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Stryp

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Posts posted by Stryp

  1. First, thank you for this, looks like a lot of work went into you creating this guide and the video. I will try everything out and play around a ton now that I know what to do! :D

     

    There was this +13 trainer for Sacred that I loved to use in 2005-2006, sadly, it can't attach to the game on anything other than Windows XP so I haven't been able to play around with it.

    There is an option which I found particularly interesting and maybe you could shed some light on whether it is doable by Cheat Engine - the Recruit Enemy which made your cursor recruit enemies to fight on your side (like the Seraphim's Conversion, but permanent). Can these be done by us? Or if I spawn creatures as you mentioned, will they fight on my side? (sorry couldn't watch the vid yet)

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    • Appreciation 1
  2. On 4/15/2020 at 7:30 PM, jokuni said:

    Hey everyone,

    I am currently trying to reverse-engineer the official Sacred Gold Gameserver (public multiplayer) and write an emulator for it.

    When I went through the disassembled Game (Sacred.exe), I found this comic:

    https://twitter.com/jokuhni/status/1250152075322892288

    Has this ever been found so far?

    Haha, that is great! Haven't seen this yet (but I'm not a good player, I haven't even played through the game in any higher difficulty, I just like messing around).

     

    Maybe try contacting this other member, who started the same thing last summer? He wasn't online quite some time ago, but maybe if you send him a message, he'll check that and give you som pointers!

    http://darkmatters.org/forums/index.php?/profile/49400-efrenmanuel/

    • Like! 1
  3. Hey!

    I once played with Cheat Engine and tried to change the camera position or size (so either I could move the camera freely myself or make the game render more of the ingame map). Long story short, I could achieve neither of these, but I found that the game didn't render anything outside of the zone that the 2D sizes specified. Even if I made some mamory values lower, the normal screen area was left unrendered and strange flickering started to occur. Not sure if this helps in any way, but I tried to get these memory values by zooming in and out constantly and then searching in Cheat Engine for lower/higher values. I suppose that you have to set some values for the game itself for it to render 3D objects because now it thinks "hey, these are out of screen bounds anyway".

    Also, if you already have a way to move the camera, please tell me! I would like to create a full online map (like the current one is full HD, this one would be 8K HD!) by scrolling through the whole map, recording it and stitching it together somehow.

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