo itself that makes it seem very difficult:

     

    - Gameplay seems to be purely missions, there are no large areas to run around explore, level and upgrade

    - missions get harder and harder, to the extreme

    - cooldown on health potions

    - auto attributes and all skills are changeable, revertible and UN-UPGRADEABLE, which means you cant have any specialization, no way to pump up defense or damage by upgrading skills and attributes.

     

    The only way I got my toons high up in HC in sacred was by planning out the entire build and pump up a defense and attack, farming xp and gear in high end places etc.

     

    The only way to change attributes is by gems, which you can upgrade up to 14(!) tiers! but then again, to die with a highly upgraded gem would be like losing all the gems you ever got.

    you need 3 gems for every 1 gem of the higher tier, so all in all for a max gem:

    3^14= 4782969

    You need to find 4782969 of the lowest tier of that specific type of gem to get one max.

    oh and a gems attribute changes depending on what piece of armor you put it on, which means you cant really pump up things by socketing either.

     

    oh well, im probably just being overly pessimistic because I die plenty in nightmare.. the ways to get strong will probably reveal themselves soon, lol.

  6. Hey, I just finished my first playtrough on normal with my DH, im in level 30's and dont worry, you will get plenty crossbows early on too, When a blue or gold dropped for anyone in the game they usually would give it to me, and they drop quite often, without barely any MF too. I upgraded my forging so I could make my own (available at level 16 I think) which I could remake till I got the stats I wanted. Used them till end of act 3 and I was mid 20's. Ended up using a bow with a quiver thing in the end though :) had more sockets and higher dmg. hehe.

     

    PS: if you are EU servers, I can craft you a few of the 1h level 16 ones for you to use later, along with some other DH gear, just add me as a friend, tag is in the tag thread.

  7. Hey, Stubbie just got me aware of something very useful, and I thought I might forward the word here for anyone who is as dull as me! :)

    You can change it in the gameplay menu

    Elective skill mode.

     

     

    You can customize your action bar / hotkeys with your own order and select multiple spells from the same category ( I.e you could chose both teleport and frost nova as a Wizard or Firebats and Haunt as a Witch Doctor).

     

    I wasn't aware of this until later on and I found the numerous, new build choices must more rewarding, so I was hoping to shed the light on something a few others might have other looked. (moobeat)

  8. Blizzard and Bethesda are doin now for their core games.

    Those games are an aweful lot closer to release than S3 (by several years probably, though I've no idea what Bethesda are working on now post-Skyrim)...

    I'd think they'd be working on Fallout 4, using many of the things they developed for Skyrim in it... Or at least I hope? :)

  9. There is not a skill quest for every skill, you end up buying most of them.

    Necromancers are very powerful with the right build and when you play with others, its a vital part of a group in elite missions :)

    I'd recommend to buy all the campaigns, it will unlock all the skills and some pve skills, and alot more fun ;) the unlock pack you can buy is mostely for pvp only players. :dntknw:

  10. First, if I get nightfall/factions will the classes from those addons be available for use in the main game? Or will a nightfall class only be playable in nightfall?

     

    Second, when do you start getting new armor? Only new pieces I've found are from those item collectors, and it's a pain to sell all of those items and then find a collector waaay down the road asking for said items.

     

    Third, what profession combos would you guys recommend? I usually like playing a melee, mage or melee/mage hybrid. I like the way the (high level) armor looks for the warrior/necromancer (and possibly the elementalist).

     

    Last, is it recommended to do a couple side quests and then stick to the main quest line? I'm wondering mainly about skill acquisition (painstaking so far).

     

    Really last, is it possible to dual wield?

     

    Thanks!

     

    All the games mesh together, you will be able to play one character trough all campaigns.

     

     

    http://wiki.guildwars.com/wiki/Main_Page It says where all armors are obtained and the prices, also very helpful with missions and storyline.

    should be quite a few armor traders as you follow the storyline and get to different outposts.

     

    Finding your primary profession can be hard, for me it took an entire year, which is an abnormal amount of time, but I'd try every profession and see which one is the most enjoyable. don't worry about secondary professions, you can change them later on.

     

    Skill quests are quite handy early in game, as skills get more and more expensive for every skill you buy ( capped at 1k). but not really needed. outposts later in game have skill traders with a lot of skills... and side quests for just experience is something id skip if you are content with your level/amount of experience.

    they usually dont give that much anyway.

     

    Dual wield is equipping two one handed weapons, no. you can only equip one weapon, but if you are using a one handed weapon you can use a shield or offhand/focus. Daggers (introduced in factions) are a two handed weapon, it is a pair of daggers, one in each hand (pics on gw wiki ;) )

  11. Well, here I am again Darkmatters, I've been away for the longest time.

    I lost the password, moved (temporarily) to the other side of the world and grew a few inches, but I still return here (even did it as guest from time to time looking for GW interest :thumbsup: ).

    I kept checking in on the DA homepage frequently (my phone homepage, hehe :) ) and there, a few days ago was a familiar blender, sparked my already moderate lust of returning here with a cozy post. I called my father back home in norway and made him look up on a backup I'd made of my old mail :bounce:

    And here I am!

    I missed you DM!

     

     

    TL;TR: Im back, I missed you, give me cookie.

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