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Arafinwe

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Everything posted by Arafinwe

  1. Hmmm I will check that out just incase it should happen again in the future, thanks Schot.
  2. No it was not a case of corrupt savegames and I have DSL/cable selected so that wasn't it either. But it was your post Genenut, that made me check the rest of my settings. For some reason I hat set the graphics quality of the game to Low in the options menu. To test it I switched to medium and started a new game, and their where those kids again. So after that I switched it to low again, and placed the previous savegames back so that I can continue with my BM where I was. I never knew that setting the game graphics to low would remove stuff ingame, oh well must be getting old afterall. Thanks for all the help everyone.
  3. As you can see, I've edited my post. I thought it was driver related, but it wasn't. Do you have RivaTuner or any other program with which you can edit GFX settings? Well I have Geforce FX5200 and as I tought I did have the latest drivers ( version 169.21 )...but I reinstalled them just to see what would happen. And it seems that the checkerboard effect is gone now. So some how it seems that although I hat the drivers installed before Sacred, installing the Game and/or 2.28 patch produced that checkerboard effect. But that part is solved now, I still need to tryout that advice of yours for the missing children problem though, which I will do a bit later this evening.
  4. I would have to check wether I have the latest drivers for my Graphics card, but I think they are? (But I have been proven wrong in that area before by others so I'll check ) And I will tryout your advice of exporting and trying again, thanks Timotheus. And Erling that's ok, thanks.
  5. Ok I hat a realy bad day yesterday. A certain software program hat a very bad effect on my computer after the automatic update and I couldn't do anything else to solve it but format my HD. So I lost everything, including my then level 38 DE. Needles to say that I wanted to visit that certain company and go on a rampage there. But ok since it is to far away I didn't do that. After having installed everthing again I came here to look at the character builds. And that's when I noticed Evilman's nature BM. I started playing with that nature BM last evening, but instead of taking Water and Air magic I took Fire magic at level 3 and I will take Water magic at level 20. And I use the life magic as support. But everything else stays the same as EM made it. But I do have 2 question though, not about the BM toon but about 2 effects I get after having downloaded and installing the 2.28 patch from the official Sacred website? The first effect can be seen in the screenshot below, the main menu..options menu and the page where you exported characters are have that checkerboard effect? Does any one else have/hat this? The second effect is that with my nature BM, I do not see any of the children? There are only adults in the first 2 villages? When I was playing with the DE he was constantly being bothered by those kids in every village, the second he entered a village. Should I be worried about these 2 effects?
  6. Ok then, it seems I will be exporting my DE to Silver then, thanks for the advice everyone.
  7. Thanks to all the advice I got from many people in my thread "Dark Elf Build help" my DE is turning out to be great fun. I've been lucky so far with finding good equipment, with RSM and such nice qualities. Also a pretty good amount of LL, IIRC around 18 or 19%. Even have a set item piece from the D'Brae set...the bracers, Hell steele I think(Not sure) But I do have a question. When I played with the Gladiator I actualy didn't notice it, but now with my DE I do notice it. More and more enemies seem to be lower in level then my DE and give a ridiculously low amount of experience. Now my DE is a level 22 and plays in bronze. Should it happen this way? I realize that the further I get in the game the higher the enemies level, but with enemies that give such a low amount of experience at the moment it will take a long time to level up?
  8. Agility is already on the list of skills I'm going to pick, most likely at level 20.
  9. That is indeed what I was looking for, I do not want a toon that at a certain moment in the game would feel like a god. It should stay a challenge I think, makes the game more fun to play.
  10. So armor also gives a bonus to resistances aswell, and as such lowers the damage you get a small bit. Ok thanks for explaining that tomi.
  11. Ok then despite the advice of some in this thread, I will be taking Bc then. But I have another question now? In the long run what gives better benefits, a combination of Agility and Parrying or a combo with Armor. I noticed with my Gladiator that the encumbrance became less with every level and in most cases quickly disapppeared. So if armor only increases the protection a armor gives and lowers the encumbrance it seems to me that Agility & Parrying combined with Adrenaline should give more benefits in the long run. Or am I wrong in that?
  12. Well as far as BC I'm still not sure wether to take it or not. Like I wrote before, I will just have to experiment and see what works best IMO.
  13. Ok then as much and as high RSM as I can find.
  14. That from DEX is good to know, I will put a point in there then once every few levels. And I already found 2 items with RSM (regenerate special move) on it, so that will help with the attack CA. I will keep an eye out on finding items with a + to PM/LL/Crit an split, again thanks for the tips.
  15. So from what I have read here Soul catcher seems to be slow working and a lot less usefull if you have life leech, ok that is one less thing to look after. As for confusion, I already noticed that today so I will leave that one at level 1. And from a few fights against undead and that war bear I already noticed that PM indeed has the potential of becoming awesome in later levels. I already placed every attribute point in Phys regen. From what I read it seems that Adrenaline has a lot more benefits then Battle Fog, so I guess I will go with Adrenaline then. And thanks Tomi.
  16. Thank you everyone for all tips and advice, I guess I will have a lot of experimenting to do to see what I like. As for playing online, I do not know...first I think it would be best to first play the game out in SP to get to know the game. And secondly (perhaps even more importend then the first. ) I'm not sure if it is a wise idea to play online with these specs: AMD 1.15Ghz 512 mb Ram Geforce FX5200 Have a cable modem so connection time is no problem. Knuckles and DaveO, you both mention that you do not realy need BC, and that I could solve that by oversocketing. Do you mean I should find runes/items that give a + to all skils?
  17. Thank you very much and that would be realy awesome knuckles. Well I was planning on mainly using the following Combat arts/Traps: * Poison Mist * Testosteron * Adrenaline * Confusion(Seems to be nice.) * Attack And maybe some levels in Soul catcher, Mongoose and those 2 paks that defend against magic and arrows. I would like to use both Combat Arts and traps equaly where possible. Now because I found out that I couldn't take Armor at level 6, I took Weapon lore at level 6. So far my DE now has these Skills: Level 1: Trap Lore & Ballistics Level 3: Constitution Level 6: Weapon Lore After seeing your warning here I thought about assigning the skills like this: Level 12: Concentration Level 20: Armor Level 30: Blade Combat(Maybe..Tomi got me thinking so maybe...Agility?) Level 50: Parrying Maybe I will take BC at 20 and Armor at 30. Also from the Gladiator I was playing with till today I know I like what parrying does for a toon, so I would have liked to take it sooner but I think the other 3 skills are a lot more importend. About the no correct way..well you are right. So any advice on building a ballanced Hybrid is absolutly welcome here knuckles.
  18. WOW, it can go fast here I see, 2 new messages while I was answering Tomis post. It seems that I can start my game again tonight, thank you so much everyone.
  19. Thanks for the help Tomi, and yes thanks to Schot's link I already changed the line in the settings.cfg. Because of what you wrote I will assume that csaszar's build means that the skills he/she mentioned are in order of when to take them as I wrote them in my question in the first post. That will help me a whole darn lot. But you wrote that you personaly don't think BC is neccesary? What about weapons that require a certain level of the BC skill? That's where I found csaszar's build, still thank you for the link.
  20. Thanks Schot, I found it on a site last year and just Photoshopped it a bit to this result. As for the default skills, thank you for the link.
  21. Thank you for the welcome gogoblender, I will wait and see what others can tell me about this.
  22. Hello everyone, A while ago I got my hands on a copy of Sacred Gold, I looked at the characters and first started playing with the Gladiator. And although he's now level 24 and indeed becoming strong, I some how think he is becoming boring. Since I do want to continue with him at some point I guess I have backed up the entire savegame folder. I started looking at the dark elf and he does seem like a realy fun character to play with and I looked at this DE build: Csaszar's Hybrid Dark Elf It looks like fun indeed, but I'm confused here? I could be reading it incorrectly but in the skills section it looks like Trap lore and Ballistics are the level 1 skills? How can that be, IIRC the DE level 1 skills are Weapon lore and Concentration? Does this mean that you can change the level 1 starting skills? If so then how can I do that. I realise that it is a personal choice when you take which skill, but there seem to be more importend factors for building up a good DE it seems. I'm realy confused about when to take which skill at what level? (Man even this post looks confused.) Would it make a good character if I indeed aded the skils like in the guide: Level 1: Trap Lore & Ballistics (If that can indeed be done.) Level 3: Constitution Level 6: Armor Level 12: Parrying Level 20: Weapon lore Level 30: Blade Combat Level 50: Concentration I realise that Phys Regen will increase the combat arts aswell, but is taking concentration so late a good idea? Same thing with Blade Combat, it looks like a extremly importend Skill for the DE?
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