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randdaman

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Posts posted by randdaman

  1. Glad to see that someone else still plays Underworld.

     

    IIRC, Tree Rage has two "versions": two- and single-handed. Two-handed seems to have Long-Handled Weapons skill requirement, while single-handed requires toon to have Axe Lore.

    To get it, you should have Disarming skill (or Whirlwind spell for Battlemage) and disarm Tree God, the boss in quest chain in Azschabrag swamps introduced in Sacred+. (Or, if I'm wrong, you could also try Karisall, boss in Zhurag-Nar.)

     

    Well, thnx, I did think of that myself 2, but I wasnt sure. But Karisall has a different red weapon. Anyways, I dont think ill put disarming on my poisonous daemon, I wonder if mabye Moca could get it done? And mabye if u know (or anyone else knows) what weapons can Moca equip? Like mabye the big Ogre wepons, or something...

     

     

    not sure if anyone still cares, but as I have Moca now(am replaying, lol, level 31 Deamon ), I have him equipped with a good 2 handed sword, but am thinking about switching to an axe..., this is wierd, dude has 140 Charisma, but only 48 physical regen? wasup wit dat, eh?

  2. Well, I am a self-admited lurker, lol, and was for years, tho I did register the day I found DM, thru a link on the Sacred wiki. Yes, I lurked for years, reading, learning, experimenting with some of the ideas I found here.

    All in all, it has been very entertaining and enlightening to watch the evolution of this site, as I never felt comfortable enough over at the SIF to post anything, it just seemed like there was some underlying negitivity there, and I did NOT want to get drawn in.

     

    This place seems much more laid back and open, but maybe that's just me? Anyway, while I am not much for posting, as I am sure you can tell by my count over the last 2 years, I am here to stay, so keep it in mind that rand is hiding here, somewhere, and just might show himself at any moment, eh?

     

    BTW, I've never played MP, I'm not big on that, even when I was playing WOW and LastChaos, I did so solo,just never been a team-up kinda person, eh?

    • Like! 1
  3. You moved the files manually after the install? Frankly, I am shocked it still works at all. Many applications store paths in the Registry and/or config files and break if you move the application folder. If you had the patching problem before the move though, the move is unlikely to be the problem.

     

    yes, after, the trick is to change the permissions in the security tab ti give you FULL rights, and then delete the original shortcut and put a new one on the desktop pointing to the new location, but I recommend that you FIRST read everything you can find about permissions and how they work, BEFORE you try this :unsure: , if you make a mistake, you might never be able to access the program again to fix it! So, do this ONLY at your own risk, I am NOT telling you TO do this, just telling you what I have done, eh? ;) Also, one more thing that is very important is the "start in" line on your shortcut, it MUST point to the new location, or you got nothin, Know what I mean, Vern?

  4. As noted in Dragon Brother's original post:

     

    ForgeSlot_BronceFactor = 1000,

    ForgeSlot_SilverFactor = 1070,

    ForgeSlot_GoldFactor = 1150,

     

    Effects the bonus provided when socketing into a socket (1000 = item modifiers remain at 100% of the value on the jewellery, 1070 = 107% of the value or a 7% increase).

     

    however, I believe there is more to it than just those three lines, and looking thru this thread, I have not seen this info posted so, here is my idea, I believe that the lines;

     

    SlotGoldPercentageImprovement =

    SlotSilverPercentageImprovement =

     

    also affect this and that the #s must match the first two #s that you put in the 'Factor = "slots, ie. if you set

     

    ForgeSlot_SilverFactor =

     

    to say, 1500 which would be 1.5 times normal, then you must also set

     

    SlotSilverPercentageImprovement =

     

    to 15 to match, otherwise while your changes to

     

    ForgeSlot_SilverFactor =

     

    will show in the item description, it will not really affect your stats/skills more than the normal increase would :( , so, sorry if this has been covered, maybe I just missed it, but if not, well as Paul Harvey used to say, "And now you know the rest of the story." eh? :cool:

     

    Actualy I have had a chance to rethink this, it seems that the two numbers that follow

    SlotGoldPercentageImprovement =

    SlotSilverPercentageImprovement =

    are the precentage, ie in the cherry balance.txt the lines are:

     

    SlotGoldPercentageImprovement = 15

    SlotSilverPercentageImprovement = 7

     

    these are as I noted the precentages of improvement, so changing them to just the first two numbers you put in

     

    ForgeSlot_GoldFactor =

    ForgeSlot_SilverFactor =

     

    will probably not do the trick, I think this will take a bit more experimentatation to work out, eh?

     

    I am going to try changing those numbers to the first Three digits and see what that dose, I will post those results here when I have done enough testing to have a better idea of what it really does, so don't go changing those just yet, as I may just have been mistaken as to the actual effect, lol.

     

    Also, If anyone else has any info on this, I would be most gratefull if you would let me know, eh?

  5. hello, sorry for not checking in sooner, so many things to do, so little time, eh?

     

    anyway, @lujate, thanks, kinda what I was hoping, eh?

     

    @wolfie2kX, I'm running win 7, but the original install, waaaay back in '08 when I first got the game(US version) was under Vista sp1, and the first install of the UK/Int. version was in '10 under sp2. I never noticed the problem until I reinstalled it under win 7, and I have it set to run in Vista sp 2 compatabillity mode. also yes, the file checker says changed files, eventhough it is a clean install, after using the Sacred 2 cleaner AND manually removing anything else, except the save files which I saved to a flash drive and reloaded later.

     

    I have at this point, tried every method recommended here and in the Int. forum, more times than I can count. I actually got it up to 2.43 once, but then when I tried to go to the next patch, no luck, so I stupidly uninstalled AGAIN, to start over, since then I can not get past 2.31...

     

    @lujate #2, Yes, but I only moved the files to the external HD after I gave up on patching, the install, I.e. registry entries are still for the C: drive, so I don't think that's it, unless there is some effect to moving the game files I am not aware of, which is quite possible, as I make no claim to being anything more than a self taught amateur when it comes to computers and OSs, lol.

  6. Welcome to DarkMatters mister lurker randdaman!

     

    I'm not a modder, but I'm hoping this bump will get your topic some more attention, and one of the modders that have put some time into this game will be able to offer some input.

     

    Cheers!

     

    :)

     

    gogo

    TY,TYVM, gogo, any and all help gladly accepted, eh?

  7. Hello, Lurker guy here, lol..

    Not really sure if this is a bug, or the result of some edit to the balance.txt, but here goes, I am playing a SW in v 2.31(can't get any higher version to run, no matter what I do, and I've tried everything that has been suggested here and a few things that aren't, eh?), anyways it seems that none of my skellies do ANY dammage at all, to anything. Up till now it hasn't really been a problem, but it is irratating. I use them mostly to hold the attention of the mobs while I concentrate on dusting the bosses, but sometimes that don't work, and then I get dusted, really NOT fun when you've got a good 50+ level Astral Lord in HC that you want to keep, eh? So, I would be thankful for any advice, has anyone else had this problem? I looked at all the posts here and saw nothing like this? Also, the edits to the balance.txt were all from the Balance.txt editing thread, so I don't se how that could be it, 'cause wouldn't someone have noticed this before? I am running windows 7 32 bit on my desktop, and 64 bit on my laptop, but the game is installed on an external drive that is shared by both. It is the same in 32 and 64, so thats not it, anyone got any ideas for me? thanx, randdaman

     

    ps: attached is a copy if the balance.txt, if that will help?

    balance.txt

  8. if anyone is still reading this thred, and hasn't figured it out yet, you can get a enemy to split more than once, but only one at a time.

    the trick is to hit the main one till it splits, then kill the split while the main heals some, then go back to hitting the main untill it splits again, kill the split, ect, ect, ad nausium.......I've gotten up to 5 splits out of a goblin shaman before it died :viking:

  9. Now I’m sure there are many players out there that would like something like this :-

     

    I like trying out different builds, predominantly LAN and SP.

     

    For some of my more preferred Character types I would start a character and only play it with 1 or 2 skill picks taken and play it until level 75 and make it a base save to try builds with.

     

    Problem they all have the same character name and before anyone re-directs me to the threads and murphy’s thread been there. Call me dumb just can’t get my head round the hex editing thing tried several times and failed.

     

    Is there out there or anyone prepared to make a utility to just change character names ? It would be nice deity to but hey character name would be neat …… pretty please.

     

     

    Heck I'd even zip the Character files up and send them to some one with the number of copies I would like and the New Character Names for each, but be great if we all could do easy.

     

    it's very possible to change character name

    use this sacred 2 editor from cheathappens.com

    http://www.mediafire.com/?qcjmnxbydg4

     

     

    file deleted, any other links?

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