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Using old and new items (=CM-patch sigils) to maximize CA-range for a mentalist build. Also demonstrates how a 100% chance to halve reg-times does in connection with combat discipline mastery: Regeneration starts at around 30% left.
Using old and new items (=CM-patch sigils) to maximize CA-range for a mentalist build. Also demonstrates how a 100% chance to halve reg-times does in connection with combat discipline mastery: Regeneration starts at around 30% left.
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