Zeus331
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Posts posted by Zeus331
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Yeah its a modded xp ring or gear that does that for him. My friend has a ring that he took off some guy in a public match that gives +300,000 magic damage and +300,000 xp per kill. Its crazy he can make a char and get it from 1-200 in a few hours or 20-90 in about a hour or so.
So yeah since the game save files are client side and not server side you have people who mod iteams on the computer and put it over on their xbox. Its crap that people cant just play the game but whatcha gonna do?
Yeah, I seen the same ring your talking about along with the +3000 bargin / +3000 find items ring. But what was very interesting. I joined a public match last night because I restarted a new character.
You know here on this site they came out with a CM download for blood and ice well, a guy gave me a complete level 15 Insignia of Centuria set you can see it over at the wiki and a Gingerman Shield that had Stalworth Safe Guard Stats.
I must agree this is what is messing the game up but that is why I am trying to finish my last 3 achievements and waste some time until Two Worlds II is released. Hardly anyone anymore plays legitly and my friend jumped on his level 200 to do some shopping for me and indicated all of the games are PvP, I bet all modded stuff.
I just wish one of these companies can come up with something to stop people messing up these games. That is why I stopped playing games on the computer, have to spend all of the money to keep up your computer to be compatiable then next thing you know the game is messed up because everyone is running around with uber stuff.
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I just want to make sure what would work with Tower and Spectral Hand before I place death blow items in the weapon socket. I dont want to waste at least 1 ring to un socket by placing 2 into something.
Onemore question does Speed Lore work for Console
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The other problem on 360 is you can get to 200 using the exploited items and reach 200 in 20 to 30 hours but your survival bounus it very low because you really did not kill much or even no kills. Yes zero kills.
Hope that helps
I had seen this mentioned before... level 200 in 20-30 hours? I don't see how that would be possible, unless you had like +1000% experience per kill? And maybe found some kind of mini-boss or champion factory that automatically spits another boss/champion out the moment you kill the first one?
But then you say "your survival bonus is very low because you realy did not kill much or even no kills." Please elaborate!
It is actually 3000+ xp per kill. A guy joined my game on silver, he was level 11 and I was 21. I just killed Gar (the golem) when he joined. We got to the swamps, so that means we went through orc region and seraphim island. He was level 98 to my level 25.
By him doing this he may have killed lets say 5,000 monsters although he was level 98. Compare that to someone who reached level 98 by playing through silver, gold, plat. and part of niob that is way more than 5,000 monsters therefore, they guy who kill 5,000 would have a very low SB compared to the level 98 who played through all of those levels. SB does not level up when you level.
I have seen a level 1 with a Axe when you cast a spell it kills everything in the max area allowed. The xp rolls faster than a voodoo dryad doing a desert run.
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After looking things over before seeing this post I was stuck between ranged or damage but I cant remember if Damage was one of the skills that does not work on consoles.
This set up is the same as my DW Vieled with the exception of DW. Now if I am correct Tatics up the attk rating right? Also do you use Frenzy or not if so what are some good mod choices.
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I thought you can get SB back up by spending time In-combat? Am I wrong? Does SB stop increasing after you reach lvl200?
No it does not stop increasing but when you are low level your mainly going toe to toe no matter what character which causes the SB to raise pretty quickly. But most people once they hit 200 start a new character and use the level 200 for bargin skill if they took it for shopping.
See you can take a low level character with some damage mitigation a good shield and a good buff with no reflection modded and walk into a pack of koldbolds and let them whack on you using potions every once in awhile so you dont die and raise your SB very quickly. The key here is not dieing and letting them hit you.
When you are a higher character with maxed masteries and combat arts you are not really putting your life in danger like you were with your low level in silver.
Remember SB raises the level of monster you are fighting so if you were to die at level 190 with a very high SB the monsters were most likley 20 levels or so higher than your level. Once you die they are back to your level which is less xp, not so good drops. Also dont forget past 50% SB takes a long time to raise.
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I must agree with Dobri as a console player myself if your character can support it then go all xp. If not mix it up. Prior to me selling sacred and clearing my HD of sacred I had a Astral Shadow Warrior killing machine I mixed the set pieces to get what ever plus skills for having them on. From there I had a officer saber with the best all skills and a shield with the best + to combat alerts.
Every piece of armour and the jewelry was filled with xp. I had somewhere between 230 to 250 xp. I did not need a voodoo dryad to level up but when I did join those types of games it was just crazy.
I would run the waste land in niob and gain massive xp and to mix it up I would also run a quest in grundwald and along the way kill grunwald dragon another good xp spot.
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Warning: Post not so constructive as typing on ps3 is a pain in the...
Here's the story: Fighting 2 guardians at the sametime and accidentaly changed tv channel... boom level 110 with 0 death, dies...
So, is there a difference between two identical hero (same build, armor, attribute AND survival bonus), one that died once/few times, VS one that never died? How about in the end game both (lvl200) with 100% survival bonus, one died and one never?
Yes and no, meaning if all deaths happened early enough so both characters are able to recover all of the survival bonus then no problems.
However, there would be a difference if one of the level 200 had a death in his early levels and the the other had it real late in the game. The survival bonus would not be the same if they both were to hit 200 at the same time.
The problem at least on the 360 console is not to many people put the 200 hours in to getting a character to level 200. One it is hard because you really cant find a niob game after level 100.
The other problem on 360 is you can get to 200 using the exploited items and reach 200 in 20 to 30 hours but your survival bounus it very low because you really did not kill much or even no kills. Yes zero kills.
Hope that helps
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I know the weapon determines the Damage for the Skellie Tower and Spectral Hand. Onto the questions:
1) What stacks or adds to the damage examples: Death Blow, All Damage?
2) What Stat raises Hafted Weapons?
3) Does NA get and boost from Astral Lore?
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So I have to remove Ice & Blood to get the evasion sabertooth? I think that is impossible, because I've bought the Gold Edition, so Ice & Blood is already in the game. Is there still a way to remove it?
You know you would have had your answer if you would have posted this in the general section or listed your on pc instead of in the console = 360 & ps3 section.
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For Shadow Veiled Astral Lord, which Nether Allegiance setup is more performing in platinium/niobium? I've no experience on that and I'd like to hear some knowledgeable opinion
Here what I was thinking:
1. Sharp Blades - Spectral Shield - Elite Equipment.
I'm not very keen on this. Assuming that Sharp Blades gives a 25-33% increase in damage (looked at game scripts), we have:
Number of Skeletons: 2
Damage: low
Survivability: medium (they have the best defense available, but there are only 2 of them.)
Manoeuvrability: high (being only 2, they don't get stuck as much as 3 or 4)
2. Sharp Blades - Commander - Elite Equipment
Best damage, defense might be a problem.
Number of Skeletons: 3
Damage: high
Survivability: low
Manoeuvrability: medium
3. Accomplice - Spectral Shield - Elite Equipment
Good all-around. My preferred choice for now.
Number of Skeletons: 3
Damage: medium
Survivability: high (incoming damage is spread among 3 high-defense skeletons)
Manoeuvrability: medium
4. Accomplice - Commander - Elite Equipment
Hm. Bleah?
Number of Skeletons: 4
Damage: high
Survivability: low
Manoeuvrability: low
Very Important!
Does Sharp Blades damage scale with Astral Lore? If so, setup 1. would see an increase in damage and become a preferred choice.
From my understanding when you take sharp blades it upgrades the CA. I do know for a fact that Astral Focus allows you to eat more runes into NA therefore their damage will increase. I dont know if Astral Lore increade the damage also.
I run on console your first set up with focus and lore at75 and ate enough runes to raise my skellies to 1.5 x my level and they kick butt.
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Podgie
Other than AM does any other skill effect the Tower? I never knew your weapon controls the damage of the tower either.
What about + damge, Deathblow, etc. rings or amulets?
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Welcome to DarkMatters!
Have you done the Unique Mounts Quest in Silver?
Also it sounds like you already have a Sabertooth Mount. If so you would have to sell it in order to buy a new one.
Yes, I've done that quest, but I looked to the sabertooths they currently had, and I saw there wasn't a special one. I'm afraid if I sell my current sabertooth, that I'll have to give all my gold away to buy the same one (Exalted Warrior), because there isn't a speacial one between those other sabertooths at the vendor.
Do you play on Console or PC?
The question to you is when you talk to the trader how many tigers are there to chose from?
If the answer is 4 the orange tiger is there.
You have to read what each tiger does before picking the tiger as someone else said before there should be 4 tigers. 3 of the tigers give a negative % to the certain aspect.
Example:
Exalted Warrior Regeneration time -30%
Celestial Magic Regeneration time -30%
Revered technology aspect Regeneration time -30%
Then the fourth one which on console is the very first tiger on top will not have any regeneration time.This is THE ORANGE TIGER.
There is no morphing your tiger to different colors or different pets or anything of that sort.
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Agreed, On the energy staffs I like the ones that have physical, magic, and fire elements natural. I will not socket in a element modifier, and I like Damage lore, which at mastery gives enough damage that it can almost stand toe to toe with LL%
Question again is do you have a build guide or suggestions of combat arts for such a character, all though my 122 Pure Summoner works fine but would love to give this a shot
I know the following:
Astral Lore and Focus
Champion focus, may be lore
AL
Riding (console) to unlock EP
EP
AM
I assume all Astral and Champion skills
Stats: ? I normally do a split 50/50 Stam and Vit.
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how do people have so many barg chars? I mean in order for my char to use something a shopper has bought you have to be around his level do you not? or am I missing something?
1) You only need one Bargin Character after that you can skip it on all other characters you create.
2) Shopping for items means Amulets and Rings maintain that character and assist any other characters you may have or plan to start in the future. Only gear you can buy is for that Bargin Character because all of the rest will be to high of a level for starter characters.
3) Now you can make multiple Bargin Characters at Different Levels example:
levels 5, 30, 60 100, 150 and 200. So when your characters is in range you can do some shopping for gear for the character you are playing. The key here is to get to niob and after that reach that level 200.
4) Gear as far as set items or nice weapons run Bosses and the orc caves
Hope that helps
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You have a guide for this Energy Staff
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Hi everyone
I recently started leveling a new char (SW) and picked up blacksmithing (mostly to unlock EP, but wanted to use it anyway). The problem is it doesn't work, when I try to put something in the slot it goes red and doesn't let me do it. (I get no error messages or anything just goes red and if I visit regular blacksmith it works fine).
Is there a bug related to this, or do I have to be in a special place or does level of blacksmithing sets the max level of items I can work with (I.e. I can't use lvl1 blacksmithing to socket lvl100+ items)?
Blacksmith skill is broken for the console along with Alchemy. For the Alchemy skill is broke because you cannot slot it and have to open the inventory to use it. Therefore it is a wasted skill and you should of took something like riding
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It is either one or the other. You do not want to pick sword/hafted and Dual Wield. It is a waste of skills.
So the question is up to you but the best damage is going to be with a 2 handed Hammer. You also do not want to socket your weapon with EP rings either.
EP is good for two things 1st being chance to find valuables and 2nd it unlocks the experience rings/ammys
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1) regen per hit (RpH) is found on rings. Socket them into armour, or wear them on your 2 ring slots in your equipment. Unfortunately, RpH is only available in the expansion. So... don't factor anything said about that into your regens. RpH became the exciting new addition to the add-on Ice and Blood which didn't get released for the consoles.
RpH works fine on console, don't need the expansion...?
correct RpH has been on the console since the release and there is no expansion for console. RpH is new to PC expansion Blood and Ice.
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Sorry you were right John Rocker
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Ryan two questions:
1) Which mount do you use?
2) You dont happen to be Ryan Rocker the former pitcher of the Atlanta Braves?
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I would also like to add Ancient Magic works with your skellie tower after the 2 mod because you can pick magic or ice for damage.
As locolagarto already informed you about spectral hand that is why if you use this skill it is best to pick hafted weapons and get yourself one of those big old 2 handed Hammer to lay some serious damage on the bad guys
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So how much RpH do I need to get my cool down below the duration and do you still chew up alot of runes?
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I can only use my mount in Campaign, if I join a freeworld game it says I don't have one.
Did you do the mount quest or did you join a game and completed the quest in that game but you were able to buy a mount? If you did it in the other game you will have the mount but if it dies you wont beable to buy another either until you complete the quest.
If it is the later then you need to do the quest during your campaign.
If you did do the quest in your campaign then when you join or start a free world you have to hit the RB and push up on the stick to call for the mount, it just does not appear when you join.
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Anyone know if this has been patched on 360 yet? (I doubt it has been) but still just wondering just remember if you want to make a VD shopper do it offline or play on a private game. Don't want to lag people out eh
No patches for 360. Still works fine and why would you want it patched? If patched you wont be able to run the Desert over and over.
I'm in desert at Archaelogist camp - Need some quest help
in Sacred 2 Console (XBOX and PS3)
Posted
No it is not the one at the archaeolgist camp. From the camp head back into the desert area heading in a NW direction. You pass a town on the left side of the screen, you will then run into a few red scorpions then you will see the monolith to your left. Head towards the monolith and follow the path to the the marker then enter undergound.