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Temple Guardian armgun


sydetys

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I am wondering, does TG use melee (hafted/sword) statistics when using his armgun? Or is it under "ranged weapons" skill?

 

I have noticed that if my melee weapon has life-leecher ability or changed damage into, example "magic" type, it (weaken effect and healing) is transferred directly to TG´s armgun, so I THINK it is using best melee skill. Battery modification slot does nothing obvious. or is this a bug, I use version 2.31 BTW.

 

I have not taken ranged skill at all and still TG hits fairly often, his only attack skills are tactics and hafted.

Edited by sydetys
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The Armcannon is treated as if you have Dual Wield, meaning benefits from both apply to each other.

 

So I could improve usage (speed and such) by taking dual wield skill?

 

Why manual was SO quiet about this, luckily I have room for two skills so not everything has been lost.

 

 

 

BTW I checked skill section, TG doesn´t have that skill and I don´t cheat.

Edited by sydetys
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and I don´t cheat.

what does that have to do with anything? lol

 

If I force a skill which doesn´t belong to a chracter it´s cheating, I dunno I have ver 2.34 now, maybe there is some changes...well I´ll keep my eyes open

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and I don´t cheat.

what does that have to do with anything? lol

 

If I force a skill which doesn´t belong to a chracter it´s cheating, I dunno I have ver 2.34 now, maybe there is some changes...well I´ll keep my eyes open

 

I don't see the point in getting Dual Wield if the character *already* has it by virtue of taking another weapon skill (say hafted or sword weapons).

 

Personally, I don't like his gun, too slow and misses often. I change it to Battle Extension and get up close and personal with that scorpion arm :(

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and I don´t cheat.

what does that have to do with anything? lol

 

If I force a skill which doesn´t belong to a chracter it´s cheating, I dunno I have ver 2.34 now, maybe there is some changes...well I´ll keep my eyes open

 

I don't see the point in getting Dual Wield if the character *already* has it by virtue of taking another weapon skill (say hafted or sword weapons).

 

Personally, I don't like his gun, too slow and misses often. I change it to Battle Extension and get up close and personal with that scorpion arm :)

 

Yes that gun WAS a bit slow, like swinging, but after 2.34 patch it´s a lot quicker. I think that it is only secondary weapon for softening.

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The rate of fire of the arm cannon has increased quite a lot, as has the damage (my level 61 TG was doing ~600-700 damage to rats & spiders in Gold with his arm cannon, with a battery that had a stated damage of significantly lower) & speed of the bolts.

 

The battery mod slot should change the damage of the arm cannon (poison would be the most obvious), I'll check when I get home tonight.

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  • 6 months later...

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