Dremorius
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Posts posted by Dremorius
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Hello everyone, my name is Daniel, I'm 3d artist who loves Sacred 2. I work in 3DS max, Zbrash, Maya and so on. I thought it would be a good idea to bring something new to the game, new sets of armor, weapons and so on, but I had difficulty in understanding the import and export files ... frankly I'm too lazy to deal with it all, English is not my native language and it is very difficult to understand some phrases. But despite this I still want to work on Sacred 2 ...
I want to ask for help from those who can convert the model from the game in an acceptable format for working in 3DS max. If someone is interested, please write, I can not wait to start cooperation)) -
I properly set the path?
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I am very grateful for the help, I'd help out your instructions. I have one more question, where I can find granny2 exort plugin ? I searched through the entire Google only to find broken links, as I understand it without the plug-in model to introduce the game will not work?
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Thanks for the help, but there is one nuance, textures are not on the model, but within it
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I tried to import other models of armor or weapons, but the problem is always one and the same
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This is a Shadow Warrior iron helmet
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I'm sorry, but I have a problem when importing the .smd model in 3ds max 7. Can somebody help me ?
New Uniques and Legendaries - Brainstorming
in Sacred 2 Modding
Posted
I've already started working on a halberd, if you give me information on the size of the textures I can finish it today