TSFF19
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Posts posted by TSFF19
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As you may know, each character class has three unique music pieces for when a battle starts. Which of these are your favorite.
Personally, I enjoy the Seraphim's the best. Proud, majestic, and very powerful, especially the one with the chanting.
The Inquisitor's is a close second, as I believe it shows exactly what the Inquisitor is: A self righteous, power hungry tyrant who is constantly convinced of his moral superiority to others even as he commits unthinkable atrocities.
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Ah, I see. And I meant that the board is in one of the towns you have to go through to get to Crows Rock.
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Everyone else was doing it, and I just had an idea.
Anyways, my proposal is a quest similar to the Bounty Hunter quest/minigame in the original Sacred. For those that don't know, after your character is told to talk to Baron Demordrey, one of the towns you go through on the way to him has a "bounty board" that sent you to fight randomly generated named enemies throughout Ancaria. After completing this a certain amount of times (I THINK about 100), you would be rewarded with the Ancarian Medal of Honor, one of the best amulets in the game.
Does anyone think something similar could be implemented into the CM Patch?
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Well, I just finished the Light campaign as my Seraphim on Silver, and there's some highlights I had:
-I had to skip the Spider Queen boss because she was way too difficult, mainly due to her summons and LL aura.
-I couldn't do either the Blood Forest or the Crystal Plane because appearently in Silver, those areas cap at 70-71.
Other then that, it was a good run. Next, I'll either go through the Light campaign as my Shadow Warrior or roll an Inquisitor for "the other side". Then I'm going for the Gold and beyond.
Cheers. =D
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Well, for the most part he's manageable in regards to damage and defense, its his utterly obnoxious healing that makes him a pain. :/
And for the record, I'm using a chunk of lava forged Seyr's Kling.
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Is the Forest Guardian meant to be unbeatable? Because literally every time I get it down to half health it AUTOMATICALLY heals itself fully. :/
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How many times does Ali send assasins after you once you complete the Ashye quest? So far, I've encountered and defeated the group of assassins that both begin and end the Differing Opinions quest, but are there more ambushes to come? I ask because the wiki mentions a "Master Assassin" involved in DO, but I'm pretty sure that guy wasn't in the group that attacked me.
Oh, and do I ever get a chance to pound that smug grin off Ali's face?
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Hey, I just finished the Dark Ritual quest, and I just wanted to say that I really liked the foreshadowing to the original Sacred at the end. This game needs more of that, IMO. =)
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Jerk'butt'(Sacred 2) - That. . .person you have to take along for the 'Tutorial Escort' side quest. Between letting him having a sword. . .which is a big bad NO.(I think there's another trope for that) and the ego(yet another trope) and lines like - "Entire division to me!". He is such a jerkbuut that failing the mission on purpose is really tempting. He's also 'Too Stupid To Live'.
The only other Jerkbutt is the Necromancer/Inquisitor that brings back the Shadow Warrior. Its really compounded in the Light Campaign because the SW is that much more of a victim of the Inquisitors disrespect of the dead.
Made a general entry for Artificial Stupidity.
Too Stupid To Live -
Any non-invincible NPC you are trying to protect that runs directly into a mob of enemies during an escort mission.
The woman who is getting mugged between the Elf Fort and the Elf Capital. She just stands there and take it.(Another trope) Rescuing her puts her into invincible mode.(another trope)
See above
The Woobie - Little girl quest givers.
The children in the Seraphim Character Quest.
The Shadow Warrior(Light Campaign). Really have to feel sorry for the guy - in his first life he fights and dies honorably expecting to spend the rest of his existence in the after life. Then he rudely brought back to life and is told that as far as the the Inquisitors goes he is a 'failed experiment'. First the guy who brings back the SW tries to have his assistant kill the SW. When that fails the Inquisitor tells the SW, "Go bug the High Elves." In other words the Inquisitor doesn't even bother try to release the SW from his new unwanted life.
No wonder the SW is so PO'd in the Shadow Campaign.
Added.
Who Wants To Live Forever - High Elves live for centuries. The Seraphim are practically immortal. The Shadow Warrior is a Zombie. The Dryad probably has some kind of link with the planet(this is a guess on my part). There is also the Resurrection Markers. Outside of Hardmode, there is no real 'dying' for the main characters.
Who Wants To Live Forever only applies when the person DOES NOT want their immortality. Sorry.
Crowning Moment of Bad'butt' - Seraphim's Assailing Somersault when equipped with a Pole Arm/Staff or Throwing Weapon.
CMoA aren't allowed on the main works pages anymore.
Breaking The Fourth Wall - In Sacred 2 the Player Characters will sometimes complain to/about the player for letting the game idle.
Added.
Crowning Moment of Funny - Majority of the Player Character's one liners.
Same as CMoA
Superior Species - High Elves really don't care for Humans. Surprisingly the Seraphim isn't that much better about humans. Everybody. . .no, I mean EVERYBODY hates Kolbolds. The playable High Elf thinks she's better than her own race in EITHER CAMPAIGN.
Made a general entry for Fantastic Racism
Purposefully Overpowered - The Seraphim's BeeEffGee in Sacred 2. Unlike Sacred 1, the BeeEffGee in Sacred 2 is always 'on' when activated. Also it gives a hefty bonus to Range Skill as the weapon is leveled up meaning that precious Skill Points can be used somewhere else. At some point the BeeEffGee becomes an Infinity Plus One Sword(Trope) and that's WITHOUT the various Skills and Buffs that can power up the BeeEffGee.
Will check if its an actual trope, and will add if it is.
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Got one for you - Green Aesop http://tvtropes.org/pmwiki/pmwiki.php/Main/GreenAesop
The Dryad both Light/Shadow campaigns. Although 'mileage may vary' in what she believes in and how she spreads her beliefs. In other words in Shadow she can quite. . .violent in her Character Quests about the whole thing.
T-Energy(IE - Fossil Fuels) is not the clean energy people think it is. Its a toxic-sludge so powerful that it can cause rocks to mutate into giant golems.
Added. =)
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Considering most, if not all of the SW's main special weapons are hafted, its nice to see things are going to be mixed up by adding a sword to the works.
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I'm gonna come out and say it, I'm an alignment nut. I really enjoy trying to decipher which, if any, character alignment a character best fits.
As such, I've added some alignments to the page. Thoughts?
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I've been thinking of finding tropes that describe the player characters themselves. Would Evil Is Cool apply to the Inquisitor?
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I certainly think Ice and Blood (or in my case, the Gold Edition) is worth it, not just for the extra content, but also the CM Patch. =)
And buying the Gold Edition is surprisingly simple now that Deep Silver has acquired the series license.
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....Bump?
Please...?
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Ah, I see. See, I prefer to play with melee builds when I can (Exalted Warrior, Death Warrior, Gruesome Inquisition etc), so I was a bit put off, is all.
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Why is the ranged combat art Seraphim set (Endijian's Artifacts) generally more powerful than the melee set (Niokaste's Blade Dance)? Shouldn't it be the other way around for a class like this?
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That still doesn't explain why the game assumed I had both agreed to hand over the basket AND that I had accepted the Horde Champion's bribe when I distinctly remember Declining both of their offers.
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Ok, at the part where the Village Priest told me to either hand over the basket or fight him, I refused (decline) to hand it over, but the priest then acts as if I agreed, and the quest chain continues as normal. The weird thing is, my log marks the A Good Father quest as failed despite the chain itself being completed.
This also happened during the Spirit of Arthaman quest, where I refused (again, hit decline) to accept the Leader of the Horde's bribe, and yet they let me take the book in peace. Huh?
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Ok, for the past few days or so, ever since shortly after I entered Artamak with my Seraphim, everytime I try to load her up the screen suddenly freezes and starts making these weird black flickering lines horizontally across the screen. Now, I've found that I can bypass this by using ctrl-alt-del while its stuttering and re-opening the game, but the weird thing is, this only happens when I load my Seraphim. It doesn't happen when I load any other characters.
So...yeah, nothing major, just annoying. Has this ever happened to anyone else, and can it be fixed?
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I've been debating, from what I know, what each class's preferred or favored weapons are. This is what I have so far:
Shadow Warrior: 2 handed hafted weapons, axes and hammers in particular
Seraphim: 1 or 2 handed swords
Inquisitor: 1 or 2 handed hafted weapons, maces in particular
High Elf: Magic staff
Dryad: bows and dart guns
Temple Guardian: Not really sure, but I assume most 1 handed weapons and energy shots
Dragon Mage: Polearms(?)
Thoughts?
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My main problem with the fight is that A. Her life leech seems WAY overpowered, and B. the lesser demons she summons periodically seem to do more damage than her, especially the champions.
Did I mention her overpowered life leech?
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I'm talking about the Succubus from the CM quest that grants you that Legendary Throwing Potion. Its practically the Ghost of Christmas Future on steroids with it's ridiculous damage output, regeneration and minion summoning.
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For the love of god, can you PLEASE nerf the Succubus?! There is a fine line between difficult and cheap.
Good time to start Ice and Blood?
in Sacred 2 General Discussion
Posted
Hey, I'm just now getting back into Sacred 2 Gold after a LONG hiatus, so I'm wondering, when's a good time to start the Ice and Blood content? Last time on my Seraphim, I tried going right before the final chapter, but I was WAY overleveled for the content. So, when's a good spot to take a break from the main quest and go the Blood Forest and/or Crystal Island?