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Malachor

Sacred Game Modder
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Posts posted by Malachor

  1. I'm not sure if this would work for multiplayer, probably not closed(or any) online modes. It might do for a lan, but probably only if everyone has it as well.

    Also is this for pc or console? Because I have no idea if this would work on console either.

     

    But on pc, my suggeston would be to look at scripts\server\spawn.txt.

    Here's an example of what you'll see in there:

    mgr.addSpawn (3,30,0,{ -- TG Spawn Wasteland
    total_density = 35,
    layermap_id = 2,
    {1394,5,"",0,0,0,0},
    {1395,1,"",0,0,0,0},
    {1235,8,"",0,0,1,0},
    {1393,1,"",0,0,1,0},
    {1235,3,"",0,0,2,0},
    {1235,3,"",0,0,2,0},
    } )

    the relevant line here is "total_density = 35," all you have to do is change the 35, to a value you prefer.

    A couple of caveats though; 1) there's 4472 of them, 2) they're not all 35(lowest seems to be 4, while highest is 100, but those seem to be special cases, the next highest is 50).

    Obviously, it would be better to have a little program that let you adjust them all at once, but since I'm not a programmer, I can't help there.

    So if you decide to modify the file, I suggest getting a text editor that can "find and replace all", I use notepadd++.

    And when you save it, save it as a different file, for example I've used Doublespawn.txt. I'm not sure if the game will read it(or read it properly) if it doesn't have spawn in there, so I've made sure to keep it in. It makes it easier for me to keep track of what I've modified file wise.

    I hope this helps :)

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