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Showing content with the highest reputation on 02/13/2018 in all areas

  1. Bad news - there is no shared chest like in Sacred 2. To set items aside for other characters you have to set up a multi-player LAN. Never done it myself so I can't really help, you'd have to dig through some older threads. For a melee character I'd go with a Soaring demon build - EPOX has a great guide. Dwarf is fun, theres a good vehemance and dwarven steel build posted - basically pump dwarven steel which reduces enemies physical resistance. Haven't played the vamp that much. Wood elf is fun with multi arrow and thorn bush. Poison mist dark elf is a great leveller, kills bosses easily but is a bit boring. Battle mage with water magic /ring of ice is good in the sense if you have bad regen times you can hide behind it, let monsters come to you. You get multiple Life leech, you can use split, and if when you hit someone with gust of wind they don't get knocked back as much. Gust of wind is poison damage which some monsters have low resistance too - Orcs iirc and Sakkara demons in UW. when you get to higher difficulties it isn't necessarily raw damage but resistance - so if 2 weapons did the same damage but one has more magic damage vs the other with more fire damage, then fire will do more damage vs ghosts.
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  2. That's fantastic,thank's for the help.
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  3. I'll also add this build takes a while to shine. First 40 levels are slow, damage ain't that great but with better items it gets fun.
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  4. Put most of your runes into Ghost meadow and keep it running. Leave Lightning strike at one rune. Keep putting points into mental regen (note - mental regen from items does not improve regen - there's a post about this somewhere) and air magic. Even at level one it will take a while to get it under one second. Take trading as soon as its available - try find items with regen spells %, +Combat arts, and magic damage. And try and get a 1H staff with 4 sockets too. Once you have ghost meadow, points in air magic and meditation, and some regen spells % from gear then assess if you need to eat a rune. And make sure you have magic & spell damage bonuses. LS base damage is pretty low in comparison to FB or ice shards. Eating a rune gives you a big regen penalty, whereas bonuses from items it is about half iirc. You can get a Lightning strike rune and socket it into a free socket - you also get the secondary effect (in this case regen spells + 10%) Make sure to get LL% of 9% from vamp runes. BM is weak. You might find LS on a single target is weak, so don't neglect whatever fire or ice spells you use. Be careful on bosses or champions, let Wilbur take some damage and use yellow potions. I never used COA when I played, or fire spells - used a Ring of ice build. It was good to bunch up enemies, slow then down. With stoneskin and flameskin I'd maybe make a combo, have some yellow potions ready. This build is pretty gear dependant - having set items from Mammons treasures and black staffs is a big help. Mammons gives Trading bonuses too. Never was able to find Shiny Kite Shield, or Laraimmes book. Adding some extra info and links - http://www.sacredwiki.org/index.php/Sacred:Blackstaff's_Icy_Invocation http://www.sacredwiki.org/index.php/Sacred:Mammons_Treasures http://pctalk.info/Games/Sacred2/Wolfes.Lair/SacredUnderworld/SacredUnderworldHome.htm Nightwolfes site is really informative. Also if you haven't played the BM at all its pretty tough as he doesn't have constitution, goblins on the lawn are hella annoying if your regen times are high and the archers in the desert are tough. Life leech from socketing vamp runes helps. And I'd start in Bronze till about Level 12, then move to silver.
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