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mabo2135581688

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Posts posted by mabo2135581688

  1. In the enhanced version of version 3.1, the boss level problem has not been repaired. When receiving the task, the character is level 6. After being upgraded by level 2 on the road, the boss level becomes level 8. When arriving at the task location, the boss level is level 6. Is this a bug or has it not been repaired? If I don't fix this error, I will lose the fun of the game. Suppose I take the task at level 2 and don't complete the task. After I upgrade to level 10, I will complete the task. Boss or level 2, then all bosses can be killed in this way. What's the point of playing like this?

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  2. I am white silver difficulty I started to play the game, when I play the kobold leader his grade level sync my and my character is a level 5, BOSS is level 2, is there any other BOSS, such as the werewolves and claw, claw and I am not physical level synchronization, they are a few level is lower than the level of my character I installed all free tasks, BUG is this game?

     

    Besides, after I learned trading skills, things I buy in the store will become more and more expensive, such as blood bottles. This setting is unfriendly because the early pioneers have low levels and no money. After learning trading, I can't afford anything in the store. I hope to correct this setting

  3. This addendum can be said to be too sloppy. Melee characters can't play at all. The repair damage of monsters is too high, and the repair damage of boss is too high. It's too unbalanced. I want to ask the author if you have established a level 1 character to play through the game. There are many things in it that are unbalanced. The strange injury damage is high, and the blood return from the blood bottle is less. You can play a few. Several mutant fighters at the beginning will kill people at once, I want to ask the author what's the meaning of this strange play. Have you tested the spell blood sucking hit back reduction CD? 

    This change is not as good as the previous versions. I don't know what you think. I don't play your game. It's too much to change.

  4. The latest test appendix department before, you didn't test the authors test the balance of game, the game a lot of blame will dizzy skills, players are stun duration is too long, the monster of harm is high, live only to die, then the player is stunned the game change melee can't play with the characters, the first blood bottle plus 12% HP, melee character is strange dizzy and less blood can only to die, Another early map of the undead warrior monster, repair harm

  5. Your addendum has not been updated for a long time. Can you be creative in updating it? The summon of shadow warrior has not been repaired for a long time. In addition, I have a problem. What tools are used to unpack the addendum? I want to discuss the Chinese language text for the addendum. Or I will give you the Chinese language text, and you will directly make a Chinese version for us when you add tasks.

  6. 21 hours ago, dimitrius154 said:

    Steps to take:

    1. Complete Hugard's quests on Isla Ancar.

    2. Complete Roof Over the Head in the Blood Forest.

    3. Complete Nedry's quest on Isla Ancar.

    This series does not have explicitly defined next stage quest markers on purpose.

    3. Complete Nedry's quest on Isla Ancar.

    Nedry's didn't find this NPC, can you tell me where he is?

    If possible, can you tell me the location by taking a screenshot on the big map?

  7. 10 hours ago, dimitrius154 said:

    Yes, since those are effectively spawned by quests in question, they are not present since quests don't start.

    Questionable. I don't feel snide enough at the moment, otherwise I would reasonably suggest, that bugs are also part of the original design.

    On the contrary, it's the only available way of dealing with the atrribute and skill point harvesting abuse.

    Ok, snarky comments aside, since I now have the ability to control monster spawn entries, the way is clear to turn the 'Free Play' into.... hmm 'Invasion' or something. Basically, all bossess and minibosses spawn at their respective locations. In addition, bosses, minibosses and elite spawns from D2F are present. Sort of a rush/survival mode. I just need to finish those extra models for the D2F bosses and some elites.

    If you feel abusing skill points, you can remove the NPC that rewards skill points. It is not necessary to remove all the NPCs. It is useless to say that it is the author, not me, who modified the game.

  8. Addendum After creating a new free mode game in the LAN, all the NPCs are gone, and you can’t pick up tasks in the free mode like the original game. That’s why, it’s good if you modify the game and add new content, but don’t change the original game. I think it’s very unreasonable for you to delete all the NPCs in the free mode in the original LAN so that you can’t accept tasks in this mode. Please don’t change the original design of the game. I hope that the original design will be restored. So we will have a lot of people here to play this addendum.

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