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Metraton

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Posts posted by Metraton

  1. 2. Assembling an entirely new team to make a Sacred game costs money and represents a rather big risk. Again the Sacred brand might have some brand recognition and fan loyalty behind it, but it's not a clear winner.

    I absolutely agree, I don't deny this kind of mentality. It's just that it also falls under "sinister" category. Because stupid or greedy or opportunistic - they willingly branded a... completely different game... as Sacred. I don't know, what consequences they have thought of, but I believe it will end like I said a few posts above: "Cheap to make, easy to sell. No franchise, no problem." Then they can make whichever RPG they want.

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