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SiegfriedCalibur

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Posts posted by SiegfriedCalibur

  1. 15 hours ago, Hooyaah said:

    Sacred 2 is a 32-bit game and may use up to 3.3 - 4.0 GB RAM*. You may have other applications running in the background that are using your 8GB of RAM. You may want to look here and check some of the suggestions offered for issues related to the game not loading, as many of the same solutions could assist with your game crashing problem.

    * If running on a 64-bit OS

    Okay, I tried everything in the thread, didn't work. However, something gave me an idea...

    >Get the GOG version
    >Mfw no crashes anymore

    It's so strange. I blame Akella and their incompetence. Anyway, everything's working as a butter now, so thank you Hooyaah and to everyone, who tried to help!

  2. 9 hours ago, Androdion said:

    Yeah, what I meant was that the third party program acts out like an in-game game speed slider. Thanks for the input but it feels to me that it won't be my thing since it'll demand more of me, and since I usually surf around Ancaria late at night it's probably better to do it at regular speed. ;)

    Yeah, this thing is madness.

    I got oneshotted today by a horde of 40 spiders in the swaps. It literally was just that - running by, one second later I'm dead. Fun! But seriously, someone must do something about those dots. Not even battle regen can save against them, I'm forced to level Toughness as well to counter their ridiculous poison.

    3 hours ago, Flix said:

    You're gonna make me search for the utility then, I see.  :P  I'll be sure to try it out tonight.  Sounds very exciting, and like a better alternative to my just boosting run speed of the player and enemies, which kind of has a hit on performance.

    It's quite strange you didn't know about CE, Flix. This utility is quite popular!

    Anyway, be AWARE OF GLITCHES this thing can cause in your game! Remember when I reported about disappearing HUD, character self-awareness? Yeah, it can cause it easily, due to disrepancy in increasing game speed, and how the game operates normally.

  3. 2 hours ago, Androdion said:

    I'm also interested in this, how does it actually work? Is it like an in-game slider that allows you to adjust game speed so everything will be at a faster pace? How can you play at higher difficulties and micromanage with 5x the game speed?

    Nah, you must ALT+TAB from the game, select your speed below the speedhack flag and return to the game. Everything will be a faster pace, since this hack speeds up the general game time.

    You start slow. At first, I used the standard speed, played for a bit, leveled up a couple of times. Then I used x2 speed and played for a pretty long time, until I completely adjusted to events happening on screen, so I could be comfortable. Only then I turned on x5 speed. Even x2 speed seems slow to me now. I adapted to the point my reflexes and perception withing the game became much faster, so I can manage at least the bare minimum of survival rate.

    Of course, it can be pretty brutal. I was on the verge of death many times, and my Dryad even died once against a Fire Elemental, because I stupidly just barged straight ahead right at him. It's already hard with these mods, so if you wanna start this method, do be careful. And yes, as Flix said, your builds must be stellar in order to conquer higher difficulties.

  4. 5 hours ago, Flix said:

    Whoa, there's a game speed modification?  Where did you get that?

    Right here:

    125f898eea0d8d9868f16082f07c399f.png

    I use it for my own personal reasons, since my game crashes often still. Cranking the game speed allows me to complete tasks and exploration in a much quicker succession, not to mention I can also test the capability of my builds in extreme conditions.

    Just select the process in CE, apply speedhack, choose your speed and you are good to go.

  5. 10 hours ago, Flix said:

    The problem is that downscaling applies to your summoned creatures too.  They will be all but useless.

    I'd advise playing without the optional modules.  They're meant to be punishing.  You're meant to be swarmed, to risk one-shots if you're anything less than godly.  It's meant to test the best builds and the strongest characters.

    Oh wow, they do? Jesus, why would Ascaron do that?

    It's pretty boring to play without them. Both of my characters started platina yesterday without any difficulties whatsoever, so I concur that they are, in fact, very solid builds. See, I consider Sacred 2 pretty slow, so I play it at x5 speed in Cheat Engine with both of your modules. So I already have several ideas from our conversation.

    Thanks, Flix.

     

     

     

    • Like! 1
  6. 6 minutes ago, Flix said:

    So what do you suggest? 

    Okay, first I'm going to provide a liitle more depth to my statement to explain, how I came to this decision.

    The first frustration came, when I reached the quest Robbery near elven avanpost, not far from Tylisium. I haven't even reached the poor girl, the moment I saw her, she was surrounded by both quest bandits and like 30 skeletons, which annihilated her in literal seconds. Next came Carlos, with that quest, where he needed to kill an Orc. I checked the area, approached the Orc - bam, Carlos got oneshotted behind me. And finally, the quest with information giver, Hatol or whatever. We stepped out of tavern, half a second passed... a horde of animals and slaves out of nowhere = dead.

    So I thought, at first, that maybe I can downscale the damage dealed to them, so I edited Balance.txt to 0 for testing. Turns out, they still got damaged somehow and pretty fast, although not as scary as before. So I scaled it back to 200-300. And it was actually fine. I managed to do quite a lot of quests with this parameter without hammering my spacebar to oblivion.

    My point is next - since the aggro is much bigger and the number of monsters too, sometimes you can get greeted by a 60-70 mob crowd, which absolutely swarms you and your escort NPC, killing it incredibly fast. So you need at least some time to toss the potion to heal, while quickly eliminating the crowd. Downscaling the damage worked fine for me - enemies are 11 levels higher than me, but I still manage to protect my NPC partner from harm. 

  7. 3 hours ago, Androdion said:

    What I'm trying to say is that it seems like the problem is solely on your end and not a problem caused by the game or the patch malfunctioning.

    It doesn't use 95% all the time. At first, it uses around 40% of memory, but as I continue playing it starts increasing to the point of 90+, then it crashes. It happens every time I teleport or go in the dungeon, I.e. changing locations. Freezes do not happen in any other case. It's definitely a memory leak by it's nature.

    Anyway, since the problem was on me only, I'm not going to bother you guys anymore. I can still play from 2 to 4 hours with max quality and up to 6 hours with the memory manipulation in options.txt. As far as I'm aware this instability was always there - ever since I got the game almost 4 years ago on a decent PC.

    3 hours ago, lacr said:

    So, Евгений, you are either having problems with your system/drivers - maybe you are using Windows 8/10(I am using Windows 7 myself) or you are visiting some specific and problematic areas...

    Do you have any problems during campaign?

    My drivers and libraries are all up to date. More even, I frequently perform a maintenance to clean up my PC, so that's that. Also, I'm using Windows 7 x64. It doens't matter if this is a campaign, or LAN, or free mode - it freezes everywhere.

    So, in conclusion, I have absolutely no freaking idea what is causing it.

  8. I would like to speak on the matter of escort quests with Superspawn and Challenge Mode active.

    There is absolutely no way they are gonna be enjoyable. They were a bore to begin with, but with this some of them basically become unplayable. There are so many mobs with so much damage that even with hitting spacebar all the time, the big mob crowd can basically oneshot your NPC, leading it to the quest fail. I often switched off the Survival Mod in the past, when reaching certain quests, because it was becoming ridiculous, but here it's even harder to do.

     

     

  9. 8 hours ago, Androdion said:

    Maybe you have some kind of malware on your pc? I don't think Sacred 2 can ever use that much memory, though I'm not 100% sure.

    I HIGHLY doubt it, since Sacred 2 is the only game that behaves like this, ALWAYS behaved during memory leaks. Interesting fact, though, it appears, that the consumption reaches higher and higher, as you teleport or explore dungeons (changing locations).

    Just yesterday I encountered two freezes, one in two hours, but then I was able to play for another three hours straight, without freezing or crashing. The ONLY way to counter this was to limit the memory physically myself, by changing all parameters to 1 in options.txt. Then I can play for 5-6 hours flawlessly. This is a very old fix, but it does wonders.

    Elite textures are still a nightmare, by the way. Continuously crashing every 20-30 minutes. So yeah, this is certainly not a malware, but a game's problem.

  10. 22 hours ago, Flix said:

    It's poison damage over time.  Use green potions, or modifiers that give "Damage over time: Poison -X%".  Those are your protection against DOT.  Also Spell Resistance.  And since it's a spell, so you can't evade it.

    Ah, I see. I've been playing for years, and I still didn't know that those were dots. damn me. Thanks, Flix.

    Another set of bugs:

    - The Quest Witching About immediately disappears upon giving the raven nuts and clicking on the quest point on the World Map. Also disappears from the Log as well.

    - Freeze upon exiting to the volcanic island north of Gates of Artamark.

    - I did another fresh install from ground zero and the problem with the Ship and Air Balloon portals still persist. I tried to instal 1.50 and then 1.60 upon it. No results. My friend can teleport flawlessly, while I, for the life of me, can't do it at all.

    Addendum:

    -->When reaching kobold camp, the quest Witching About is completed, however, it's still missing from the Log.

    - Another freeze encountered, while teleporting. When checking memory consumption, it reached 95%. I have 8 gigs, by the way.

     

  11. On 15.01.2018 at 6:21 AM, Flix said:

    Well, I just killed Gahanka 20 times and I couldn't provoke a crash.  If I can't reproduce the bug, I'm not going to be able to troubleshoot it.

    Actually had a crash during game exiting to desktop, so maybe this is not a EE issue after all. The following mistake...

    Spoiler

    Имя журнала:   Application
    Источник:      Application Error
    Дата:          16.01.2018 16:27:27
    Код события:   1000
    Категория задачи:(100)
    Уровень:       Ошибка
    Ключевые слова:Классический
    Пользователь:  Н/Д
    Компьютер:     Tsunderella
    Описание:
    Имя сбойного приложения: sacred2.exe, версия: 2.65.2.0, отметка времени: 0x4be45a9b
    Имя сбойного модуля: mss32.dll, версия: 7.2.6.0, отметка времени 0x49efbdd2
    Код исключения: 0xc0000005
    Смещение ошибки: 0x00039821
    Идентификатор сбойного процесса: 0x17c4
    Время запуска сбойного приложения: 0x01d38ebbd67fb88f
    Путь сбойного приложения: D:\Games\West\Sacred 2 Gold\system\sacred2.exe
    Путь сбойного модуля: D:\Games\West\Sacred 2 Gold\system\mss32.dll
    Код отчета: fe47c38d-fac0-11e7-a051-e8b555ad1fcb

    Other more specific bugs:

    - Spiders near Whispering Forest (including Shelob) seem to completely ignore Poison Resistance. Tested this with and without relics, with and without Ancient Bark  - the damage stays consistently the same, only physical gets mitigated. Not only that, it looks like they ignore Dodge as well, since every hit counts, while I have nearly 60% from Reflexes and equipment.

    - Solved, my mistake.

     

  12. 23 minutes ago, dimitrius154 said:

    I've just killed Gahanka. No crash. The s2render.dll CTD looks memory management specific. Did you use multiple craracters, or just the Dragon Mage? Did you utilize a specific set of CAs?

    [EDIT] Killed Gahanka with a Dragon Mage - Dragon Strike attack. No crash. 

    I killed Gahanka with Dryad before. No crash.

    Then I killed him with Shadow Warrior. Three crashes. Killed Terus with the same character. Crash. Utilized Frenzy-Blow combo on both.

    My friend was playing Dragon Mage in MP with me as the host. Traversing Blood Forest near Invisible Labyrinth. Three crashes in 15 minutes.

     

    Seems random somehow.

  13. 4 minutes ago, dimitrius154 said:

    Interesting - looks like bonus state application function. Do you actually use the patch as is, or did you try merging it with EE v1.50? 

    I did a complete clean install from the scratch, then installed the patch, then merged it with EE mod, like Flix instructed in his thread. EE is Enhanced Edition, right? If so, it was the newest, 1.60 version.

  14. 3 hours ago, dimitrius154 said:

    Windows App Log entries, please.

    These two are the most common ones. My friend encountered three in 15 minutes yesterday:

    Spoiler

    Имя журнала:   Application
    Источник:      Application Error
    Дата:          11.01.2018 21:01:46
    Код события:   1000
    Категория задачи:(100)
    Уровень:       Ошибка
    Ключевые слова:Классический
    Пользователь:  Н/Д
    Компьютер:     Tsunderella
    Описание:
    Имя сбойного приложения: sacred2.exe, версия: 2.65.2.0, отметка времени: 0x4be45a9b
    Имя сбойного модуля: s2logic.dll, версия: 2.65.2.0, отметка времени 0x4b27a305
    Код исключения: 0xc0000005
    Смещение ошибки: 0x001eba2d
    Идентификатор сбойного процесса: 0xdf8
    Время запуска сбойного приложения: 0x01d38af0a563c962
    Путь сбойного приложения: D:\Games\West\Sacred 2 Gold\system\sacred2.exe
    Путь сбойного модуля: D:\Games\West\Sacred 2 Gold\system\s2logic.dll
    Код отчета: 7c8c931b-f6f9-11e7-a051-e8b555ad1fcb

    Spoiler

    Имя журнала:   Application
    Источник:      Application Error
    Дата:          11.01.2018 18:06:44
    Код события:   1000
    Категория задачи:(100)
    Уровень:       Ошибка
    Ключевые слова:Классический
    Пользователь:  Н/Д
    Компьютер:     Tsunderella
    Описание:
    Имя сбойного приложения: sacred2.exe, версия: 2.65.2.0, отметка времени: 0x4be45a9b
    Имя сбойного модуля: s2render.dll, версия: 2.65.2.0, отметка времени 0x4b27a363
    Код исключения: 0xc0000005
    Смещение ошибки: 0x0027f154
    Идентификатор сбойного процесса: 0xe2c
    Время запуска сбойного приложения: 0x01d38accb2c36ba9
    Путь сбойного приложения: D:\Games\West\Sacred 2 Gold\system\sacred2.exe
    Путь сбойного модуля: D:\Games\West\Sacred 2 Gold\system\s2render.dll
    Код отчета: 08e1cc10-f6e1-11e7-a051-e8b555ad1fcb

    Also, on the next bug topic.

     - Characters, who rely on CTRL button to stand still and fight, like Dryad, seem to have a huge problem with the controls. The game abruptly stops recognizing any input from either mouse or keyboard alltogether. I tested it without pressing CTRL - it was working fine.

    Update on previous bugs:

     - Unable to teleport manually from any point of the map to new teleport captains. Not in single nor in multiplayer. My friend, however, can do it flawlessly. From my previous experience, you was able to teleport only through other ship captains, so... it does seem like a bug.

     - About character self-awareness and dissappearing HUD - FIXED, the problem was on my end.

     - The combos are indeed VERY wonky. Dragon Mage's dragon strike sometimes doesn't work at all, or disappears off screen or doesn't hit the target. Shadow Warrior, while executing his Frenzy-Sweep-Blow combo, ingnores targets and again goes for archers or stops attacking mid-combo.

     


     

     

  15. Another thing we found today...

    Not sure if bug, though. When in multiplayer, my friend can teleport to new captains' teleports from any point of the map, while I, the host, can't do this, unless I'm speaking directly to the other captain.

    UPDATE:

     

    Sorry, people, false alarm. The problem was on my side, I fixed it now.

     

  16. Good day, gentlemen.

    Yesterday, me and my friend were playing tha game for straight 12 hours, so the following happened, while we were enjoying ourselves:

    1. The entire HUD randomly disappeared. To fix this I switched off to the big map and back. But again, it only worked sometimes.

    2. The mini-map, if selected with the wheel button in the big map, is stuck in the place in certain locations. So far, I encountered this bug near the High Elf Tower and near Tylisium. The bug is, you can't move it with the mouse.

    3. The character becomes self-aware. My Shadow Warrior executed his combos himself and moved also by himself, without me pressing any button.

    4. Sometimes the game stops recognizing the mouse all together. It definitely is not the mouse's problem, we checked it.

    5. Encountered a freeze during teleport.

    6. The combos are still wonky. SOmetimes, SW will just chase the archers, completely ignoring everything around him, and the dragon's fireball will hit the wrong place alltogether. Sometimes, he will stop attacking mid-combo.

     

     

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