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Posts posted by dark471
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I think I have it. Seems to be working and so far I haven't noticed any bad side effects, except for no buff icon for it.
mgr.defineSpell( "se_cm_bekehrung", {
eiStateName = "cSpellCast",
fxTypeCast = "FX_HE_FEUERHAUT_C",
fxTypeSpell = "FX_INQ_EIFER",
fxTypeCastSpecial = "FX_SE_CAST_K",
duration = 10.000000,
animType = "ANIM_TYPE_SM08",
animTypeApproach = "ANIM_TYPE_INVALID",
animTypeRide = "ANIM_TYPE_INVALID",
animTypeSpecial = "ANIM_TYPE_RIDESM05-SPECIAL",
causesSpellDamage = 1,
tokens = {
entry0 = {"et_duration_sec", 6000, 0, 0, 8 },
entry1 = {"et_range_area", 200, 0, 0, 4 },
entry2 = {"et_spelldamage_magic", 120, 60, 0, 133 },
entry3 = {"et_spelldamage_physical", 120, 60, 0, 133 },
entry4 = {"et_hits_persec", 800, 0, 0, 4 },
entry5 = {"et_chance_stun", 198, 2, 1, 133 },
entry6 = {"et_hits_persec", 400, 0, 2, 4 },
entry7 = {"et_life_leech", 20, 10, 3, 9 },
entry8 = {"et_energy_leech_once", 20, 10, 4, 9 },
entry9 = {"et_chance_criticalhit", 298, 2, 5, 5 },
entry10 = {"et_deathblow", 250, 5, 6, 5 },
},
fightDistance = 525.000000,
aspect = "EA_SE_CELESTIALMAGIC",
cooldown = 0.000000,
soundProfile = 0,
cost_level = 350,
cost_base = 350,
focus_skill_name = "skill_SE_celestialmagic_focus",
lore_skill_name = "skill_SE_celestialmagic_lore",
spellClass = "cSpellHeFeuerhaut",
spellcontroltype = "eCAtype_t_buff",
sorting_rank = 4,Game will probably self-destruct any day now.
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HMMMMMMM...................... very tempting
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Yeah, I know the cave but haven't been there lately. Maybe I'll see how my Inquisitor.. does in that tight spot. Shoot, I'm starting to shiver already - claustrophobia.
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Ah ha!! Good deal. I never thought about it until my character picked it up and equipped it. My chin almost hit the deck my mouth dropped so much. He's mainly a caster but the shield helps with his defense, so I'm fine with that. He was going to be a duel wielder, but his minions seldom let him get a hit in anyway. Should have dropped his weapon skill and took shield lore. I'm taking it easy with him and trading off with a high elf and a seraphim for a bit of change-up.
Thanks for mentioning that though - I thought maybe my game was hiccupping.
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OK, so something changed. Sorry for necroing this threat, but it seems appropriate, seeing my Inquisitor.. is a necromancer.
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"Did I get everything or would you recommend something more/less?"
Ruins! Ruins! You can never have enough ruins!
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All right. Thanks. Must have been dreaming.
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I remember something about a hotkey or key combo to use to transfer items from player's inventory to the chest. Am I mistaken and this is just wishful thinking on my part? Anyone know of a quick way? I love my ruins, but they're a bear to transfer.
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Why isn't anyone taking this person up on it? I'd jump right on it, but I'm old and my reflexes are shot (among other things ) . I'd just slow ya up.
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I'm still messing around with Rotating Blades of Light. I 'd like to make them permanent also. Can't quite get it to work. Any ideas:)
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No legacy file used. I made sure to double check how this file was re-acting to existing characters and started a mew seraphim. The first indication of a problem was right outside the Seraphim Tower - as she's leaving, 2 guards accost her. The guards aren't there I neither are any quest-givers...... the game gets kind of lonely with no little ?! anywhere. *smile* I guess I'll keep messing with it for a while; see what I come up with.
Thanks and thanks for the file, I was looking forward to trying out those 3 extra skill slots. I'll find something.. I've re-installed Windows a few times because I was bored and convinced myself that this would speed Windows up Sure, sure.. Re-installing Sacred won't hurt. Might even "speed it up." he, he
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On 7/22/2021 at 6:55 PM, Klaxons said:
Something strange is about secondary quests markers update on map. Mostly after changing quest goal or completing it, the quest mark may not update or not disappear until you manually rechange active quest.
This is a common problem, not for some particular quests.
At least you HAVE quest markers. He, he Even the quest givers are absent for me.. I went so far as uninstalling and re-installing the game. put the CM patch in (properly, with the CM-enable file - how else could I? *smile*) then I put the addendum on top of everything. Now one thing I did do that makes me wonder if that's where I messed up - the Addendum file I downloaded at a password - I use the mod enabler for whatever mod I use and I was thinking the password would mess with the enabler, so I made a blank folder and pasted the contends of the Addendum file into. I named the folder Add, rather than the whole word. So now I'm thinking maybe I should just paste the contents into the Sacred 2 folder.... Hmmm,,, but then I think I'm thinking too much and I'm overlooking something obvious.. Anyone have any ideas?
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If this a Pole Arm, why is it called Halberd of the Commander? These 2 names weapon types) confuse me enough the way it is.
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You guys have been (and still are) super-cool to us. Man, I appreciate all these!
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Isn't this a great game? I love it and this community! Welcome and hope you have a good time here.. I always do;
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You know it! The starting island, where I leave a lot of stuff for others to use to get off the ground with their new toons..
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This is exactly the build I'm trying to level up right now. Thank you for these.
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Thank you lots *smile* I can never get enough ruins.
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SeresCsaba2016 - A bit late with this; sorry. Your time and efforts are more than appreciated, believe me. I've been around this site for a little bit, but don't usually say much. I had to "come out of lurking mode" to say thanks to you. I'm a "ruin Addict" and I almost messed myself when I saw this. he, he Thanks again.
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Hi!
Sorry you're having health problems, we can't help you with that - sorry. But we sure as heck can try to help you with getting this great game up and running. Please take a few deep breaths and give us the details calmly. What operating system? That's a start. When does the game crash? Immediately upon launch or later in-game?
As a side note; I can't leave the house either. Physically, I'm fine. I just can't ... leave the house.
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All really good stuff! I can't figure out how to change the prices for forging at a blacksmith - any ideas?
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Man, I'm batting 1000 today with you guys. he, he Thanks, gogo!
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All right then. Now I'm set on that - thanks.
Transferring inventory quickly
in Sacred 2 General Discussion
Posted
No, I wasn't dreaming - but wrong game. In Sacred Gold, you shift+left click to quickly transfer or sell items. Man, I'm glad I'm not completely losing it.