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Etherian

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Posts posted by Etherian

  1.  

    Questions at a beta are tough, for me at least. So far to go still until official release.

     

    Basically, I am seeking a very long adventure. A very long adventure requires patch updates, new content, expanding world, etc.

     

    Anything along those lines, much like D2, the game will be very successful...long term.

     

    Something I always wanted in D2 was a shared stash per account/multipule accounts. An email system if you will for stashing loot and/or recipie items, which take up vast amounts of space on a given character playthrough/farming scenario.

     

    I remain, :viking:

     

    Um.. You mean like the one in Sacred 2.. Right? Individual storage - shared storage...

     

    Correct, but more, much more. Say for example you want to keep your playable character storage light. You could then email the items you found while farming/questing to a mule account(s) for safe keeping.

     

    An example would be your farming boss's with a melee badass. But the boss drops a goldy caster item. Pull up a seperate screen. Type in the account name and password, tab down to the mule charcter you want that specific item stored.

     

    But we are not done yet transfering items.

     

    The same run, but different boss drops an uber polearm. However, you are duel wielding mallets. Following the same pattern. Pull up the same screen again, once the previous item has been emailed. Type in account name & password, tab down to your polearm mule, hit send. That polearm has now been placed on a totally seperate character and account. All the while your still in game with your melee badass farming boss's.

     

    I have never seen such an advanced system of storage in a game. Very simple concept, yet not one game I am aware of has this function!

     

    Hope this answers your question.

     

    I remain, :bounce:

  2. Questions at a beta are tough, for me at least. So far to go still until official release.

     

    Basically, I am seeking a very long adventure. A very long adventure requires patch updates, new content, expanding world, etc.

     

    Anything along those lines, much like D2, the game will be very successful...long term.

     

    Something I always wanted in D2 was a shared stash per account/multipule accounts. An email system if you will for stashing loot and/or recipie items, which take up vast amounts of space on a given character playthrough/farming scenario.

     

    I remain, :viking:

    • Like! 1
  3. ...wow what an epic intro! Reading the above really woke me up this morning. Thank you. There are many subforums to choose from. Feel free to surf. You may or may not find all you are looking for, but never hurts to atleast give it a whirl.

     

    Enjoy your time here.

     

    I remain, Etherian

  4. What a sigh of relief reading what is offered so far. I honestly get excited reading all the positive feedback. As usual, I will wait for my hard copy edition. It may take a few months, but after reading all the positive in game info thus far...the wait, I now know, is for not.

     

    What Knuckles says about the D2 feel is exactly the thought I had watching all the videos coming up to this moment. Played D2 for just over 10 years. If Grim Dawn can hold a candle against D2. This game may very well take me into my 40's. Updated patches, new content, coupled with replayability is the blueprint for a lasting decade long adventure.

     

    Hope to see you all in multiplayer in a few months!

     

    I remain, :bomb:

    • Like! 1
  5. Great data mining Mystix. Your findings are correct. Past level 150, the only way to achieve a higher level without the level taking literally forever is by questing. *One could debate at level 130, diminishing returns* The quest experience outpaces kill experience by a massive mulitude once past a certain breakeven point if you will.

     

    You have a science & math background, which is clear. I base my findings on real time play experience with a touch of common sense, connecting dots. If one plays enough, you can achieve a baseline over time. Then finally, you can begin to see a pattern or trend line forming. Which clearly suggests the same as hard data.

     

    Bravo! once again. The hard data backs up what some of us have been putting together via trial & error.

     

    Thank You!

     

    I remain, :smart:

  6. It does represent one of the 7 industrial marvels of the modern world.

     

    Very impressive. I have not ever seen the dam in person. But have been told by enough who have that it is a sight to behold.

     

    Very happy you have gotten to see a modern marvel lujate!

     

    *High Fives*

     

    I remain, :thumbsup:

  7. A lot of great info. above to consider. I can only add this...again.

     

    Be very cautious running a Veiled caster SW. The veil will give you the self confindence of immortality. Not true. Area of Effect will damage your SW, sometimes one shot in late game.

     

    Your build is not a tank build with maximum life and defense. Therefore, taking a direct hit late game will one shot your character. Of all the characters I have ran with, the veiled SW got my attention the most.

     

    I killed off 2 of 3. Before finally reaching my level 200. First time I ran with Spectral Soldiers. RiP at level 166. Second time around I thought I would be more careful. RiP at level 157.

     

    Third and final time, I ran veiled without any summons at all. Therefore zero Area of Effect effects. Finally reaching my level 200 Blacksmith.

     

    Lastly an important note. When grinding the Guardians you must either un veil or summon to create the spawn. Be very careful in the transition. More often times then not, the very first Guardian will come out with an Area of Effect spell. Keep your distance creating the spawn.

     

    Funny thing is...I thought at first the Veiled SW would be the safest and quickest way to level 200 for a Blacksmith. The time invested in all 3 could have been better spent running a tank version built to take hits and keep ticking!

     

    Happy Hunting!

     

    I remain, Etherian

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