Sleek
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Posts posted by Sleek
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Thanks for the input guys, got it now. You helped me a lot!
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For this build I have in mind your typical no-nonsense juggernaut type of character, which I plan to power through all the way to niobium where I intend to get 100% map completion an side quests, so keep in mind that I will spend most of my time on this difficulty. I want to dislodge my axe from skulls and laugh, I want enemies to hit me and still laugh and I want to ride a hell gorilla and, you guessed it, laugh.
First things first, skills:
1) Tactics Lore
2) Armor Lore
3) Hafted Weapons Lore
4) Death Warrior Focus
5) Concentration
6) Malevolent Champion Focus
These first skills are pretty self-explanatory, and I plan to take them in that order.
7) Toughness
8) Constitution
I want to start on silver difficulty, I figure I won't need that much survivability so early on in the game. Toughness is there to complement Armor Lore since one skill gives a flat bonus and the other a % bonus. Constitution I plan on raising to 75 for that sweet combat HP regen.
9) Speed Lore - The bonus % for attack and defense that comes after bonuses from gear and other skills. Items that give a bonus to attack and defense could be swapped for other, more worthy bonuses. Also I hate missing attacks.
10) Blacksmithing - I figure I'll get it to 152, don't know if I'll use a blacksmithing suit or not.
As for stat distribution I might go str 60/ vit 40 or 50/50.
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Hey everybody!
I was theory-crafting a build for a SW and I've pretty much finished it, except I have some issues regarding the blacksmithing skill. I was checking out the wiki for the blacksmithing full table and it shows that at level 200 you can only enhance a level 100 item, but the max level for an usable item is 252. I am assuming that even with blacksmithing maxed and bonuses from items the skill level wouldn't go any higher than 200. Here are the links I was talking about:
http://www.sacredwiki.org/index.php/Sacred_2:Blacksmith/Full_Table
http://www.sacredwiki.org/index.php/Sacred_2:Items/Usable_Item_Levels
My question is this: am I reading the blacksmithing table wrong, because I highly doubt that a maxed out blacksmithing skill would be stuck on items half the level of it's skill. How does it actually work?
Yet another Shadow Warrior build thread
in Shadow Warrior
Posted
That is exactly why I would take speed lore claudius, so I could open up my gear options and not be limited to those options you mentioned in your reply, although I was going to go for %chance opponent cannot evade. Also I don't want any evade so I can reflect the hits I take with Reflective Emanation and enhance my dps.
I didn't go for combat discipline because I don't see the need for it on a SW. For bosses I plan to use Rousing Command and Killing Spree in a single combo, 2 Demonic Blows in one combo, an Augmenting Guidon and a Frenzied Rampage. I don't think I need more tbh.